dr.maker

Newbie
May 7, 2018
34
476
Hey everyone. No, the project is not abandoned. There is no great news to report unfortunately:

  1. Data loss over the weekend, caused by my remarkable stupidity, means I am now faced with *potentially* rebuilding a lot of the engine. I have recovered some files but my backups (I use software called acronis) were not setup correctly. Yes, this shouldn't have happened... and I am kicking myself over it, but trying to remain positive. I have all my documents and enough to rebuild it, it's just painful - I'll be looking at something like chat gpt to help me rewrite code faster this time around, so fingers-crossed the plan works.
  2. Mental health issues, not actually related to the data loss (although it does not help) that I'd rather not get into on the forums. Everyone's got their personal dramas, and I will simply admit that I've had mine too. A major issue for me is my job and being over worked. Anyway, having said that, I enjoy game development so this game won't be going anywhere.
I'm grateful for those who are still checking in on the project; I haven't released 0.5 of hot dating because there wasn't a lot more in that version (and you can sub and unsub on patreon without paying anyway, which is fine, the project hasn't deserved much funds at all but I appreciate what it has gotten so far). Having said that if anyone feels ripped off, just send me a DM and I'll look into how I can process a refund (I assume patreon allows that); I am not here to rip anyone off or anything, and it's killing me how things have gone so far - I will continue to do everything I can with the project.
Hey Nightdrop,

Hope you are doing allright!
Just a quick message to let you know that I used CGM to make/start a small interactive novel. You can find it here:
https://f95zone.to/threads/my-corruption-story-0-1-dr-maker.158885/
For anyone interested: I found it was quite easy to work with. I don't have any programming background or something like that. So it took a little learning, but it is quite easy once you get the hang of it! It's my first time trying to make something like this, so don't expect much. But I've enjoyed making it, so perhaps some people like checking it out!
Thanks for making CGM!

All the best!
 

9Supernatural9

New Member
Feb 18, 2020
4
3
Hey Nightdrop,

Hope you are doing allright!
Just a quick message to let you know that I used CGM to make/start a small interactive novel. You can find it here:
https://f95zone.to/threads/my-corruption-story-0-1-dr-maker.158885/
For anyone interested: I found it was quite easy to work with. I don't have any programming background or something like that. So it took a little learning, but it is quite easy once you get the hang of it! It's my first time trying to make something like this, so don't expect much. But I've enjoyed making it, so perhaps some people like checking it out!
Thanks for making CGM!

All the best!
Your Game looks great, keep up the good work :)
 
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ayy

Member
Sep 14, 2016
258
437
Hey Nightdrop, hope you're well and taking it easy, but I felt compelled to ask - with the chatbot boom, have you ever considered AI integration into your game now? I feel like theres a ton of untapped potential here. Configure AI modules for the individual personalities, give each module a repository of pictures and videos, and let them interact with the users however the user sees fit. Making it closed system would allow the conversations to remain relevant to the pictures in the repository, or you can keep it an open system and basically allow the AI to pull porn from heuristic engines. Potentially limitless interactivity sex chat bot :love:
 
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Nightdrop

Chat Game Maker
Game Developer
Nov 17, 2018
198
395
Hey Nightdrop,

Hope you are doing allright!
Just a quick message to let you know that I used CGM to make/start a small interactive novel. You can find it here:
https://f95zone.to/threads/my-corruption-story-0-1-dr-maker.158885/
For anyone interested: I found it was quite easy to work with. I don't have any programming background or something like that. So it took a little learning, but it is quite easy once you get the hang of it! It's my first time trying to make something like this, so don't expect much. But I've enjoyed making it, so perhaps some people like checking it out!
Thanks for making CGM!

All the best!
That's great. It's nice to see another game coming from the engine! Hopefully I can make things even easier with newer engine in the works.
 

Nightdrop

Chat Game Maker
Game Developer
Nov 17, 2018
198
395
Hey Nightdrop, hope you're well and taking it easy, but I felt compelled to ask - with the chatbot boom, have you ever considered AI integration into your game now? I feel like theres a ton of untapped potential here. Configure AI modules for the individual personalities, give each module a repository of pictures and videos, and let them interact with the users however the user sees fit. Making it closed system would allow the conversations to remain relevant to the pictures in the repository, or you can keep it an open system and basically allow the AI to pull porn from heuristic engines. Potentially limitless interactivity sex chat bot :love:
Ok so I've given your idea some thought. You have some good ideas here, and it is sort of what I have planned, but not exactly. I know this is something that will be developed (if not already) by others.

To put it simply, I've done some tests with online LLMs (working around filters) to test what you suggested, only using simple links to porn sites in its place to be directed to porn images based on the conversation. The experience is not bad, but it is lacking direction. In otherwords, it's too open-ended.

There are different kinds of conversations you can have; eg. one that's very open-ended and needs a lot of work from the player (you need to think of every reply, and type it out), which is what current sexbots feel like, and then there are choose-your-own-adventure style conversations, where you are playing out a well-structured experience (a narrative), albiet it may not be tailored to you precisely.

There seem to be drawbacks to each. On one hand, you can get exactly what you ask for; but now you need to control the narrative yourself. On the other, you have limited choices, but you can be lazy and just enjoy how it unfolds (or not).

I have given this topic a lot of thought in the past actually, and I have some ideas to combine them to hopefully eliminate the drawbacks somewhat. But yes, lots of work to be done, especially without the right preparation; with AI advancements, it's making "making plans" a bit more challenging since we don't know if what we come up with will only be made redundant in a few months time anyway!

P.S. If my job makes me redundant I might just find myself with more time on my hands to get on with building Hot Dating and CGM. The way things are feeling this past month, umm, yeah, that's a strong possibility!
 
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dr.maker

Newbie
May 7, 2018
34
476
That's great. It's nice to see another game coming from the engine! Hopefully I can make things even easier with newer engine in the works.
Question: I have already included the save function after some people asked, but is there a way to block progression in a chat with 1 person untill you have talked to another? Now if people don't pay attention and progress in the wrong chat it messes up the story. I don't know how to fix that? I've tried locking or hiding the nodes, but that doesn't seem to work? I'm probably doing something wrong, as I don't know anything about coding :)
 
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ayy

Member
Sep 14, 2016
258
437
Ok so I've given your idea some thought. You have some good ideas here, and it is sort of what I have planned, but not exactly. I know this is something that will be developed (if not already) by others.

To put it simply, I've done some tests with online LLMs (working around filters) to test what you suggested, only using simple links to porn sites in its place to be directed to porn images based on the conversation. The experience is not bad, but it is lacking direction. In otherwords, it's too open-ended.

There are different kinds of conversations you can have; eg. one that's very open-ended and needs a lot of work from the player (you need to think of every reply, and type it out), which is what current sexbots feel like, and then there are choose-your-own-adventure style conversations, where you are playing out a well-structured experience (a narrative), albiet it may not be tailored to you precisely.

There seem to be drawbacks to each. On one hand, you can get exactly what you ask for; but now you need to control the narrative yourself. On the other, you have limited choices, but you can be lazy and just enjoy how it unfolds (or not).

I have given this topic a lot of thought in the past actually, and I have some ideas to combine them to hopefully eliminate the drawbacks somewhat. But yes, lots of work to be done, especially without the right preparation; with AI advancements, it's making "making plans" a bit more challenging since we don't know if what we come up with will only be made redundant in a few months time anyway!

P.S. If my job makes me redundant I might just find myself with more time on my hands to get on with building Hot Dating and CGM. The way things are feeling this past month, umm, yeah, that's a strong possibility!
Glad to see something like this was on your radar. A breakthrough like this would be fantastic for the particular type of engine and game you're looking to create, so its going to be exciting to see where things go from here. If the old dev engine does come back to life, consider me interested!
 
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Nightdrop

Chat Game Maker
Game Developer
Nov 17, 2018
198
395
Question: I have already included the save function after some people asked, but is there a way to block progression in a chat with 1 person untill you have talked to another? Now if people don't pay attention and progress in the wrong chat it messes up the story. I don't know how to fix that? I've tried locking or hiding the nodes, but that doesn't seem to work? I'm probably doing something wrong, as I don't know anything about coding :)
There was a save/load feature included, you'd need to grab that copy of CGM from "my girlfriend's abroad" game as I hadn't gotten to loading it online (if you dl that game, you can then copy your games assets to its folder). Additionally that version fixed some lag issues too.

The feature you're asking for requires a condition-check on choices, which I'm afraid I never got to implement off the top of my head. You could perhaps include a message from yourself at the start of each chat as a reminder? For example, "(Make sure you last msgd @characterid)".
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,569
9,800
(General CGM question) Nightdrop Is there a way yet to embed video files (other than agifs)? I have a plot line with a bunch of images and videos I'm working on, but its a MAJOR pain to convert 10+ second videos to agifs with any kind of fluidity.

I know nothing about html-but I would think it would be as simple as changing what's currently the image template for expected extensions, no?
 
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Nightdrop

Chat Game Maker
Game Developer
Nov 17, 2018
198
395
(General CGM question) Nightdrop Is there a way yet to embed video files (other than agifs)? I have a plot line with a bunch of images and videos I'm working on, but its a MAJOR pain to convert 10+ second videos to agifs with any kind of fluidity.

I know nothing about html-but I would think it would be as simple as changing what's currently the image template for expected extensions, no?
Hey, sorry for the delayed reply. I have been quite busy as of late. To answer your question- no I don't believe it's possible as it would need to fit into an img html tag which you cannot put a video file source. You could edit the engines html to replace img tags with video tags (eg. Replace <img> with <video>) but that'd be a bit of a "hack" and not really ideal for you anyway.
 
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Nightdrop

Chat Game Maker
Game Developer
Nov 17, 2018
198
395
Is this still in development? Be a shame to see it abandoned
Hi, with the advent of chatbots (LLMs), the project has pivoted; I am more focused on the engine once again (if you read prior posts, I have lost a lot of my work unfortunately) but it does give me the opportunity to improve things. Once I have a solid engine for building out the game, my attention will be back on Hot Dating :). I appreciate everyone who's still interested in the game and want to see it updated and I hope to get it out there sooner than later.
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,569
9,800
Hey, sorry for the delayed reply. I have been quite busy as of late. To answer your question- no I don't believe it's possible as it would need to fit into an img html tag which you cannot put a video file source. You could edit the engines html to replace img tags with video tags (eg. Replace <img> with <video>) but that'd be a bit of a "hack" and not really ideal for you anyway.
Yah I overcame that anyway by becoming more proficient with ffmpeg. Glad to hear you're still working on it.
 
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Otáviobr0

Newbie
Sep 29, 2020
36
32
this game really been abandoned? I know that's not the main focus, but why dont you continue with the game?
 

Nightdrop

Chat Game Maker
Game Developer
Nov 17, 2018
198
395
this game really been abandoned? I know that's not the main focus, but why dont you continue with the game?
Hi, no this has not been abadoned, it is just put on the sidelines unfortunately. I have not only had to rebuild but have been looking at chatbot integration (not to make chatbots a part of the gameplay necessarily but rather to help flesh out the content more quickly). This means a whole new process on top of typical programming. In otherwords, there are many development layers to this and it is time consuming.

Having said that, I have a clear vision in my mind for what I want Hot Dating to be, it's just a matter of time. I am happy at this stage to accept if I would lose my Patrons support of the game; I will continue anyway - I am not motivated by that so much as I am in seeing this through. Actually, I am not entirely sure why I still have some Patrons presently with the complete lack of updates, but they must really believe in the game, and for that I am grateful. I can't prioritise the game just yet unfortunately, but i'm confident in the long run it will help having an engine that supports more rapid game development - we'll see! It is quite challenging!
 

Maycolo

Newbie
Feb 5, 2018
22
27
Hello. I thought chat game maker was really cool and I'm thinking about creating a new game with it.
I found it very good and very simple to use, you did an excellent job.

But something I missed was more detailed documentation.

I mean... All the features are very easy to use, but if I need to add something new I can't.

At this point I just need to know how I create a save game system and how I generate a game build, so that the game selection screen doesn't appear every time I open it.

With this I can now start my game.
I will be very happy with your help.

I'm going to create the game with another account called devorny, which I haven't created yet here on f95zone
 
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Nightdrop

Chat Game Maker
Game Developer
Nov 17, 2018
198
395
Hello. I thought chat game maker was really cool and I'm thinking about creating a new game with it.
I found it very good and very simple to use, you did an excellent job.

But something I missed was more detailed documentation.

I mean... All the features are very easy to use, but if I need to add something new I can't.

At this point I just need to know how I create a save game system and how I generate a game build, so that the game selection screen doesn't appear every time I open it.

With this I can now start my game.
I will be very happy with your help.

I'm going to create the game with another account called devorny, which I haven't created yet here on f95zone
My apologies, I have yet to post the newer version of CGM which had included the save/load system. You don't need to implement that yourself. You can, from memory, select an option in CGM settings to not have the game selection screen appear, but honestly it's been a long time since I've worked with older edition.

Also, this CGM does not contain any options for adding your own extensions/plugins to it - although it might be possible I haven't looked at that.

Here is the link to the latest CGM (I have yet to update the website with it):
 

Maycolo

Newbie
Feb 5, 2018
22
27
My apologies, I have yet to post the newer version of CGM which had included the save/load system. You don't need to implement that yourself. You can, from memory, select an option in CGM settings to not have the game selection screen appear, but honestly it's been a long time since I've worked with older edition.

Also, this CGM does not contain any options for adding your own extensions/plugins to it - although it might be possible I haven't looked at that.

Here is the link to the latest CGM (I have yet to update the website with it): Mega
Thank you very much for your feedback and for providing a version with the save game system for me.

In other games I've seen developers really praising your support for their games and I realize that's true.

I will help promote the CGM, leaving all credit to you.
 
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Maycolo

Newbie
Feb 5, 2018
22
27
My apologies, I have yet to post the newer version of CGM which had included the save/load system. You don't need to implement that yourself. You can, from memory, select an option in CGM settings to not have the game selection screen appear, but honestly it's been a long time since I've worked with older edition.

Also, this CGM does not contain any options for adding your own extensions/plugins to it - although it might be possible I haven't looked at that.

Here is the link to the latest CGM (I have yet to update the website with it): Mega
In the new version we have a new button called "BG Image", what is the difference between this and the "Image" button.

Do you think about adding video support in the future?

thanks in advance.
 
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