- Feb 2, 2018
- 3,510
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Many people have had this (including me), it seems to be a bug, I believe it will be fixed in the next update.what's the 2nd bouncy event supposed to be?
is it supposed to be continuation to the mc's mom coming back in after tanning where one of her nipple is exposed?
coz if that's the case when I trigger the event...the 1st part of it replays and not the continuation for me
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May not be what you are looking for but - I check the skip unseen text under preferences then 'pulse' ctrrl key and just use the rollback if I missed something.Wow, cool game, scenes are pretty well made, no mindbogging grind, very user friendly in terms of how to see new scenes. Liked very much the hardening nipples thing going on.
The only thing I found lacking sometimes, it's inability to skip already seen dialogues in high leveled scenes, what I mean is that usually after seeing a scene(1/*) for the first time, all following (2/*,3/* and such) scenes repeat at least 80% of the 1/*, sometimes the difference between them just few sentences. Expecially felt it in the scene on beach with Asuna, there are 5 of them in total, and reading through all the 5 times how some rondom guys checking her out at the beggining isn't that interesting. There is a variant to just click through it, but there is always possibility to miss some change in dialog that way.
Hmmm... Maybe I did something wrong. Let me try it later and report back again.I believe that the event can you help my son? (0/2) You haven't done it yet, here is complete.
As for the bouncy event (1/2) I think it is a bug, several reports about it, you complete but do not mark it, it will be corrected in the next update it seems.
You are right, that's not it, it helps only if there are new visuals, not differences in text.May not be what you are looking for but - I check the skip unseen text under preferences then 'pulse' ctrrl key and just use the rollback if I missed something.
You are correct. There will be in the future.Is it just me or this game really has no sounds/music yet?
Thank you! The user-friendly part you talk about is thanks to user-feedback from people like you!Wow, cool game, scenes are pretty well made, no mindbogging grind, very user friendly in terms of how to see new scenes. Liked very much the hardening nipples thing going on.
The only thing I found lacking sometimes, it's inability to skip already seen dialogues in high leveled scenes, what I mean is that usually after seeing a scene(1/*) for the first time, all following (2/*,3/* and such) scenes repeat at least 80% of the 1/*, sometimes the difference between them just few sentences. Expecially felt it in the scene on beach with Asuna, there are 5 of them in total, and reading through all the 5 times how some rondom guys checking her out at the beggining isn't that interesting. There is a variant to just click through it, but there is always possibility to miss some change in dialog that way.
You are correct and this is already being worked on for all future releases. Some are already applied to the game.You are right, that's not it, it helps only if there are new visuals, not differences in text.
Thanks ^^ I indeed won't rush her feelings as she is human too, just like all of us. It takes a bit of time Also, the Sakura & Asuna update is ± this week. On Patreon I said ± 10 May, but I translated that wrongly here on the forums, so just that you know. The events are a tad longer with mostly unique scenes per stage of event, but it's better that way ^^Thank you, my favorite is the mother, but I like them all.
As for the mother, I like it when she is embarrassed, not a depraved woman, I expect big events with her, but don't rush, do a lot of teasing, "involuntary" touches, cuddling in bed, make things very hot with her, sex it will taste better afterwards.
Thank you for letting me know. To be sure I also looked up your advice online and it seems to be 'writing-laws' used for writing in English. So, once again thank you very much!Pretty good so far. I particularly like the Aunt and Yuri models. You are definitely getting better at making them. A bit of advice for dialogue vs thoughts in Visual Novel style games, you should use Parentheses or some other type of indicator to let the reader know that those lines are not being spoken out loud. Some of what I was reading in various scenes were definitely thoughts but with no indicator the knowledge that the character was thinking those lines only occurred after I finished reading the line. With an indicator like Parentheses I know immediately that the line is a thought instead of being spoken. You can also put Quotation Marks around all spoken dialogue to achieve the same end, but the best ones use both an indicator for spoken (Quotation Marks) and thought (Parentheses) lines.
Italics actually can work, but it is dependent on the font being used. If you are using Italics, I couldn't tell they were italicized. Try a font with more exaggerated italicization and it might work better. English doesn't actually have a dedicated rule for displaying thoughts, so I have seen both approaches. Exaggerated or Bolded Italics might actually work better than Parentheses since thoughts can stretch past one line of dialogue, causing the Parentheses to be on separate lines.Thank you for letting me know. To be sure I also looked up your advice online and it seems to be 'writing-laws' used for writing in English. So, once again thank you very much!
I used Italic to display thoughts, which seems technically wrong and thus needs to be corrected.
Thank you for the cohesive advice/tip. I'll try to get text to be perceived more clearly. Changing the font is the easiest for me, so I'll experiment with that. Thank you!Italics actually can work, but it is dependent on the font being used. If you are using Italics, I couldn't tell they were italicized. Try a font with more exaggerated italicization and it might work better. English doesn't actually have a dedicated rule for displaying thoughts, so I have seen both approaches. Exaggerated or Bolded Italics might actually work better than Parentheses since thoughts can stretch past one line of dialogue, causing the Parentheses to be on separate lines.
You know, I played the same game, and I didn't work every day. There was no debt and there were some clothes to buy.Characters are cute, lewd scenes are wonderful, only thing disturbing is work system
I mean why mc must work everyday?
There are not much things to buy debt isn't that huge
Please add some clothes
Live this game
Now I'm interested in what you actually playedI mistook this game with other looking almost the same, sorry my mistake