- Mar 8, 2020
- 93
- 241
i would point you toward bonemod sliders, search for'chin' and mess around with length, offsets, and angles (rotating the x angle for instance should do some of what you're asking)Is it possible to make requests? When I try to model a character from actual photos, I get utterly defeated in trying to capture their facial bone structure. Case in point is actress Linda Fiorentino, most especially as seen in the movie THE MODERNS. Would anyone care to take a stab at her, or suggest the jaw/cheek/chin etc. settings to approach this shape?
You must export the existing Main Texture that has the braces, and then with the new card loaded, import the brace texture to be the new girl's teeth.I have a simple question, I don't remember that I have a mod like that , but one of a card that I took here I think have braces. I can see in material editor that the model have braces, but my question is : How do you put/add them on another card ???
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These are material , not texture..There is no main texture at all on braces, only have option to import.. I don't really understand how.. and when I click copy material , it only copy in the same card :/.You must export the existing Main Texture that has the braces, and then with the new card loaded, import the brace texture to be the new girl's teeth.
So you have a zipmod that adds mesh based braces to a character you just loaded? Well it sounds like your loaded card could be using a "custom" default HS2 head then. Custom means some nut like us took the default HS2 head and popped in a new set of chompers that have mesh-based braces attached. If this is true, then your only option is this: With that character loaded, go to Face > Facial type > Contour then scroll down until you find one of the faces highlighted in yellow. That is the head your girl is using. Now, load your different card, then go back and choose that face for her to use also. Bam... she got braces.These are material , not texture..There is no main texture at all on braces, I don't really understand how.. and when I click copy material , it only copy in the same card :/.
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This is exactly what you said, this is a custom head/face lol I just didn't pay attention to that detail. Thanks a lot !So you have a zipmod that adds mesh based braces to a character you just loaded? Well it sounds like your loaded card could be using a "custom" default HS2 head then. Custom means some nut like us took the default HS2 head and popped in a new set of chompers that have mesh-based braces attached. If this is true, then your only option is this: With that character loaded, go to Face > Facial type > Contour then scroll down until you find one of the faces highlighted in yellow. That is the head your girl is using. Now, load your different card, then go back and choose that face for her to use also. Bam... she got braces.
Now, if this is NOT right, the braces must then be an accessory. I can help with that too but I'd need the card and the zipmod that provides the mesh brace accessory.
Can you share the card?I have a simple question, I don't remember that I have a mod like that , but one of a card that I took here I think have braces. I can see in material editor that the model have braces, but my question is : How do you put/add them on another card ???
View attachment 1311639
bonjour ami, vous pourriez obtenir plus de réponses si vous vous en tenez à l'anglais. Notre traductrice française est en arrêt maladie.bonjour à tous, et désolé pour mon mauvais anglais mais je me demandais si je voyais beaucoup de personnages maléfiques résidents mais pas de sheva alomar sauf sur Honey select 1 de Cunihinx mais pas sur Honey select 2 nis sur Ai-shoujo, est-ce que quelqu'un serait intéressé par le créer s'il vous plait ?