CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

RavenDG34

Newbie
Jan 21, 2017
89
165
I looked into this myself last night as well after seeing the earlier posts..
I see you added a line.. If im reading things right.. all you need to do is once your game is running (post npc generation)
open the console and enter:
persistent.f_check =3 - And that seems to to allow interactions with certain desired npc's w/o changing any code lines.
I dont think it will re-overwrite that setting unless you delete your persistent file in the save locations (save folder where you have the game, and save folder in appdata where renpy keeps copies). All the main persistent initial values are in screens.rpy - Including one to force the parent to child age difference.
A lot of things seem to check if that function I edited returns True and then not do it. Like NPC's trying to have sex with you. Maybe yours works too but that was how I figured out how to fix it.

EDIT: I see what you mean now, yeah that works too, but with mine at least you can remove it if you want without it being permanent.
 

xandeh

New Member
Dec 17, 2021
6
13
I had it working alright earlier, but after a crash i now cant even find the models or see the option for horde.. 1732344134988.png
 

whereislotion

Member
Jul 24, 2018
286
1,215
Previous version was not running laggy like this, i think it is about AI implementation, not effect of some bad coding. Is there an easy way to remove any additional AI related files and extra python files from the game and make it work like previous version?

If it is possible to do that without fucking up the game? If anyone is 'coder and eager enough' to pinpoint and make a list of these files to edit / remove?
 
  • Like
Reactions: kpao_e and MingCR

CeLezte

Member
Sep 10, 2017
234
149
Did you get Mistral running yet? How's it handle?
Hey, I managed to load it into the Text UI WebApp using the ExLlamav2_HF loader. Now I need to figure out how to talk to it using the parameters tab. Never hosted my AI locally before, so this takes time to figure out.
 

0rionXXX

New Member
Jul 20, 2018
14
22
Hey, I managed to load it into the Text UI WebApp using the ExLlamav2_HF loader. Now I need to figure out how to talk to it using the parameters tab. Never hosted my AI locally before, so this takes time to figure out.
All you need to do on webui is load the model, then in Influencing, select the same model in both text and calcules (I have no clue what calcules does, but I don't want the game unloading and reloading different models constantly so I'd keep them the same just in case.). I load my models with Llama.cpp, but if the models loaded and runs, all the power to you.

If you don't see your models listed like this, it's not connected. Hit reload LLM models, and if they still don't show up, check your launch arguments in webui to make sure you have openai checked. Base IP should match what you see in your web browser.
1732383525934.png 1732383389279.png 1732383365214.png
 
  • Like
Reactions: CeLezte

CeLezte

Member
Sep 10, 2017
234
149
All you need to do on webui is load the model, then in Influencing, select the same model in both text and calcules (I have no clue what calcules does, but I don't want the game unloading and reloading different models constantly so I'd keep them the same just in case.). I load my models with Llama.cpp, but if the models loaded and runs, all the power to you.

If you don't see your models listed like this, it's not connected. Hit reload LLM models, and if they still don't show up, check your launch arguments in webui to make sure you have openai checked. Base IP should match what you see in your web browser.
View attachment 4262809 View attachment 4262806 View attachment 4262805
Thanks, this is working pretty well! I was just looking into creating custom AI characters. There are tons of things that can be done here. Btw.: I was on the fence which port I should provide here, cause the UI runs on :7860 by default. I guess :5000 is the standard port for the APIs to connect?

Update: Ok, this is interesting! I like where Crow is taking this game. The AI chat is tied into the sex scenes in a very cool way! Making the sex descriptions very flavorful and descriptive. It's a bit bugged though, because his parser sometimes yields errors that need to be skipped. I wish the free chat would be tied into actions too. The first time I spoke to an NPC, it took them 5 minutes to invite me to bed with them, but the game did not recognize that the NPC wanted to start the sex actions.

Update 2: Sex and cumming works perfectly with the AI on! The only sex position that causes a dismissable error is the fisting and f****ng position.
 
Last edited:

Domdeyso

Active Member
Jan 23, 2018
711
462
afaik, you cant use cheats there, and cumming should be its own button at the left below the positions, but multiple people have reported that being bugged
Hum thnaks, i asked about the cheat becouse in the 0-1-16-2 that i have ebfore this one you can use in the sex scene.
 

Abelpro

Newbie
May 23, 2017
25
4
i keep geting erros wen i go to the preferences tab to set up ai can eni 1 help?
 
Last edited:

MrCharismo

Newbie
Feb 28, 2023
46
140
Getting virus warnings from Defender on both the catbox and pixeldrain download options. didn't try the others.
Don't worry, they're false positives. The bug fixed versions and other versions that I shared here came straight from the dev's MEGA folder.
 
4.10 star(s) 51 Votes