- Nov 19, 2018
- 161
- 129
I suspect someone just troll reported a harem tag.why is it tagged with harem? there are no harem right now (you don't tag games with future tags, unless you are shitty moderator here, above any rules), nor there won't be any actual harem in the future, judging by the dev comment
Yup, you can check on his patreon.So I guess the next one will be Saki?
Crazy, it's almost like a completely different path got updated or somethingAfter loading a save from August (when the God Slayer is supposed to appear), I don't see any new content, only a sign informing me that this is the end of version 0.6. Is it just me who has this, or did something screw up with my saves?
More or less, yes. Harem ending won't be a complete route, it will still be something with a certain length, and development. I didn't reallly think if that would be unlockable only after completing other routes, that would make some sense, but that's not an absolute obligation...So it's going to be like some harem VN games where you have to complete all the routes and after that you get a "unlockable" harem ending but not a full route?
Man, the story was doing so well until the first fight with the 3 S level enemies.
I hate the freaking cliche enemy that clearly has an advantage in the fight just leaving for no reason, doubly so with an exit comment about coming back in 3 days to kill them. Like...if they were actually enemies and actually wanted to kill anyone they would just do it when everyone is exhausted. The story has already told that one S level enemy is too much most of the time, two should be way overkill let alone a 3rd even if they are kind of hurt.
*edit* And now finished the Angie stuff...super disappointed in the sex scene. I fucking hate when renders are purposefully done so you dont see penetration. Like...come on at least take the time to properly show everything.
*double edit* just fast forwarded to see the new scenes with Melope and they are the exact same. Entire sex scene without actually seeing anything. So disappointed.
So you could could get the harem ending in 1 playthrough? that sounds much better.that would make some sense, but that's not an absolute obligation...
Not immediately, but there's a certain scene you'll probably see at one point... let's just say I hope you'll remember this post when you see it...Kind of hope in the future we get to kill that prime minister chick lol. More dangerous than the s-level people. Or maybe one of the s-levels attack her and MC just walks by and they plead for our help and we're just like "eh...." kick back on a lounger with some beer lmao.
Thanks for the explanation, I wouldn't have said it better.The Saintess isn't something that gets past down through a families gene's through the generations, so no the mom/grandma/ancestor did not bang some god or uber powerful thing for Angie to become The Saintess. When one Saintess dies another person gets chosen to become The Saintess - this is how Angelica becomes The Saintess. This is covered/discussed/brought-up in the game.
You can avoid the incest patch if you want, and have them play out as best friends and such, but to me the incest patch makes more sense story wise. Considering how the MC came to be who he is... makes much, much more sense IMO with the incest patch, and it adds extra weight to the issues between the MC and Angelica as well. Frankly, it also makes the MC's disgust/anger at how Angelica is treated by certain ppl make much more sense with the incest patch. (unfortunately can't really say much about these points... because that would spoil things from the story).
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On a different note: Am I the only one who stops going through the story when certain songs/music play?
I'm really happy that the music is provided to just listen to if wanted as well. But still, when playing the game or re-watching some scenes.. I stop to listen to the music... lol
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Just finished the current update with Melope. Have to say, the outcome is exactly what I expected to happen. Not saying it was badly written or such - it's very well foreshadowed throughout the game prior that this is the type of situation that would arise.
Really does make me wonder how we are going to resolve both of the major plot points in the Melope scenario. Cause as it stands, I just don't see how we can... esp with things the way they are between 'the good guys' right now.
But it makes me want one thing even more than before:
Can we please, please, please, please lop that bi-atch's head off before the game is finished? I'd prefer to torture her and make her suffer for a long, long time... but I'll do with "Surprise MF'er" lopping off her head.
Hard to give a proper estimate, but I'd guess between 5 and 10 hours. It's very story-driven, there's a bit of H-scene, but not much. I think the story is worth it, but... that's my biased opinion as a developer.how long is the current gameplay?
A harem ending is planned, which is why the tag was there. It seems to have been removed, because of your report I guess, given the timing. I agree, there was a mistake, I should have specified why the harem tag was there, it's my fault.why is it tagged with harem? there are no harem right now (you don't tag games with future tags, unless you are shitty moderator here, above any rules), nor there won't be any actual harem in the future, judging by the dev comment
Hey there, I'm a huge fan of your work and I loved every bit of it until I was asked to choose one. That's my mistake because I didn't check the tags and simply assumed it to be a Harem. I was really happy to see that you've decided to add Harem to this game.A harem ending is planned, which is why the tag was there. It seems to have been removed, because of your report I guess, given the timing. I agree, there was a mistake, I should have specified why the harem tag was there, it's my fault.
About adding the tag when content is not yet present
Let's be clear, I have no intention of changing the rule or anything, but this is probably the only opportunity I have to give my opinion on the subject, so why not. Also, I'm not an experienced user of this site, I frequent it regularly, but I may have missed a feature or nuance. My apologies if this is the case. And if it makes all my reasoning wrong.
From what I can see, a lot of developers use the tag to inform people about what's in it, or not, but also to inform about the type of game they're working on. While I don't doubt that some of them abuse the system to promote the game on content that doesn't exist (and probably never will), I think some of them use it simply because they have no other solution, even if they know they're not clearly respecting the rule.
To take an example, let's say my life deteriorates to the point where I decide to make a netorare game ( ), but with very slow progression. If I follow the rule, I won't add the netorare tag until there's real content to justify it. But what does that mean? That most people interested in this kind of game will completely miss out on the first releases, most people don't have the time to check out games one by one after all, and as far as I know, there's no obvious way to search for a game with a future tag system.
As a developer, I can tell you that it's very hard to work several months a day on a game and have it ignored by the community you're working for, and I'm not talking about money here, just the satisfaction of knowing that your work is appreciated.
In my opinion (and this is just my interpretation), the moderators are aware of the infraction some people are doing, but they're willing to look the other way because they're very aware of the problem. If someone is using the tag sytem simply to inform the community of the type of game they're working on, and if this allows the community to have more visibility so that interested people can follow the type of game they want, then it's a win-win situation. There would be no reason to strictly enforce the rule here... unless of course someone pops up and starts making noise.
In fact, I think this rule, and the people who chase developers to have it strictly enforced, do more harm than good to the community. They encourage devs to rush their stories to get content out as quickly as possible, otherwise they won't benefit from the visibility of the tag system. If I decide to do an incest story, I have to rush the incest quickly, even though incest fans would be perfectly fine with an incest story with a slow-burn romance.
In short, there is no perfect solution, and following the rule strictly is sometimes as bad as having no rule at all. At least, that's what I think from what I've seen.
Again, I'm just speaking in general terms. And there's always the possibility that I'm missing some important element. Anyway, the harem tag will no longer be added on this game, I admit it was a mistake because the reason for its appearance wasn't clear enough, which created confusion.
And let's be honest, even if I could convince you, there would probably be five other people jumping on it immediately afterwards. I just wanted to give my opinion on the matter, probably the only opportunity I have to do so....
come on man, now you make me feel responsible for wasting your time writing such long postA harem ending is planned, which is why the tag was there. It seems to have been removed, because of your report I guess, given the timing. I agree, there was a mistake, I should have specified why the harem tag was there, it's my fault.
About adding the tag when content is not yet present
Let's be clear, I have no intention of changing the rule or anything, but this is probably the only opportunity I have to give my opinion on the subject, so why not. Also, I'm not an experienced user of this site, I frequent it regularly, but I may have missed a feature or nuance. My apologies if this is the case. And if it makes all my reasoning wrong.
From what I can see, a lot of developers use the tag to inform people about what's in it, or not, but also to inform about the type of game they're working on. While I don't doubt that some of them abuse the system to promote the game on content that doesn't exist (and probably never will), I think some of them use it simply because they have no other solution, even if they know they're not clearly respecting the rule.
To take an example, let's say my life deteriorates to the point where I decide to make a netorare game ( ), but with very slow progression. If I follow the rule, I won't add the netorare tag until there's real content to justify it. But what does that mean? That most people interested in this kind of game will completely miss out on the first releases, most people don't have the time to check out games one by one after all, and as far as I know, there's no obvious way to search for a game with a future tag system.
As a developer, I can tell you that it's very hard to work several months a day on a game and have it ignored by the community you're working for, and I'm not talking about money here, just the satisfaction of knowing that your work is appreciated.
In my opinion (and this is just my interpretation), the moderators are aware of the infraction some people are doing, but they're willing to look the other way because they're very aware of the problem. If someone is using the tag sytem simply to inform the community of the type of game they're working on, and if this allows the community to have more visibility so that interested people can follow the type of game they want, then it's a win-win situation. There would be no reason to strictly enforce the rule here... unless of course someone pops up and starts making noise.
In fact, I think this rule, and the people who chase developers to have it strictly enforced, do more harm than good to the community. They encourage devs to rush their stories to get content out as quickly as possible, otherwise they won't benefit from the visibility of the tag system. If I decide to do an incest story, I have to rush the incest quickly, even though incest fans would be perfectly fine with an incest story with a slow-burn romance.
In short, there is no perfect solution, and following the rule strictly is sometimes as bad as having no rule at all. At least, that's what I think from what I've seen.
Again, I'm just speaking in general terms. And there's always the possibility that I'm missing some important element. Anyway, the harem tag will no longer be added on this game, I admit it was a mistake because the reason for its appearance wasn't clear enough, which created confusion.
And let's be honest, even if I could convince you, there would probably be five other people jumping on it immediately afterwards. I just wanted to give my opinion on the matter, probably the only opportunity I have to do so....