- Jan 2, 2022
- 73
- 621
Try thisFor some reason tho stinger722_3Dinmou mod you use in this card is crashing my game (I play AI), every time I load your card game immediately crash and the only solution I found so far is to disable that mod.
Same problem I have with accessories mods from boy2239, any idea how to fix that? I've read somewhere that the wet accessories plugin causes problems with some mods but I don't have it.
yeah, I've read this before, but it seriously doesn't work. No matter what pose. I've tried that pose and several others I've read suggested.You need to use T POSE, in order to work, I think is number 118
Really? Haven't experimented much with it since I discovered you could do this. That's annoying. Thought it would solve that issue. Oh well.I've tryed that tip b4, but in some shoes, like high heels, the character floats regardless the adjust of that bone. and even no tryed that modify model in main game.
Pat is only woooow!!!!!!!!View attachment 2734610 View attachment 2734612 View attachment 2734614 Card (Maria v2)
View attachment 2734620 View attachment 2734625 View attachment 2734628 card (Pat)
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Here you find 3 of themHave anyone Shinobu Kocho?
Where can I get v1.1 version?yeah, I've read this before, but it seriously doesn't work. No matter what pose. I've tried that pose and several others I've read suggested.
v1.1 works no matter the pose. At least for me.
Is it any other version than from modpack updater, older or modified in any way? Did you test it in AI game?Try this
As far as "realistic body", HS2 uses an "anime" proportion so the limbs are longer than normal. ZeithGz's characters look closer to normal proportions (7 heads)Where can I get v1.1 version?
I noticed that some smaller girls cause the plugin to stop working until game restart, like some body parameters outside (or just below) the standard game range would cause it's internal error.
Is it any other version than from modpack updater, older or modified in any way? Did you test it in AI game?
I think it's some kind of conflict between the mod and some plugin or game itself.
I'll try it but if it's the same mod version then it won't change anything.
By the way I'm still looking for more of the realistic body templates.
When sharing those body templates I mentioned that I use the Measurements plugin extensively to match body meaurements for real people.Where can I get v1.1 version?
I noticed that some smaller girls cause the plugin to stop working until game restart, like some body parameters outside (or just below) the standard game range would cause it's internal error.
Is it any other version than from modpack updater, older or modified in any way? Did you test it in AI game?
I think it's some kind of conflict between the mod and some plugin or game itself.
I'll try it but if it's the same mod version then it won't change anything.
By the way I'm still looking for more of the realistic body templates.
I'm looking for body templates with realistic body proportions. Anyone have such and would be willing to share?
Body ProportionsTanks for good tip but honestly I’m not sure where the default Illusion model is messed up and where look to fix it, especially regarding girls leg/arm/spine bone heights/offset/tilt and scale to get a realistic posture.
I know everyone has different taste but I’m looking for examples that would be generally considered normal and realistic in different girl sizes/heights/ages, something to look on, a good starting point.
There are a lot of cards on internet with great realistic faces and some of them have also nicely done tits but most of creators basically forget about other body measurements and proportions.
I know that for example Pathos made quite a few amazing real life people cards but they are too detailed to be used as a base.
I’ve seen some realistic body temples somewhere but can’t seem to find them now.
Where can I get v1.1 version?
I noticed that some smaller girls cause the plugin to stop working until game restart, like some body parameters outside (or just below) the standard game range would cause it's internal error.
HI!May be a bit late. I thought about a longer post, but here is a quick and dirty from my perspective. I created another BG for this, that make easier screenshots.
I am not taking all those details about proportions, that can define every bodypart, that is a question of taste after all. This is taken from a drawing guide, that gives proportion in 'headsizes': 6 heads high: child / 7 heads: young adult / 8 heads: heroine!
Just search for: head-body ratio
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I am just telling, what I found as the best possible way of scaling (or at least as a start), without breaking poses or animations.
First is the default body, only changed the hair. We all know, the legs especially are very long:
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Just to counter this, without making the char float, I'll pick the hips-bone and increase to y=1100 (x,z close to it). Then I can shorten the legs with (b) only cf_J_LegUp00 (only legs)or (a) cf_J_Kosi01 (hips and below):
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To refine it, you can as well shorten only the lower half of the legs with cf_J_LegLowRoll:
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That's usually a good start, from there, you can go on or use these, to adjust other cards, you allready have.
When changing existing cards: I'd say, the less values you change to get your result, the better. Sometimes there are allready parts modified and you want it smaller or bigger. If you grab another slider or bone to get your scale, it can have weird effects. So don't scale the headin all directions up and then just reduce headsize as a lame example.
On the other hand, sometimes you get a better rfesult, if you make small changes (in the same direction) to different bones, then just increasing one bone by 150%. High values will mostly create werid poses or animations. Allways check what you did. The Gravure-plugin is a nice fast way. Cycle through the poses and see how it effects the head/face, the legs, hips or arms when the body is NOT standing straight up.
wow the class the girlExperiment no 1
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