Got some bugs but that was actually super fun. Toy builds OP, or maybe the game just isn't super hard yet. Ran through all the main levels and unlocked all the girls in one try each running toys.
Had to pivot out of vibrators since having those deal 5 dmg a turn to me vs the final fight of the final girl would have sucked. That was also when I was planning on trying out a saliva(dot) build but no the final character counters debuffs hard lol. Also Lowkey the game gets harder the more unlocks you get because the free guard every turn item that's unlocked from the start is busted and you dilute the pool, I didn't find a single one on my final run and was struggling with keeping the dmg off and had to heal at the rest spot for once instead of upgrading. Also, I always chose the plus 2 cards on turn one starting relic, just seemed like the best option as more cards gives me less of a chance to run into unavoidable dmg. The relics in this game also really make your builds and some are just absolutely busted over powered. If you can find some way to start stacking love skill (Dmg up) you've kinda won. Guard every turn + the love skill when recieve gaurd relic is amazing.
My only complaint is well, some of the bugs and there seems to be a lack of defensive cards a lot of the time. It feels like a DPS race to see who dies first a lot of the time as getting proper defense is rough. Now the girl's health scales linearly each time which makes the final fight have really low HP. That makes the DPS race possible on your end but makes the final fight underwhelming. I was struggling to beat the final fight of the final girl and was about to lose on turn 6 but then looked up and my chip dmg had her at 12 hp. So I won...
I'll check out the hypnosis tower later.