This will have both so you better get ready for that......which I'm happy for since my favs are in the "real" world.Ah shoot... another real world update
I really hope the dev will stay in the fantasy world. 99% of the VNs are already about the boring real world. It's the fantasy which makes for fun characters.
Ok, I get that. But, for me the interesting part of this VN is that there are all sorts of fantasy characters which make for more interesting things to look at. In the real world you only have 'normal' humans. In the fantasy world the dev can come up with any crazy thing for any new character.This will have both so you better get ready for that......which I'm happy for since my favs are in the "real" world.
well, at some point they might even bring the fantasy characters into this world or the other way around. Be preparedOk, I get that. But, for me the interesting part of this VN is that there are all sorts of fantasy characters which make for more interesting things to look at. In the real world you only have 'normal' humans. In the fantasy world the dev can come up with any crazy thing for any new character.
You mean like a cat girl?well, at some point they might even bring the fantasy characters into this world or the other way around. Be prepared
All I know is Steam gets very angry when people release free version of their games elsewhere after posting it to Steam.Hi guys.
Does anyone have any experience with Steam?
We were thinking of putting the game there too.
How does it work? At what price? How does it work with future updates?
Do you think there's enough content already?
Is the English translation at least acceptable?
Thanks for anyone who wants to help.
And how does everyone else do that?All I know is Steam gets very angry when people release free version of their games elsewhere after posting it to Steam.
So you couldn't post your game to steam and continue to have Public Releases.
I think you better ask some Dev. in the Dev thread, guess that you have acces to that since you have a Dev badge,And how does everyone else do that?
Hi guys.
Does anyone have any experience with Steam?
We were thinking of putting the game there too.
How does it work? At what price? How does it work with future updates?
Do you think there's enough content already?
Is the English translation at least acceptable?
Thanks for anyone who wants to help.
Planned leaks. A dev isn't responsible for those. Just don't do official public releases on Patreon/SS/Itch.And how does everyone else do that?
Are we talking about making money standpoint or a advertising standpoint ?Hi guys.
Does anyone have any experience with Steam?
We were thinking of putting the game there too.
How does it work? At what price? How does it work with future updates?
Do you think there's enough content already?
Is the English translation at least acceptable?
Thanks for anyone who wants to help.
Both?Are we talking about making money standpoint or a advertising standpoint ?
Money- If your project requires funding (always) steam is a bad idea + 1time purchase plus all updates are free no extra money required for the customer.
Advertising- You have completed first season and no extra need for updates or fixes. Money is made for that season (project) and you don't do anything extra.
it all depends on what is your goal. money or trying to get the word out for your game.
So lets say Chapter 10 is season1 and that counts as complete and doesn't require anymore fixes then yesBoth?
The idea was to get to Chapter 10 and try to put it on steam. Let's consider it season 1.
Continue the various updates normally on patreon.
Then upload the second season, (chapter 11 to 20), when finished, on steam.
Is this the wrong way? Since there will always be the full game on patreon anyway.
We need to find out more about this for sure.
Thank you very much, very kind.So lets say Chapter 10 is season1 and that counts as complete and doesn't require anymore fixes then yes
You can post that on Steam since its a complete season without needing to update or fix.
The same could be said about 11 to 20 (season 2) when its complete.
But lets say you decided to put Season 2 up on steam while it still being made then that would be placed with a Early Access badge (lets say) and that would mean all updates (patches + fixes) would be free for those who purchase it on steam.
Now Steam has there own process as well and might ask for some requirements to be implemented before they approve the game in there store. Also a one-time fee of US$100 to place your game in the store.
I hope this doesn't count as off-topic but here
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i hope this helps some
Also there might be a small copyright issue due to the witcher neckless MC has in the start. so you might be forced to remake that render if processing with putting the game on steam.
For advertising you might want to do some Cross-promotion with other dev (Collaborations) to promote your game through there'sThank you very much, very kind.
Let's say after reading, maybe it's better to wait a bit and figure out what to do.
The copyright thing could also be a problem.
I personally don't like the season release model, if it's a one time purchase and I like the game I'll buy it on steam, but not when it's split into seasons that you have to buy separately.Both?
The idea was to get to Chapter 10 and try to put it on steam. Let's consider it season 1.
Continue the various updates normally on patreon.
Then upload the second season, (chapter 11 to 20), when finished, on steam.
Is this the wrong way? Since there will always be the full game on patreon anyway.
We need to find out more about this for sure.