- Aug 9, 2016
- 33
- 34
But that's it, most of the people here aren't even contributing with any decent and reasonable feedback and want the devs to cave into their specific demands?Nah man, it's just that most people compare the game's development speed to other games and are able to come to the conclusion that the team behind innocent witches is at best extremely badly managed and at worst outright milking patreons by putting in 10 hour work weeks.
The devs can make as many promises as they want, but even in the past two year, where developement speed has skyrocketed from before (at which point it was non-existant), only 1 sex scene has been implemented every 4-6 months.
For example, iirc last year in december the hermione handjob scene was added and this year that god-awful minerva scene plus the susan titjob was added (both hermione and susan using the same background as the old scene with ginny btw). If you're a 10$-patreon you're paying them almost 120$ to add two, maybe three scenes a year. Something even high quality games (e.g. What a legend) include in a single update plus more (way more in fact).
Of course the art is top notch and way above most other games art quality, but 4-6 months for one scene? Laughable.
Their ability to keep patreons hooked via progress reports is amazing though. It's all empty promises of course, but who keeps count, right? I'm still waiting for the new luna and daphne mini-games that barely didn't make it in a patch maybe a year ago.
What's the goal? They want to side-manage what others spend now in Patreon by "memeing" here that no progress is done in their opinion?
It's clearly not working then, as people fund the development because they still see value in it, even if it's a hobby and the devs can't go full-time for any reason. They can't do everything in an instant with the quality they are obvious spending.
Seems that most don't even understand that 18k isn't nearly enough to go from hobby to fulltime with a team, and at solo it's obvious too much work for one guy.
They end just whining either because they want someone to cave to their specific demands or are jealous their hobby isn't funded by people that see value in it.
Exactly, what they expect complaining in here instead without decent feedback, again and again and also constantly recall Akabur, probably associating his scaling down overtime in game dev to this game too.I think reason is conflict between expectations and reality + long-term frustration. Everybody was awaiting something like Akabur´s Witch Trainer - only BIGGER AND BETTER ... when you look at pateron they are trying to sell you spectacular adventures with sexy witches.
Reality ?
- old school point and click adventure
- tons of minigames and puzzles (not everybody´s cup of tea) + grind
- slow corruption
- nice art (really nice - i mean world class)
- not enough sex (for people who want turn off brain and relax)
- walls of text + story (to be honest they work on it very hard)
- really long development
Conclusion:
Without nice art and interesting/famous setting it would be niche game (because of game mechanics). Now it attract people who want something else and are frustrated ...
Despite the original story setup being similar, and some intentions to go in a certain direction, this has nothing to do with the type of game that the devs seem to be trying to do and is explained in their Patreon.
It's all pointless complaints from people that just seem frustrated, aren't contributing in any meaningful way.
Last edited: