- Nov 12, 2016
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If you've installed it correctly (i.e. put all the required stuff from the download into wherever the readme.txt tells you to, and on running the game MelonLoader says that the mod was successfully loaded), there'll be a menu at the top left of your screen. It tells you what the hotkeys are. If you're still unsure how to use it, read my previous posts again, especially this one: it describes the latest features. And if, after doing all that, you still have no clue how to use the mod, I'm not sure I understand your situation. But feel free to elaborate.how do i use the mod, i feel like im missing somthing
I got it thank you, i dont have a numpad and thats why it wasnt working so i had to use onscreen keyboard ahahaIf you've installed it correctly (i.e. put all the required stuff from the download into wherever the readme.txt tells you to, and on running the game MelonLoader says that the mod was successfully loaded), there'll be a menu at the top left of your screen. It tells you what the hotkeys are. If you're still unsure how to use it, read my previous posts again, especially this one: it describes the latest features. And if, after doing all that, you still have no clue how to use the mod, I'm not sure I understand your situation. But feel free to elaborate.
Since all the stuff on the menu is actually buttons you can click, maybe using your mouse would be easier then? Just pull up the game's menu screen so the cursor is there, and you're good to go.I got it thank you, i dont have a numpad and thats why it wasnt working so i had to use onscreen keyboard ahaha
It has been many many years since I did anything in a C dialect, I wouldn't be any good except for algorithms, which here we have no use for (and the last mod I ever worked on was for Jedi Knight in 1998, which has also been a while, that scripting language was great at that time).Hey brother, if you get in touch with me, I'd be glad to share the code to this project that has been a "fire and forget" hobby thing for me from the get-go but yeah, absolutely!! The game gives me LOTS of information (I just never was kinda aware... like... how to parse it) - and the whole thing with Vicky not having to get her number...wouldn't you believe it, I already tried something similar. i.e. the Vicky phone number being available from the get-go.
But I am guessing, you want MORE control over the girls? Like... how they behave? Or what exactly are you asking for?
You need to trigger Vickie's "InvitedToParty" event to get her correctly to the party.I would not know how to get Vicky in really, my idea would be to start or complete the last quest step to get her in the game normally. In previous versions it was possible to just warp her into the area using the console commands, but at some point that stopped working and before that she was not "initialized", meaning she just stood there, had nothing to say and would not give the player any quest. She would not even walk around.
So I guess that last quest step has to be completed for her to actually work.
Woah, thanks very much for this heads-up! That's something I hadn't looked into yet - I know there's a variable called "VickieArrive" that can be either true or false, but setting it does nothing... which I guess happens because it only sets the value but doesn't trigger all the rest of the stuff that's part of what's making her spawn.You need to trigger Vickie's "InvitedToParty" event to get her correctly to the party.
So from console commands, you need:
events performevent vickie InvitedToParty
She will arrive at the party 30s after this as if she was correctly called by Katherine's spoof call.
Revisiting this post again after sobering up (my apologies that I went on a complete tangent the other day, lol) I can safely say that I'm already using functions that would - in theory - allow me to simply replace a string called "Player" by any other character. Reason I haven't done that yet is literally just because I'd have to include the player character into the selection rotation, which introduces a whole new bunch of potential problems... and I thought "hey, hopefully people will be happy enough if the player themselves have the chance to replay scenes"It has been many many years since I did anything in a C dialect, I wouldn't be any good except for algorithms, which here we have no use for (and the last mod I ever worked on was for Jedi Knight in 1998, which has also been a while, that scripting language was great at that time).
And no, not asking for more control over the girls.
I basically meant a change in the current controls (and really, it's just a suggestion)
Currently (when I last tried the mod, maybe you already changed that?) there is a hotkey to select a girl and other ones to perform different actions (personality change, clothing, interaction).
Targeting a girl could replace selecting through the hotkey. Of course the other key then would only work if a girl is actually targeted.
Making 2 girls do something ...
the console commands require 2 persons
"sexualact intimacy player amy 10050"
this can be replaced with
"sexualact intimacy madison amy startsixtynine"
Of course it looks a bit silly if two girls do that, there is a strap on clothing item for most girls and other animations (like cunilingus or making out) look good either way.
This would require to have two girls selected however, that could be a bit tricky when it comes to the interface.
I don't really need more control. Sure, getting the relationship might be useful if the player fucked up, but personally I would not see much gain in getting that.
I would not know how to get Vicky in really, my idea would be to start or complete the last quest step to get her in the game normally. In previous versions it was possible to just warp her into the area using the console commands, but at some point that stopped working and before that she was not "initialized", meaning she just stood there, had nothing to say and would not give the player any quest. She would not even walk around.
So I guess that last quest step has to be completed for her to actually work.
Well, decision making games are very popular these days (for whatever reason). If you follow the quest to invite her you can't do everything with Rachael. You also have to decide between Madison and Ashley or how to proceed with Stephanie.To be honest, pursuing the quest to invite her adds nothing to the game other than to make her appear... and that's pretty lame, imho. One of the dumbest decisions in the entire game.
While all of that is true... what I really meant was: you're missing out on an entire character if you choose "wrong" (and let's be real: not choosing Vickie feels kinda wrong). It sucks that the devs were like: "Hey, you wanna have 30 seconds of sex with that one girl, or an hour worth of content with another?" - like, how does that even compare?Well, decision making games are very popular these days (for whatever reason). If you follow the quest to invite her you can't do everything with Rachael. You also have to decide between Madison and Ashley or how to proceed with Stephanie.
My best guess is that they didn't want the player to be able to finish everythng in one playthrough. But that this decision keeps away a female character for good, is just bollocks.
I completely agree there.While all of that is true... what I really meant was: you're missing out on an entire character if you choose "wrong" (and let's be real: not choosing Vickie feels kinda wrong). It sucks that the devs were like: "Hey, you wanna have 30 seconds of sex with that one girl, or an hour worth of content with another?" - like, how does that even compare?
HAHAHAH oh boy, don't remind me most characters have like this one line that deducts a friendship point or whatever (for example: telling Katherine you like her glasses, or telling Ashley she looks just like her sister) that's whatever, doesn't do any harm except damaging your relationship. Then there's Frank who will just beat you up, full stop. xD wtfI completely agree there.
But there is worse you can do. If you decide to tell Frank that you are drunk, that's the shortest playthrough ever.
on the first page it shows vickie wearing a denim shorts and in game she is wearing a leather pants so i thought it was possible.You don't.
A few minor variations are actually possible. Amy can wear different underwear, but that is part of a quest.on the first page it shows vickie wearing a denim shorts and in game she is wearing a leather pants so i thought it was possible.
Yes, actually Rachael does reference this with a rather frequent quip: "I'm gonna be the first to say this: we looked better in Alpha" (referring to how the character models looked different way back when). You can't actually change the clothing items, i.e. swap them between characters; that is 100% impossible (believe me, I tried).A few minor variations are actually possible. Amy can wear different underwear, but that is part of a quest.
I think what you saw are two different versions of Vickie. The whole game got a graphical overhaul at some point in development, some clothes were redesigned, including Vickie's.