Let be honest, you play a young woman in a ancient world, in a society where women don't fight (like almost all societies in our real world at the time). You don't play some sort of Xena or Red Sonja.
You didn't receive any fighting training, have no armor, and at best have a bronze dagger... or your bare hand.
Maybe,
Defiant Explorer has some "amazon path" in mind where Selene could become a real warrior in the future. Or at least learn to be a more capable fighter. But for now, you wouldn't have a lot of chance in a real fight.
Still there are a few situations required brute force.
But I don't think Selene will ever become a true fighter. So if you want to play some badass girl who kick warriors and monsters ass by the dozen, I fear this isn't the game. Still the game is good, and I think Selene could become more powerful that as she start.
About game mechanism, there is no randomize check.
When a check is required, you succeed if you have enough point in the attribute tested. Or if you can invested enough insight point to overcome you weak attribute.
An example :
Let say you're alone in the wood and some nasty beast is on your path.
The game present some options to overcome the situation:
- Try to run in the opposite direction.
- Try to sneak around
- Vigor 4 - Try to fight it
If you have 4 or more in Vigor, you can choose the option 3.
If you have less, you can't. Unless you spend some insight point to get temporary (for that check only!) to match the requirement. So if your Selene has only Vigor 2, you will need to spend 2 insight points to match the Vigor 4 requirement.