Hilarious if true. Imagine the schadenfreude if they go through another round of reworking the models. Whoever the project lead is can't manage people and/or is difficult to work under. To think this game looked like it would actually release soonish at one point...Even then I've heard the new modeler (who draws feral cub art btw) also quit the team.
and when will it be updated?View attachment 1740830Thread Updated: 2023-10-14
Overview:
Ready for your new job ?
You've been hired at the Diamond Straits Resort and Spa as protection officer.
Unfortunately, the company has been going through a rough patch with various guests,
millionaires, and celebrities vanishing from the resort.
Your goal is to provide security to both yourself and our clients.
You don't have permission to view the spoiler content. Log in or register now.
Release Date: 2023-09-06
Developer: MonsterBoxYou must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Censored: No
Version: 0.804
OS: Windows
Language: English
Genre:
You don't have permission to view the spoiler content. Log in or register now.
Installation:
You don't have permission to view the spoiler content. Log in or register now.
Changelog:
You don't have permission to view the spoiler content. Log in or register now.
Developer Notes:
You don't have permission to view the spoiler content. Log in or register now.
DOWNLOAD
Win v0.804:You must be registered to see the links-You must be registered to see the links- WORKUPLOAD -You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Win v0.7.5: MEGA -You must be registered to see the links- WORKUPLOAD
1167, thanks for the link!
View attachment 1828252 View attachment 1828254 View attachment 1828253 View attachment 1740838 View attachment 1828258 View attachment 1828256 View attachment 1828257 View attachment 1828259 View attachment 1828260
yeah, i see a lot of artists do this, i think the issue is, project finished = unpredictability, it's Definity hard getting patreon up and running where you actually make any level of decent money but, i think it becomes a process of making NEW projects and letting the old ones finish, If project A get something like 500 patreons and project B has you down to 300, then project C could have 900 if you figured out what about A and B made you get loss/gains in interest. You cant make things better unless you take risks and experiment.
except they don't finish projects A, B or C and instead start a new project long before the others are even halfway done. then they start the patreon dev excuse roulette to try and explain why the updates are slowing down to a crawl while only doing minor changes. or rebuild the game from scratch because of an engine upgrade or spaghetti code.yeah, i see a lot of artists do this, i think the issue is, project finished = unpredictability, it's Definity hard getting patreon up and running where you actually make any level of decent money but, i think it becomes a process of making NEW projects and letting the old ones finish, If project A get something like 500 patreons and project B has you down to 300, then project C could have 900 if you figured out what about A and B made you get loss/gains in interest. You cant make things better unless you take risks and experiment.
So, it sadly leads to many creators worrying about paychecks and so the content stagnates and becomes more of the same that "worked" instead of finding things that might even work BETTER.
well, obviously some are like that but, I think some genuinely try. We live in a tricky social dynamic, fast food works get 22$ an hour in some areas in CA atm. Burger flippers make more than Game developers that are doing code, art, design etc and basically the only people that do it are people in hard-to-employ situations etc. The whole economy is screwed, every thing is free on the internet and everything is over-priced IRL. It's tricky to make a healthy dynamic and some take the quick and easy/lazy way. especially when money is also the solution, if you have 10k extra money and know about game design you could outsource a shitty gacha game to another country and make 100k a month with 2* rating and gilled out(fake in-game footage) app-store advertising budget. Being a indie developer doing the jobs of 10+ people and trying to do the jobs well is "hard" mcdonalds is easier but, then you're STILL in poverty. System is rigged yo. lmaoexcept they don't finish projects A, B or C and instead start a new project long before the others are even halfway done. then they start the patreon dev excuse roulette to try and explain why the updates are slowing down to a crawl while only doing minor changes. or rebuild the game from scratch because of an engine upgrade or spaghetti code.
i say starve the artist. they should get paid when they deliver work not on the promise that they will, eventually.
They do this all the time, it's normal at this point for the game to be remade.wait what happened to the other one? did they abandon it?