Idol Island v0.06 Patreon Release
5 hours ago
Story Changes
- Added Day 5 events.
- Added Event involving "Native girl".
- Added Eve training session 1.
- Added Nell training session 1.
- Added Event involving Touka working on WC duty.
Gameplay Changes
- Added workstations. Girls can be assigned to workstations which aid in survival and spawn events.
- Expanded Forest, now 100 tiles instead of 12. Exiting the forest is done by heading south as previously.
- Added a forest map which tracks player position and explored tiles. (Unlocked during playthrough)
- You can now move around the forest using the arrow keys or WASD instead of clicking if you wish.
- Going to sleep without enough water or food now triggers Starvation or Dehydration debuffs instead of a simple death event. Same occurs for running out of stamina with an Exhaustion debuff. Death event now occurs if Starvation, Dehydration or Exhaustion become severe enough.
- Made several UI changes. (New icons, screen backgrounds, etc.)
Balance Changes
- Player base carrying capacity now doubled (from 7-14 items to 14-21).
- Food and Water now heal player HP for twice the previous amount.
- A little stamina is now consumed when the player moves across the forest.
- Enemies now give twice the experience.
- Enemies can now only be encountered in unexplored tiles.
- Forest layout now remains static through exploration, but is reset when re-entering the forest.
- Banana and coconut trees as well as mushrooms now respawn daily instead of every three days.
- Banana, coconut and mushrooms can now be encountered multiple times in the same forest.
Download Links:
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Notes/What's next:
Please tell me if you find bugs.
Things should just work, but if they don't tell me and I'll patch it and make and edit here. As usual, older save files probably won't work because of global variable setting shenanigans, so please start a new playthrough.
I'll be on the lookout for problems and fixing them during the week. After, I'll start work on the next Time Implosion update.
Sorry for not managing to release it yesterday, I was literally doing sound design until thirty minutes ago...
Ahh, the update is done. I need a day off...
I'll go sleep or something.
Love you guys!
WK.