Can you explain what's going on. The Cards themselves are normal or something weird? Will I noticed anything or only if used in a scene etc?
I did some try and error to figure it out. It's no magic. As with other things, the lLiquid Body shader is just using colorchannels to create effects:
WeatheringMask:
red,
blue and
green, in addition
yellow and
purple determine when you ejaculate in certain positions (outside) WHERE the liquid lands.
WeatheringMap: After that has happened, the shader is painting. Cum once:
blue channel pattern, cum twice
red channel, green is adding the liquid effect.
Experiment in MaterialEdiror Body or Face Liquid Body: Weathering all ignores the WeathringMask, 1 to 6: Face, crotch, butt, back, hands and face.
That's why you see that blueish yellow on the map:
red and
green:
yellow;
blue and
green:
aqua
As long as you don't use those maps (like on the two cards I shared), tha game takes the default maps, that are loaded at start from oo_base.unity3d, that is the base character.
That's all, easy, eh?