- Dec 2, 2021
- 559
- 1,330
You must be registered to see the links
mr.moonmi said:A year ago, while visiting my parents, I was working late on this scene with Daisy in a classroom. Finished at 3 in the morning and went to sleep. Just was laying in bed watching some stuff on my phone when suddenly there was a bright flash outside the window that illuminated a whole room and in less than a second a huge explosion just a kilometer away from me. The blast wave nearly blew out the windows. This was the first missile of many others. Sleepless nights, russian jet fighters above my head, the clatter of the artillery, that never stopped working from morning till night. My family was lucky, and we were not occupied... Now we're so used to this that I don't stop working even while counter-air defences shoot down shahed drones outside my windows, lol. Well, of course, I'm exaggerating. But distant explosions and clatter don't bother me anymore. And there's no this horrible anxiety. A year ago, my life has completely changed. As the lives of millions of others. I appreciate your support, kind words and prayers. Thank you.
Now to the game news.
This week, I've completed all tasks I set for myself last week and even more. I did postwork for all art except for the last scene. Coded all scenes except the last. I posed and rendered 6 animations this week as well as some static renders. And I'd say they are the best I've ever done. They could be better in terms of quality. But I can't afford the luxury of rendering hundreds of frames for days. It took almost a day to render each, so... Oh, and the good news is that all translations are also already done. Except for the last scene... Yes, the last scene is all that is left, and I'm working on it. Fortunately, there was no power outage at all this week. Thank the whole world for that and our electricians.
Current total numbers*: 877 renders and 26 animations.
*The numbers are approximate.
Why did I begin to say that the numbers are approximate? Because I can't accurately track real current numbers. I use a very complicated workflow for creating art. Some of my renders are made from different, separately rendered parts. I do this because of two reasons. First, it decreases rendering time. And second, it's not always possible to render everything I need in one scene, because of the lack of VRAM. Plus, some animations will be eventually combined into one single animation. So I just give you roughly counted numbers of files in my folders. So final numbers may be different.
I don't want to rush things, but it is possible that next week I will finish the update, and we will enter a polishing phase where the proofreading and beta test start. Fingers crossed.
Poll news
I will work on this month's wallpaper and special renders this weekend. Olga has won a wallpaper poll, and Liu has won a special renders poll.
A poll for in-game special renders for this update is live. You can voteYou must be registered to see the links.
Have a nice weekend and stay safe!
mr.moonmi
You don't have permission to view the spoiler content.
Log in or register now.
You must be registered to see the links
*Edit: Removed unused image attachmentsmr.moonmi said:You don't have permission to view the spoiler content. Log in or register now.