On linux, both current (5-3f) and previous (5-3d) build crashes due to not having FMODBASS libraries available (no ".so" files), both 5-3d and 5-3f. Downloading the libraries from un4seen and using patchelf to find the libraries seem to work correctly... just to be clear, this wasn't something I was expected to do, right?
"plain" Windows build under wine crashes silently; Windows SDL and SDL+FMOD builds crash with a null pointer dereference.
While playing the first chapter, the game crashes when I open the blue chest due north after I exit the sewers(?). Null pointer dereference, with a crash in "EntityManager:: PurgeDestructingEntities". Same happens with the blue chest in the sewers.
"plain" Windows build under wine crashes silently; Windows SDL and SDL+FMOD builds crash with a null pointer dereference.
While playing the first chapter, the game crashes when I open the blue chest due north after I exit the sewers(?). Null pointer dereference, with a crash in "EntityManager:: PurgeDestructingEntities". Same happens with the blue chest in the sewers.
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