Would it be very difficult to implement a way for us to add new personality types and dialogue for enemies in adventure mode? It would be cool if there were some simple way for us end users to add stuff like that in, more customization that way, would that be possible? I mean, I can poke around in adventure.rpy with a text editor, but I don't know code well enough at all to actually add or really even change much. Plus, adventure.rpyc is the bigger and presumably more important file, and it's in hash, so there's nothing I can do with that, so even if I bothered to learn the ren'py code to mess with the files themselves, there's that roadblock. If there were some way to enable us casual players to add in whole new personalities with their own dialogue for the enemies, that would be awesome, so I hope that that's something that might come later on, if it's not already something you've considered.