Aurora at Dawn

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Dec 10, 2023
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Oh boy, historical warfare discussion – so I have to comment. Maybe I can help clear up some things.


CarlH

We're talking a non-compound piece of wood of a comparable density/flexibility to yew.
You mean „composite“, i. e. bows made from composite materials. Compound bows are a modern invention using pulleys to reduce draw weight.

Otherwise my money would be on a spear. Comparably cheap, easy to craft and use untrained compared to other options. And much safer for a physically weaker combatant like Selene.
Yes, but it should be noted that spears in general aren't very good weapons for dueling / self defense against an armed opponent. The longer the spear, the unwieldier and the easier it is for the opponent to deflect & get behind the only dangerous part of the weapon – and the shorter the spear, the less it makes up for Selene's inherent reach disadvantage, defeating its purpose.


ffive

Note that you don't necessarily need to kill someone to discourage them from attacking further.
Very good point and that's exactly how archers were primarily used: As support units to hinder, disrupt and weaken the enemy. Even at Crecy, the English longbowmen didn't outright kill the French knights but blunted their charge by injuring their horses thus getting them bogged down in the muddy terrain.

also, recurve and composite bows date back to well within bronze age and can deliver quite more punch. So even Selene would probably be ok.
The terms „Recurve bow“, „composite bow“ and „shortbow“ are all pretty much synonymous. One describes the shape, the second the materials and the third... is obvious.

I disagree though that they „deliver quite more punch“. Their shorter limbs are advantageous in regards to transmitting force to the arrow but the effect is quite neglible. I'd say it translates to maybe 5 % more punch compared to a self bow of the same draw weight. On the other hand, longbows generally came at higher draw weights than shortbows – perhaps because it's easier to make them (just make the limbs thicker) compared to short (composite) bows where various materials have to be glued together. Or maybe because shortbows were made with being shot from horseback in mind, which is harder.


cd13

Bow is notably poor self-defense weapon for rather obvious reasons - you do not carry them strung. Video games lie to you all.
Generally speaking, it isn't a problem to carry a strung bow around all day. The weakening effect only really sets in when you leave it strung for several days - especially if it's being exposed to the elements. (With composite bows being more prone to weather effects than self bows, I guess)


Defiant Explorer

Another matter is that they are more likely to be glued together from different woods and bones rather than steel inserts.
Jup, steel inserts aren't a thing. Side note: Crossbows with steel limbs is also something video games lie about: Steel prods (arbalests) weren't really a thing until the very end of the middle ages as they required a cranequin to be loaded and their greater strength was diminished by the shorter draw length. Common medieval crossbows with cocking stirrup would generally have a composite bow.


damnedfrog

So, about Selene using a bow, it's really a myth that a bow is a weapon which can be used by a rather weak person (like a woman).
There are certainly examples of professional female warriors using bows, particularly in nomadic cultures, e. g. Thracians, Scythians etc. For the scenario, if Selene somehow gets access to a random bow, I'd say it should depend on her vigor if she can attempt shooting it. If it happens to be a hunting bow on the lower end (35-40 lbs.) and Selene has high vigor from carrying around those goods at the trading post, I'd give her a shot.

With crossbows, she'd have the same problem. In my experience, the draw weight of a typical crossbow is way too much for the average woman.

Sling could be an option but I wouldn't consider it „very good“. Inherent accuracy is considerably lower than a bow so it requires even more practise and range is quite poor without the necessary strength.

Honestly, I think dagger it is – for the purposes Selene will most likely need it.


Defiant Explorer

Three Kingdoms would be third century AD but somehow I always imagined Inner Empire playing roughly in the late Mycenean / Greek dark age era, i. e. 1300-800 BC (although more medieval in terms of architecture & society).


ffive

If it's a myth then how comes about half of current practitioners of traditional Japanese archery (i.e. using bows which date back to antiquity design-wise) are women?
Well, showing pictures of the bows doesn't say anything about their draw weight – and you already admitted that they don't really range in the spectrum of historical war bows. On the other hand – as stated above – I agree that shooting a bow just requires a strong woman, not one with superhuman strength. I guess if Selene finds the right bow for her, it might be useful. Although keep in mind that a bow is only useful if you see/hear your opponent coming. Otherwise she certainly won't have an arrow nocked and will need several seconds of calm before she has something to threaten her attacker with – in which case 10-15 meters will be VERY close. (Provided that she's even carrying around a strung bow to begin with...) ;)

On a side note, regarding the whole armor thing: Generally speaking, arrows don't pierce armor. You're probably referring to tests made using modern replicas made from cheap sheet metal. Historically, penetrating armor wasn't really a thing though. Chainmail is immune to common broadheads and can only be pierced by bodkin arrows, although the chance of penetration - let alone inflicting a substantial injury - is still greatly diminished (see Arab accounts of chainmail-clad crusaders charging them while looking like hedgehogs). Plate armour (certainly hardened plate) is basically immune to any kind of arrow fire because you can't physically produce enough force to destroy it. A cuirass has much more and stiffer mass than an arrow and even if you use a 150 lbs longbow, you're still bottlenecked by the arrow's wooden shaft which will break upon impact, dissipating its force. Plus, armour was typically made of high quality steel whereas arrow tips were made of scrap metal. I think crossbow bolts fare a bit better at punching through chainmail but even though they have thicker shafts, they suffer from the same problem of wood vs. steel and lacking mass.

Now in regards to Inner Empire, we've got the special bronze/iron age situation. Whereas bronze helmets and cuirasses were a thing, most arrowheads were still made out of flintstone. And the same logic goes for the early iron age: While the precious iron was reserved for weapons and other valuable items, arrowheads were still made out of more readily available bronze for a long time – or even still flintstone. (I'm referring to 1200-800 BC Europe here)
 
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ffive

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For the scenario, if Selene somehow gets access to a random bow, I'd say it should depend on her vigor if she can attempt shooting it. If it happens to be a hunting bow on the lower end (35-40 lbs.) and Selene has high vigor from carrying around those goods at the trading post, I'd give her a shot.
While exploring certain house we do in fact come across, shall we say, abandoned bow that belonged to a hunter, and Yuturna will potentially pick it up even though he already owns one. So i reckon we just might get to see that spare being put to some good use in the future installments.

On a side note, regarding the whole armor thing: Generally speaking, arrows don't pierce armor. You're probably referring to tests made using modern replicas made from cheap sheet metal.
I was referring to a case :
Yoshida Nouan ( 吉田能安) shot a steel helmet in a comprehensive review held in Nikkou Toushouguu in 1967, with a 30kg (66 lbs) bow at 15m: it pierced the helmet side by side. The bow was still relatively weak, so the helmet must have been a really low/munition quality ones (and the archer a skilled ones).
Japanese war bows (and arrows) were in general made with the specific purpose of punching through armor when fired at very short distances, and as such they were quite capable of it. Though it should be noted that the armor in question wasn't generally full steel plate --which as you note is very much impervious-- but weaker protection worn by (peasant) infantry.
 
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Defiant Explorer

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First, sort of a side note. Regarding the “average woman” and “too weak” and this whole thing. As an author, I declare with all responsibility - if I need it for a story, Selene will handle archery. These references are probably due to the fact that in some of their dialogue, some NPC doesn't take her seriously in that sense, and some even mock her. Don't think this is some "author's message", like, Selene is a woman, so she can't fight, blah blah blah. The reactions of these characters are only that which could have come from them. No more, no less. I mean, none of them see women as fighters, so this reaction is entirely expected.

As for some hypothetical situation where Selene has to shoot someone, how would I implement it in the game? Well, let's try to model it. Let's say Selene is in danger and someone evil (or something toothy and clawed) is running at her, and she's holding a bow. Well. There will most likely be several consecutive checks here.

The first is Vigor, to see if she can draw the bowstring. Because if she can't, the likely course of action is to drop the bow and run away (Agility check?) or give up and hope for the best. If Selene can draw the bowstring, she should shoot. It's probably Perception check. Did she hit or not? If she missed, we're back to the run/surrender fork. If she hit, is the target down or do we need a second shot?

In general, Willpower or Mind (suppressing fear or calming oneself down) can also be useful in this type of situation. Agility is unlikely to be of much use in the shooting process itself, but it can help, for example, to dodge (from icoming blow, a counter-shot, etc.). Even Intrigue can play a role, like, why aim for the head when you can hit between the legs? Dirty, but effective.

As you can see, IE's role-playing system is quite supportive of creating these kinds of dangerous, combat situations, and even with different outcomes. I don't even need the combat system as a separate mechanic for that. The problem here is rather that the plot is (so far) rather socially oriented. I'm not really interested in creating another "battle fantasy" where a lone hero wanders the land and kills things. Nevertheless, this in no way precludes modeling dangerous or even really combat situations.
 

Defiant Explorer

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I imagine it might come into play more if Selene wanted to do something like (say, to keep distance from the toothy danger) which would require some coordination, so she doesn't end up tripping over her own feet. :whistle:
Well, yeah, if you're shooting on the move, then Agility will come in handy, especially since "coordination" is listed in its in-game description. There I just imagined a "standing archer - approaching target" situation, where there is not so much space for an Agility check by itself.
 

damnedfrog

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When I spoke of the myth of bows used by weak person, because presumably, shooting a bow require more agility/coordination/perception, while wielding a sword will primary require strength.
So, the trope of the weak woman with a bow, and the mighty man with a sword.
Here is the myth.

In fact, shooting with a bow require quite a lot of strength. You still need agility/coordination/perception to aim, but first, you need enough strength to stringing the bow...
At the opposite, sword are really not as heavy as often pictured in games/movies.
A typical one handed sword weight 1-2kg, and a two handed greatsword 2-3kg.
I never used a sword, but I wouldn't be surprise that it require more agility/coordination than strength to use it effectively.

So, the big muscular barbarian should be the one who shoots the bow, and the delicate young woman should be the one wielding the greatsword.
Wait a minute... Yuturna is already the archer... Selene just need to find that damned greatsword! :D
 

ScoobysFatHead

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Oct 27, 2022
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Wouldn't a bow, in a setting with bronze age tech, be a horrible choice for a teenage girl? We're talking a non-compound piece of wood of a comparable density/flexibility to yew. If you want to use that with enough force to kill someone, our poor Selene wouldn't be able to manage the draw-weight. Not to mention protect the string and arrows against exposure given her current lack of resources.
I fully admit that a narrow bronze dagger, maybe hidden up a sleeve (if we even get clothes again), would be a good choice. Preferably if you can smear the blade with dino venom so you only need to scratch a would-be rapist before he is paralyzed.

Otherwise my money would be on a spear. Comparably cheap, easy to craft and use untrained compared to other options. And much safer for a physically weaker combatant like Selene.

Edit: Or the dev. could introduce more alchemical items. Like maybe a sleeping powder or some hallucinogenic spores you can throw in the face of an enemy to neutralize them. It's not DnD, they don't have any loot or xp so no reason to kill everything. Just get away with your modesty intact (lol, too late).
Just throwing options out, honnestly she could prob wield a short sword etc she is strong enough for some weapons, all we are missing is training, also Ig that mostly depends on where you go with stats etc oh and more on the stat part, what would be the average strength etc for wielding a bow stat wise, if 10 is the max we can get so far what is the males default or max, guessing 20 for max? and the default for them maybe 10 for a healthy average adult idk, since everyone in that fucker is strong as shit
 
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ScoobysFatHead

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Also Im not saying some shit like we are running around killing people etc, im all for being a little actress fuck it ig, but I feel like we should atleast have the option to learn some warfare so its there to defend ourselves, I mean say you are in selenes shoes, how many times can you realistically rely on just running etc, gotta learn as much as she can to survive these brutes, lemme just be an an actress to can defend against the fuckers who get to touchy, ofc running will be alot of it, but if she was ever cornered if I was in her shoes I'd want to know a thing or 2 about fighting
 
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DarthSion98

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Crossbows, if I'm not mistaken, were mentioned as far back as the Three Kingdoms (China). And that's before our era. And not just crossbows, but also multi-shot crossbows capable of firing several times.
According to Chinese historical texts, repeating crossbows were often used by .

Also, why has no one mentioned blowguns and blowdarts yet? These would be perfect stealth weapons; easy to make, easy to conceal, easy to use.
 

Defiant Explorer

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Oh, my. I hope you aren't expecting Selene in the next episode to shoot from the hip with a crossbow in one hand, swinging a great sword in the other, and carrying an ancient master's katana behind her back. And all accompanied by the soundtrack of a warrior princess. This is still just a discussion of some lore-friendly weapons Selene could use, right?

Although, maybe I should really add a scene in the future where Selene gets some kind of killing thing in her naughty hands. What could possibly go wrong?
 

damnedfrog

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Also Im not saying some shit like we are running around killing people etc, im all for being a little actress fuck it ig, but I feel like we should atleast have the option to learn some warfare so its there to defend ourselves, I mean say you are in selenes shoes, how many times can you realistically rely on just running etc, gotta learn as much as she can to survive these brutes, lemme just be an an actress to can defend against the fuckers who get to touchy, ofc running will be alot of it, but if she was ever cornered if I was in her shoes I'd want to know a thing or 2 about fighting
Running from danger is what women have done throughout almost all of our history.
They generally never received any military training, not even self-defense training.
Surely, you can find some exceptions. But they will be that. Exception.

Of course, Inner Empire is not set on our own world, so Defiant Explorer could decide that in this world, women can get some martial training.
But I think it won't fit with Selene.
Even if would like to play a badass girl that can beat any foe.
 

damnedfrog

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Oh, my. I hope you aren't expecting Selene in the next episode to shoot from the hip with a crossbow in one hand, swinging a great sword in the other, and carrying an ancient master's katana behind her back. And all accompanied by the soundtrack of a warrior princess. This is still just a discussion of some lore-friendly weapons Selene could use, right?
Of course not.
I'm expecting that in the next episode, Selene will shoot a machine-gun from the hip with one hand, a flamethrower in the other, and carrying a rocket launcher behind her back.

Although, maybe I should really add a scene in the future where Selene gets some kind of killing thing in her naughty hands. What could possibly go wrong?
Depend. A chicken should not be a major treat :)
 

Defiant Explorer

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Just throwing options out, honnestly she could prob wield a short sword etc she is strong enough for some weapons, all we are missing is training, also Ig that mostly depends on where you go with stats etc oh and more on the stat part, what would be the average strength etc for wielding a bow stat wise, if 10 is the max we can get so far what is the males default or max, guessing 20 for max? and the default for them maybe 10 for a healthy average adult idk, since everyone in that fucker is strong as shit
Mmm, no. IE's role system is protagonist-centered, not some generic dimension for all creatures in the world where humans have a strength of 10, elves have 8, and ogres have 25. That is, attributes reflect the individual development of the main character, hence why they are initially placed at 0. They are more like aspects of personal development, strengths and weaknesses. So, for example, Selene, even with Vigor 10, can't beat Yuturna in arm wrestling by default. This is why there is no actionable Vigor check in one of the optional scenes when Yuturna carries a kicking Selene on his shoulder away. He's just too big and strong. And Selene, even at the peak of her physical abilities, can't really do anything until he puts her back on her feet. Which, however, does not prevent her from showing some temper.
 

kaorok

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While I find this discussion about ancient weaponry fascinating, how much longer until Selene gets to climb the mountain of a man?
 
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Fwoosh

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All this talk of bows being too tuff for weedy girl Selene to use when Crossbows are an option instead smh.
 
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