So I guess this brings up the next question: Anyone know of any tutorials on how to use this?The IK weight is manipulated.
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AFAIK its something that has been around for a long time. It's not really a bug. Either the IK bone position are bad and/or joint correction being dumb.Depression on both sides of the hip.
I am using R13 studio, the hip area is fine after you load your nude character in default position.
But if you rotate your character 180 degrees forward and backward, you'll see depression(sunken) on both side of the hip…
I tried to use other default characters or other uncensors but they didn't work.
This bug can cause a hip flashing effect and give you a bad experience when you are using mmdd to make the character dance.
Anybody knows how to fix this?
I tried to use default characters that came with HS2, the issues above still happened. Also no matter if I change the uncensor or not.AFAIK its something that has been around for a long time. It's not really a bug. Either the IK bone position are bad and/or joint correction being dumb.
Especially between Shoulder and ArmUp bone. Also between Kosi and LegUp bones.
You can try tweaking the bones in HS2PE Adv. by giving it some rotation or move/animate elbow or knee IK and see if the issue is gone. Or just don't use too extreme pose to confuse the program. Make the character moves humanely.
The MMD experience you said are should be non-existent if you play the scene using the character included. Because that flickering issue should have accounted by scene creator. So it might happened because you replaced the character with yours.
I'm not saying you shouldn't replace the character. You have every right to replace it. But you still need to do a fine tune after replacing.
It's something you will always face when making animation in Studio. I've been using Studio to make animation for a 4 years and sometimes I still got that issue. IMO it's even more likely to happen if you're making elaborate animation.
Yes I understand what you meant. It's not something that caused by uncensor.I tried to use default characters that came with HS2, the issues above still happened. Also no matter if I change the uncensor or not.
I asked a player i know about this, he said he didn't have this issue. I am wondering if it is a plugin issue or linked with the game version? Because he is not using the BetterRepack R13 that I am using.
View attachment 2966244
This screenshot above is from other players not using R13 version. The hip area is covered by a transparent skirt or something, but it is obviously depressed. And the bottom left cornor shows that this character is rotated 180 degrees front and back.
Pretty sure you can'tDoes someone know if it's possible to increase the size of the plugin UI? Not the game UI, that is already large enough. I mean the dialogs and controls of the plugins. They look fine on 1080p and 1440p, but on 4K they are so tiny, they become unusable.
Does someone know if it's possible to increase the size of the plugin UI? Not the game UI, that is already large enough. I mean the dialogs and controls of the plugins. They look fine on 1080p and 1440p, but on 4K they are so tiny, they become unusable.
some of the plugins have settings that allow you to do this (I think Clip Manager for example?) but I don't think there's a solution for the othersPretty sure you can't
Either body and head shader is mixed up or body's skin and head's skin type mixed up.Hey guys, have an issue with a known problem, the visible seam between the neck and the head. I have a youtube video that explains how to solve it, the only problem is from his video in the character creator in the main game the seam is very visible, yet in my main game the seam is actually hard to see, regardless of light angle. I load up Studio however and the seam becomes very prominent.
After some testing I noticed it's the body that changes colour, not the head. I managed to glitch it a little where I could get the body to change back to a colour that matched the head when I moved the camera a little bit closer but I can't duplicate it.
I tried both graphics plugin and DHH but both have no real affect on the discolouration.
I could change the head material in studio but then I'd have to do it for every new scene.
Any ideas what's happening?
Images attached.
Hi!Hey guys, have an issue with a known problem, the visible seam between the neck and the head. I have a youtube video that explains how to solve it, the only problem is from his video in the character creator in the main game the seam is very visible, yet in my main game the seam is actually hard to see, regardless of light angle. I load up Studio however and the seam becomes very prominent.
After some testing I noticed it's the body that changes colour, not the head. I managed to glitch it a little where I could get the body to change back to a colour that matched the head when I moved the camera a little bit closer but I can't duplicate it.
I tried both graphics plugin and DHH but both have no real affect on the discolouration.
I could change the head material in studio but then I'd have to do it for every new scene.
Any ideas what's happening?
Images attached.
Heard of Hanmen's skin but not sure how to get it to work, assuming it came with the repack (I have v10). I selected the hanmen skin in studio and the skin just turns black.
The skin texture you meant are shader.Regarding the current skin textures I'm using the AIT/True Skin and AIT/True Skin face so they should be compatible.
That might be the case too.I think it really is just the lighting issue as Kasejin states, it definately is a map issue as if I load the characters without a map it's harder to see the seam.
Thanks for the infoDefinitely not correlated with the issue, but it's better to upgrade your pack to v13.
The skin texture you meant are shader.
Hanmen's Next Gen Skin Shader can only be used in Graphic Mod with SSS activated. If not, the character's skin will turn black or gray depending the issue.
IIRC it will turn gray if you are using Hanmen's shader but not activating the SSS meanwhile it will turn black if you are loading a character that using the shader but you don't have it. Please CMIIW.
The skin type I meant are the one you can select in the Chara Maker.
It's in the second tab. Head and Body's skin are different so you can kind of mix them up creatively. But some skin types are not suitable to be mixed. IIRC Pogskin type are whiter than normal skin.You don't have permission to view the spoiler content. Log in or register now.
That might be the case too.
Here is my issue back then and here is the workaround I did.