- Jan 9, 2020
- 429
- 437
Another rework of a game that did not need a rework, great, now we can wait another 2 years until the game has the same content as before, the milking is shameless.
Everything is removed to add combat. two animations are now available. goblin sex and tentacle "sex". When I say everything is removed I really do mean that.Anyone got change logs or a quick summary of 1.0?
If it is so easy to reimplement why wouldn't he do it before releasing this update? Because he is going to milk it! 1 month from now add back 1-2 things so on and so forth.People bitching need to understand; yeah there is nothing in this at the moment and it's taking huge a step back which cuts a lot of content from the previous version, however, that already exists and can be easily re-integrated at any point, what can't be re-integrated is a direction for the game.
The original game before this felt empty/shallow and had no real direction of what it wanted to be, go hunt some magical gems? fuck random spawning characters? pretty very empty world? full customisation of character? loads of clothing? but where be the story or gameplay loop, why should you play it?
A game & the developers need a proper direction of what they want to do or the game is a lot more likely to land in the abandoned pile of shame that already exists on this website/many other websites.
Sometimes you have to take a step back to move forward, its a simple fact of development and life itself.
PS that combat system feels super fluid
Exactly.People bitching need to understand; yeah there is nothing in this at the moment and it's taking huge a step back which cuts a lot of content from the previous version, however, that already exists and can be easily re-integrated at any point, what can't be re-integrated is a direction for the game.
The original game before this felt empty/shallow and had no real direction of what it wanted to be, go hunt some magical gems? fuck random spawning characters? pretty very empty world? full customisation of character? loads of clothing? but where be the story or gameplay loop, why should you play it?
A game & the developers need a proper direction of what they want to do or the game is a lot more likely to land in the abandoned pile of shame that already exists on this website/many other websites.
Sometimes you have to take a step back to move forward, its a simple fact of development and life itself.
PS that combat system feels super fluid
Same, great job on the rework, way to fuck up something that was goodwon't start on rx580
It's easy in comparison to making an entirely new combat system & ai behaviour trees, whilst also planning a game direction. I never said it was "me press button, me get animation" it still takes time, plus it seems Kvento wants to integrate the animations into scenes triggered by certain conditions, which would requires conditions which don't exist yet.If it is so easy to reimplement why wouldn't he do it before releasing this update? Because he is going to milk it! 1 month from now add back 1-2 things so on and so forth.
Don't worry. Right now the state of the game is vanta black coal. It's pure soot. There is almost nothing redeemable. The game immediately starts you with the woman and you can't even change your clothes or anything. You fight some ugly goblings with a sword and a fireball and this lasts for like ten minutes total, maybe less. I have an RX 6600 and this game still runs terribly at 1080p. It even had the audacity to say my drivers were at fault and/or I should switch to Vulkan. A good game doesn't need newest of the newest drivers to get working. No other UE4 or UE5 game had problems for me with this card. Also I want to find out why on earth he thought it was a good idea to have all settings to set to high WITH raytracing by default even though it takes zero effort to check if I'm running an AMD card and therefore raytracing should probably be off.won't start on rx580