Tutorial [ILLUSION] HS2 Studio Neo|Chara Maker - (Help & guides Thread)

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AmaNo04

Active Member
Jul 6, 2020
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Thanks for the reply. But I don't know how to properly implement the blowjob animation, because the dick goes all the way through the head. Are there any ways or possibilities that will help in this case? Do you know how to animate such scenes, like game creators? The only thing I can think of is to animate Dick_Navigator, but that doesn't seem like it would give a perfect result, and I don't think it's a particularly valid option. I'll attach a screenshot to see what it looks like from the side. View attachment 4664264
The easiest one is to parent the navigator to the mouth and decrease the navigator length.
When the scripted dick hit the navigator "wall", it will stop there and kinda squished.
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Here is the more complicated setup that I made recently.
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sh4ksy

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Jul 2, 2022
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The easiest one is to parent the navigator to the mouth and decrease the navigator length.
When the scripted dick hit the navigator "wall", it will stop there and kinda squished.
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Here is the more complicated setup that I made recently.
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Thank you so much.
 

fULCRUM23

New Member
May 29, 2023
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Hi everyone, I need some help troubleshooting an issue with my screen. After installing some Hanmen mods, the top and bottom my screen became blurry, and the problem persists even after removing them. Any ideas on what might be causing this? I’d really appreciate any help!
 

Shimra

Newbie
Dec 16, 2024
65
15
whenever i add hoohs scripted dick to the scene, it wont let me adjust the the color in the item settings. i clickon the color but nothing happens. any thoughts on how to fix this?
 

AmaNo04

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Jul 6, 2020
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Hi everyone, I need some help troubleshooting an issue with my screen. After installing some Hanmen mods, the top and bottom my screen became blurry, and the problem persists even after removing them. Any ideas on what might be causing this? I’d really appreciate any help!
I think thats Depth of Field effect.
Try check it in F5 menu -> post processing.
 

AmaNo04

Active Member
Jul 6, 2020
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whenever i add hoohs scripted dick to the scene, it wont let me adjust the the color in the item settings. i clickon the color but nothing happens. any thoughts on how to fix this?
Is the dick color white like no material applied to the items?
If so, it was an old issue back when hooh still active. I thought it was fixed already since no one reported that issue.
 
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Shimra

Newbie
Dec 16, 2024
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Is the dick color white like no material applied to the items?
If so, it was an old issue back when hooh still active. I thought it was fixed already since no one reported that issue.
it seems to be on all of his scripted that i have. i have the r16 but wonder ifi somehow copied older version over them.
No it has color like pinkish. this is 3 different dongs from hooh
 
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AmaNo04

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Jul 6, 2020
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it seems to be on all of his scripted that i have. i have the r16 but wonder ifi somehow copied older version over them.
No it has color like pinkish. this is 3 different dongs from hooh
Then its not the issue i mentioned.
Generally if you're not using hanmen next gen shader, pick color from white to black without any hue for scripted dick.
 
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Shimra

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Dec 16, 2024
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Then its not the issue i mentioned.
Generally if you're not using hanmen next gen shader, pick color from white to black without any hue for scripted dick.
so when loading a scripted dick it has the hanmen shader already on it. what do i need to change it to so that i can change the color? (in the material editor)
 

AmaNo04

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Jul 6, 2020
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so when loading a scripted dick it has the hanmen shader already on it. what do i need to change it to so that i can change the color? (in the material editor)
Ah you're using hanmen shader already.
It's a bit confusing which one which at first.
I don't really remember the parameter name too, but what you want to change are base color, color 1 (?), another parameter that i forgot the name and profile color.
The three parameters are for the dick overall.
Profile color is for the glans color.

Then if you can tweak the sub-scattering after that.
This also applied in next gen shader e.g. skin, face and item shader.
 

cptboofy

Member
Dec 7, 2022
397
274
Anyone know why some chars, you can adjust the toe joints individually but on others you can only adjust all the toes together?
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I thought it might be a setting somewhere but I couldn't find anything. I also considered that this might be a difference between those made in HS2 and those made in AI Shoujo, but I don't have that one to check with.
 

cptboofy

Member
Dec 7, 2022
397
274
A tip that helps with color matching Hooh's dicks.
I came across this by accident while I was trying to figure something else out. I discovered that one of the reasons it is so hard to color match dicks to the body is due to how the dicks reflect the light. Using the default settings, how and what light is reflected is very different between the char body and the dick. What I discovered was that by changing the value in render queue
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you get a marked difference in how the dick reflects light and it makes it easier to blend it to the body.
The following two pics the only thing I did was change the render queue value from the default 2501 (pic 01) to a value of 2500 (pic 02). Nothing else was changed. It's subtle but it definitely blends more with the changed value.
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You can see how drastic the difference can be when you start playing around with the lights. In the following example I used the same char as above but put a whole map light aimed directly down while the char is standing under an umbrella. I set it up so the dick is partway out of the umbrella's shadow. I did not change a single thing other than the render queue values.
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As you can see, the default value ignores the shadow cast by the umbrella and tints the dick with the light color at full force. Meanwhile the changed value accepts the shadows and changed light values.
I suspect that tweaking reflectivity to match between skin and dick as well as doing closer color values would result in a significant improvement.
Hopefully someone who knows more about what the various terms and values represent will be able to expand on this.
 
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Shimra

Newbie
Dec 16, 2024
65
15
A tip that helps with color matching Hooh's dicks.
I came across this by accident while I was trying to figure something else out. I discovered that one of the reasons it is so hard to color match dicks to the body is due to how the dicks reflect the light. Using the default settings, how and what light is reflected is very different between the char body and the dick. What I discovered was that by changing the value in render queue
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you get a marked difference in how the dick reflects light and it makes it easier to blend it to the body.
The following two pics the only thing I did was change the render queue value from the default 2501 (pic 01) to a value of 2500 (pic 02). Nothing else was changed. It's subtle but it definitely blends more with the changed value.
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You can see how drastic the difference can be when you start playing around with the lights. In the following example I used the same char as above but put a whole map light aimed directly down while the char is standing under an umbrella. I set it up so the dick is partway out of the umbrella's shadow. I did not change a single thing other than the render queue values.
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As you can see, the default value ignores the shadow cast by the umbrella and tints the dick with the light color at full force. Meanwhile the changed value accepts the shadows and changed light values.
I suspect that tweaking reflectivity to match between skin and dick as well as doing closer color values would result in a significant improvement.
Hopefully someone who knows more about what the various terms and values represent will be able to expand on this.
awesome work. thanks for the info. going to try it later on
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,656
3,486
A tip that helps with color matching Hooh's dicks.
I came across this by accident while I was trying to figure something else out. I discovered that one of the reasons it is so hard to color match dicks to the body is due to how the dicks reflect the light. Using the default settings, how and what light is reflected is very different between the char body and the dick. What I discovered was that by changing the value in render queue
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you get a marked difference in how the dick reflects light and it makes it easier to blend it to the body.
The following two pics the only thing I did was change the render queue value from the default 2501 (pic 01) to a value of 2500 (pic 02). Nothing else was changed. It's subtle but it definitely blends more with the changed value.
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You can see how drastic the difference can be when you start playing around with the lights. In the following example I used the same char as above but put a whole map light aimed directly down while the char is standing under an umbrella. I set it up so the dick is partway out of the umbrella's shadow. I did not change a single thing other than the render queue values.
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As you can see, the default value ignores the shadow cast by the umbrella and tints the dick with the light color at full force. Meanwhile the changed value accepts the shadows and changed light values.
I suspect that tweaking reflectivity to match between skin and dick as well as doing closer color values would result in a significant improvement.
Hopefully someone who knows more about what the various terms and values represent will be able to expand on this.
What you did was change the order in which it's rendered. In the first images with no shadows the dick is being rendered before the other objects that cast shadows so it's in full light when it's not supposed to be.
HS2 is a damn ancient system....that kind of thing is pretty much unacceptable in many 3d dev instances...
 

AmaNo04

Active Member
Jul 6, 2020
788
680
Anyone know why some chars, you can adjust the toe joints individually but on others you can only adjust all the toes together?
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I thought it might be a setting somewhere but I couldn't find anything. I also considered that this might be a difference between those made in HS2 and those made in AI Shoujo, but I don't have that one to check with.
I think it's uncensor type.
Uncensor type is the only way to modify the bones and meshes.
Even though the toes has individual bones, the socks wont behave according it.
Socks only account the whole toes. So if you try to bend one of them, it will protrude out of the sock's mesh.
 

AmaNo04

Active Member
Jul 6, 2020
788
680
so when loading a scripted dick it has the hanmen shader already on it. what do i need to change it to so that i can change the color? (in the material editor)
A tip that helps with color matching Hooh's dicks.
I came across this by accident while I was trying to figure something else out. I discovered that one of the reasons it is so hard to color match dicks to the body is due to how the dicks reflect the light. Using the default settings, how and what light is reflected is very different between the char body and the dick. What I discovered was that by changing the value in render queue
You don't have permission to view the spoiler content. Log in or register now.
you get a marked difference in how the dick reflects light and it makes it easier to blend it to the body.
The following two pics the only thing I did was change the render queue value from the default 2501 (pic 01) to a value of 2500 (pic 02). Nothing else was changed. It's subtle but it definitely blends more with the changed value.
You don't have permission to view the spoiler content. Log in or register now.
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You can see how drastic the difference can be when you start playing around with the lights. In the following example I used the same char as above but put a whole map light aimed directly down while the char is standing under an umbrella. I set it up so the dick is partway out of the umbrella's shadow. I did not change a single thing other than the render queue values.
You don't have permission to view the spoiler content. Log in or register now.
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As you can see, the default value ignores the shadow cast by the umbrella and tints the dick with the light color at full force. Meanwhile the changed value accepts the shadows and changed light values.
I suspect that tweaking reflectivity to match between skin and dick as well as doing closer color values would result in a significant improvement.
Hopefully someone who knows more about what the various terms and values represent will be able to expand on this.
Actually this works if youre using default shader (hooh's).
It does remove some shadows to make it blend more naturally in hooh shader case.
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Hanmen shader's default render queue is 2000.
So you dont really need to change the render queue.
Increasing it beyond 2500 will make it transparent instead.
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But yeah...
Sometimes changing the render queue might fix something here and there depending on how the shader behaves.
I did that to make pseudo x-ray womb on my character (since hooh's x-ray doesnt work with hanmen dick's shader).
 

LfkCn

Member
Apr 20, 2023
141
92
I have two questions. Some character cards I uploaded to the studio have skin that shines like this. What is the reason for this, and how can I fix it?

1743272241391.png

Some hairstyles in the studio look like this. How can I fix this?

1743272710681.png

Edit: Here's the third question: How can I remove the tattoos on the character? The "Nothing" option is already selected in the Paint section.
 
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AmaNo04

Active Member
Jul 6, 2020
788
680
I have two questions. Some character cards I uploaded to the studio have skin that shines like this. What is the reason for this, and how can I fix it?

View attachment 4693308

Some hairstyles in the studio look like this. How can I fix this?

View attachment 4693330

Edit: Here's the third question: How can I remove the tattoos on the character? The "Nothing" option is already selected in the Paint section.
1. Maybe its shading issue. Either the skin type, color or issue in ME. I'm not sure either. There are few things that might be the cause.
Better share the card so we can check it.
2. Modify the bone with ABMX.
3. Similar to #1, check tattoo type (you did already), overlay/underlay and ME texture.
 
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LfkCn

Member
Apr 20, 2023
141
92
1. Maybe its shading issue. Either the skin type, color or issue in ME. I'm not sure either. There are few things that might be the cause.
Better share the card so we can check it.
2. Modify the bone with ABMX.
3. Similar to #1, check tattoo type (you did already), overlay/underlay and ME texture.
I will try, thank you (y)
 
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