- Nov 12, 2019
- 80
- 185
But why should a new developer expect ANY compensation to begin with? They have zero experience or qualifications. All they have is temporary motivation, why in the world should anyone give money before they prove themselves capable of producing a worthwhile product?A lot of generalization for someone who fails to understand what goes behind the scenes. You're right though, most developers don't know their limits. What you don't understand though, is that limit? It's 1. Out of a thousand.
Let's look at f95zone for example. If we go off of engine tags (not genre tags. Amount of engine tags in the game section is how you determine how many games are in.), there is 12,779 games on f95zone. Of those 12,779 games; 6011 is completed, 202 is onhold, and 3206 is abandoned. That's 47% games on here are completed, 1% is onhold, and 25% is abandoned. That leaves 27% games are still being worked on. Of those completed games, odds are well over half (I want to put at about 26%ish possible) are games from studios/circles with financial backing. Going off that estimation, 15% remainder are games that are less then an hour long and were just marked as complete because "technically," they have a beginning, middle, and end. Whether those three are satisfactory is subjective. That leaves 12% as actual passion project games from independent developers. And how much of that percentage do you think got a living wage from this? I'll give you a hint, it's not double digit.
Game development is a brutal and penniless line of work. Especially as independent developers where your financial stability is not guaranteed like someone working at a major studio. They both have the same axe over their head except while the studio heads are the ones putting the axe over their employees, reality is what looms over the indie devs. It's also scary because when your game is done? It's done done. There's no $20 dlc, no $5 cosmetic; the moment your game's initial rush of sales stop, you're at the whim of the random joe is horny enough that his wallet is willing to appear near his hand or until you can release another title that is just barely going to eke out next month's rent because the money in eroge is dogshit for indie.
"Developers are surely not eager to complete any project?" Bullshit. Developers can't finish the project. Not when you have mouths to feed and bills to pay all while making less then a mcdonalds worker's salary; and frankly I doubt they appreciate every condescending dickhead who pops up to tell them that they just don't want to finish it.
It's not condescending to point out that this should be a HOBBY for the vast majority of dev's. Why are they in a position to have to feed their family or pay rent off of what their game earns? Nobody normally expects to get paid from a hobby.