HardcoreCuddler
Engaged Member
- Aug 4, 2020
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If you linked the sword to the ROOT of the character, aka the 'folder' that encompases their body parts, that won't work, you have to parent the sword to the hand you want it to be in specificaly, so it would be something like Character -> arms -> left arm -> left wrist or something like that.Hello, noob here.
I wish to attach items to my characters in neo studio, specifically my characters gripping weapons and swing it around.
I searched google and youtube with no success.
I tried linking the characters as parent to items/weapons as child and it doesn't move during battle animation.
anim > Animations > Battle > Female: One-Hand Sword > Attack 1 | for example
So I prepare, a female model, a rapier item model, link them as parent and child, then when I tap attack 1, my model use the basic blue one instead of the rapier with stabbing motion. I've tried other animation as well such as walking, running, and fishing. The model never once hold the weapon I link her.
You can also use Node Constraints (Ctrl - i) to do the same thing. The interface is a bit overwhelming but it works almost exactly the same as the workspace