- Oct 9, 2021
- 3
- 0
I haven't checked in on this game in months, did they ever fix the game using up all the memory on your PC? They were restarting it due to losing their programmer or something last I heard.
So now two different devs, both using Monsterbox' itch and SS are developing two separate games?Yeah..
In Heat: Lustful Nights: UE4 -> UE5 -> Unity
In Heat: First Nights: rebranded / based / "improved" UE5 build
I think the whole story is that Monsterbox once again threw everything in the trash and started milking subs again with a new "SFW+NSFW patch" style Unity build.
But Aquapaulo came up with the idea that he could take it into his own hands and created a simple classic "prequel" - First Nights - from what was created. Monsterbox didn't care. Milking is going well, everyone is happy.
honestly this post is pretty much just "tell me you know jack shit of what you're talking about without telling me"Yeah..
In Heat: Lustful Nights: UE4 -> UE5 -> Unity
In Heat: First Nights: rebranded / based / "improved" UE5 build
I think the whole story is that Monsterbox once again threw everything in the trash and started milking subs again with a new "SFW+NSFW patch" style Unity build.
But Aquapaulo came up with the idea that he could take it into his own hands and created a simple classic "prequel" - First Nights - from what was created. Monsterbox didn't care. Milking is going well, everyone is happy.
no still one dev as Aquapaulo is a member of the Monsterbox dev team and the only thing he does on his own isSo now two different devs, both using Monsterbox' itch and SS are developing two separate games?
I'm confus
Cute..Very valuable contribution.honestly this post is pretty much just "tell me you know jack shit of what you're talking about without telling me"
Not quite. He is more an external dev/artist. If Monsterbox doesn't need his services, he makes his own games and art. It's not just Honeymoon, but also Late night delivery series, Pandemommyum! are his work.no still one dev as Aquapaulo is a member of the Monsterbox dev team and the only thing he does on his own is
In Heat Honeymoon
as valuable as the shit you where spouting.Cute..Very valuable contribution.
okay i'll admit i fucked up thereNot quite. He is more an external dev/artist. If Monsterbox doesn't need his services, he makes his own games and art. It's not just Honeymoon, but also Late night delivery series, Pandemommyum! are his work.
Maybe I'm really wrong about everything. You probably have better information directly from the source, but for some obscure reason you don't want to share it with us.as valuable as the shit you where spouting.
well why should i? can't look yourself?Maybe I'm really wrong about everything. You probably have better information directly from the source, but for some obscure reason you don't want to share it with us.
Cheap trolling is always better, right?
Well..I don't want to be a total hater, but certainly a lot of events around Monsterbox are at least strange, controversial and not everything will be as simple as it seems.idk, i see this a lot and i didnt follow development until half way through the UE5 stuff...
I heard that one of the devs tried to take control of the project, wasnt listening to the "higher ups" so to speak. I cant remember if thats why they went to UE5 or if it was because of another reason.
I then heard the finding devs for UE5 is hard (and i mean common sense says yea this is probably true, a brand new engine is bound to have not a lot of people who are experienced with it, alongside the people who are demanding a pretty high pay)
The unity build imho has a lot of potential. There is no reason for monsterbox to start from scratch with it, and the first release of the unity demo on itch (which was/is sfw) i heard only had a couple of months of development in it. Meaning that development is going extremely quickly. As i would say the unity build is better then the UE4 build, it just has less content.
Thats my 2 cents. If monsterbox for some reason nukes this unity build or progress slows to a halt with some suspicious reason why, ill join your "hatewagon" for lack of a better term
It's over here my dude-man-guy---> https://f95zone.to/threads/in-heat-lustful-nights-demo-monsterbox.187373/anyone got the new download??
This the newest one? The restarted one?It's over here my dude-man-guy---> https://f95zone.to/threads/in-heat-lustful-nights-demo-monsterbox.187373/
If I remember correctly, you are right that there was an issue with the older dev that wasn't listening/trying to take control of the project and then messed up the code completely (not sure if on accident or on purpose if they knew they were on their way out,) which meant they would have to restart anyways or spend more time trying to fix it all by basically re-writing it all. So I guess the decision to start on a new engine made more sense to them. I had seen the game before on the old engine, I tried it out and then forgot about it, only really paying more attention to the game as they were in the process of moving to a new engine. I'm in the same boat where if this engine is suddenly dropped and restarted or it starts going several months with no new changes other than something like UI changes, then I would think this is meant to milk as much money as possible. Hoping it continues steady development.idk, i see this a lot and i didnt follow development until half way through the UE5 stuff...
I heard that one of the devs tried to take control of the project, wasnt listening to the "higher ups" so to speak. I cant remember if thats why they went to UE5 or if it was because of another reason.
I then heard the finding devs for UE5 is hard (and i mean common sense says yea this is probably true, a brand new engine is bound to have not a lot of people who are experienced with it, alongside the people who are demanding a pretty high pay)
The unity build imho has a lot of potential. There is no reason for monsterbox to start from scratch with it, and the first release of the unity demo on itch (which was/is sfw) i heard only had a couple of months of development in it. Meaning that development is going extremely quickly. As i would say the unity build is better then the UE4 build, it just has less content.
Thats my 2 cents. If monsterbox for some reason nukes this unity build or progress slows to a halt with some suspicious reason why, ill join your "hatewagon" for lack of a better term
This doesn't have the newest patch eitherIt's over here my dude-man-guy---> https://f95zone.to/threads/in-heat-lustful-nights-demo-monsterbox.187373/