Nate D

Member
Nov 17, 2017
107
33
How do you get to talk to Sally about Xandria leading to her h-scene. Is this in the new chapter or do I need to start from the beginning?
Thank you. I tried the persistent file but it didn’t unlock for me on Mac.
 

HarryFlash

Newbie
Aug 4, 2019
93
122
I'm a bit sorry to hear that Joe has moved on, although he always said he would and probably stayed a year extra then he intended.
I've decided I'll be optimistic about the new direction but to be fair we won't know for sure until they get a few releases put out.
Hopefully if they can clean up the earlier acts then we might not have to listen to the complaining about the swimsuit quest each time a release drops.
 

tuShua

Well-Known Member
Oct 29, 2017
1,189
875
guys , is there any point in choosing a waifu? I've tried choosing different ones, and finaly ended with Daphne as the official, but no matter how much you send gifts or try to be sweet, they all still hate/doubt you in the long run no matter how many times you try to be sweet
 

Oriandu

Engaged Member
Sep 1, 2017
2,577
4,953
guys , is there any point in choosing a waifu? I've tried choosing different ones, and finaly ended with Daphne as the official, but no matter how much you send gifts or try to be sweet, they all still hate/doubt you in the long run no matter how many times you try to be sweet
There are a couple of minor things sprinkled throughout that you experience with your main girl. It doesn't change their progression in the main story at this stage, you just go on a date or two with them.
 

Askwer

Newbie
Aug 11, 2017
46
168
Does anyone has the persistent for 0.7? Without paying I can only access the 0.6.5 on their website
Thanks
 

Flynn13

Newbie
Aug 7, 2018
91
21
Glad to see people are back to talking about game play and at least temporarily done bitching about how much the devs do or don't make.
I'm stuck trying to use influence or any of the 'skills'. I cannot figure out how to activate the skill in order to get Luna to open up. I also cannot activate ferver to use on Daphne. Others have asked simmilar questions but after reading hundreds of pages I cannot find where anyone has actually responded. Help Please
 

NanoNani

Member
Jun 5, 2017
163
202
Glad to see people are back to talking about game play and at least temporarily done bitching about how much the devs do or don't make.
I'm stuck trying to use influence or any of the 'skills'. I cannot figure out how to activate the skill in order to get Luna to open up. I also cannot activate ferver to use on Daphne. Others have asked simmilar questions but after reading hundreds of pages I cannot find where anyone has actually responded. Help Please
1. Get skill.
2. Activate skill before Luna comes in (your screen will have pink borders)...

1619313221021.png

3. Profit.

1619313288309.png


Fervor is passive. Read description.. duh. (24h cool-down)

1. Summon her and use "Let's talk about something (Light)."
2. Play mini game.
3. Upgrade skill
4. Rinse and repeat
 
Last edited:

Flynn13

Newbie
Aug 7, 2018
91
21
Thanks I still can't get ferver to work with Daphne. I have the skill and have tried to activate and wait the required cooldown. Says it is available but won't activate. More help please
 

Buffalo Fred

Active Member
Aug 5, 2016
918
975
For those that are interested there was a news update yesterday which reads as follow:


My name is Rastamanapool, and it's my fault that some of you didn't like the latest update.

You're probably wondering why this update came out the way it did. Well, there are a number of reasons for that:

  • JoeBanks, our lead game designer, temporarily became inactive, and it made the team reassess the current situation with the game, as the plot for future updates was not documented well enough, nor were the script and game ideas in general. Therefore, it was decided to take on board an assistant in the form of a new game designer and screenwriter.
  • Since we had a new team member, we decided to venture into a new vision for the project, which was already brewing in the bowels of the IW development team for some time.
  • We started thinking about a global plan for updates, wrote out a draft of the plot for many chapters ahead, and began to reorganize into a new work format.
  • We now have a long-term update plan (up until the end of the third act), which means we can reduce the chaotic nature of development, and plan ahead for the juiciest and biggest updates possible.
  • The latest release was sort of a test, because we could not fully switch to the new development pipeline (format), but we have laid the foundation for further expansion.
  • Unfortunately, as it always happens due to purely technical reasons and lack of time, we were not able to implement all the planned ideas. But we plan to implement them with the next version.
Our new work format implies the following development iterations:

  • We release the first version of a chapter that has the main plot.
  • Then we release an addendum to that chapter, which adds sidequests and interactions with the main and side characters.
  • Finally, we polish/fix the newly released chapter, and work on a new chapter in parallel.
Here’s our work plan for the coming year:

  • Spring 2021 - Act 2 Chapter 1 - "Mind Games". (already released as version 0.7A)
    • A new chapter that heralds global change of the main plot, and is part of a well-planned development and release plan.
    • A new story, several mini-games, locations, and new goodies await you.
    • A preview without spoilers:
      • Trust is pretty hard to build, especially if you're the recently assigned headmaster of Hogwarts. An unexpected truth and the disappearance of one of his students forces Marcus to act in a special way. Who can really be trusted? Does Minerva know how to take revenge?
  • Spring-Summer 2021 - Supplement update for Act 2 Chapter 1.
    • Four or five sidequests with lewd stuff will be added, available starting from this chapter.
  • Summer 2021 - Planned revision of Act 1 Chapters 1-2-3.
    • An update to Act 1 Chapters 1, 2, and 3. The plot of these chapters will be adjusted so that everything leads to the events of Act 2 Chapter 1. The basis for new side quests is being created, and there will also be a migration of some of the later game events.
  • Summer-autumn 2021 - Supplement update for Act 1 Chapters 1-2-3.
    • We will add several long chains of new side quests that begin in Act 1 Chapter 1.
  • Autumn 2021 - Act 2 Chapter 2 - "Hidden in the Shadows".
    • Continuation of the new story.
    • Even though Chapters 4 and 5 in Act 1 will not be adjusted to the new storyline just yet, we'll release a new chapter to prevent stalling of the main plot.
    • A preview without spoilers:
      • Behind every great wizard lies a great wish. A little investigation leads Marcus to some very unexpected results, intimate photos, and... um, hello, Hagrid?!
  • Winter 2021 - Supplement update for Act 2 Chapter 2.
    • Several "wild" side quests will be added that are only available starting from this chapter.
    • This may also include a Christmas update. If the version comes out earlier, however, the Christmas update will come out separately.
  • Winter 2021/Spring 2022 - Planned revamp of Act 1 Chapter 4-5.
    • The plot of these chapters will be adjusted so that everything leads to the events of Act 2 Chapter 1.
    • In parallel, sidequests for the same chapters will be developed.
  • Spring 2022 - Supplement update for Act 1 Chapters 4-5.
    • There will be long chains of new side quests added that begin in these chapters. We will also add sequels to side quests that started in earlier chapters.
After reading the plan above, you may have been overwhelmed by the amount of work that needs to be done. But that's just a rough plan. Ultimately, we want to shorten the time between new chapter releases by running parallel content development. We'll do our best to release the newest content as early as possible.

Because we want to speed up the content creation process, we are introducing a new game version release policy, which is primarily aimed at the players who support game development.

Essentially, versions of the game will now consist of two parts, rather than three as before:

1. First, there will be a story part with a focus on continuing the story, which will set the stage for future side-events. This part will also have erotic content in addition to the story. Ideally this will be one full and complete chapter, as was the case in the last release (0.7A).

2. After the story part is released, it will be filled with side-content in the form of mini-games, side quests and other goodies. This part will focus on the development of relationships with students and other characters, and occasionally slightly alter the storyline that was already established in the previous release to support the side activities.

After that, these steps will be repeated again - we add a new chapter to the game, and then it will be filled with side-content. At the same time, we will work on fixing bugs, but having a clearly defined plan should reduce their number compared to previous releases. You could already see this in 0.7A if you compare it with 0.6A.

This type of development cycle will allow us to simultaneously develop the story, moving the story forward each time and filling it with interesting plot twists and intrigue, and at the same time keep the erotic content at the same level as it was before, and often surpass it in the amount and variety.

How will the changes described above affect the availability of the versions? Well, here's how we see the updated release system:

  • $20 patrons will get each version asap. No changes here.
  • $5 patrons will receive fully finished chapters (story + sidequests). No change here either, since essentially the second version with sidequests is the same as the current "beta" version.
  • The public version will be released with a delay of one version. Therefore, it will be released alongside the release of the next story part.
This last change was made because once the second version with side content is released, we will immediately begin work on the next part (next chapter story), which is intended for 20$+ patrons (just like the alpha version in the current format). With the release of this version, the previous completed chapter with story and content will be released publicly. Therefore, those players who financially support the development of the game will always receive content before the rest of the players, same as it is now. However, the frequency of patron-only releases will increase due to the fact that we will not spend time on the public version, but immediately start working on the next version for patrons.

These changes will help focus the team's work on creating new and varied content, without the endless smearing of our resources on a bunch of minor ideas.

And now, we’re back to voting. We are very interested to know how the players perceived the latest alpha version of the game. Did you like this approach to story progression? Was the focus on the storyline too intense compared to previous releases? Did the events in the new chapter seem diverse enough? Let us know by voting below, or by leaving a comment here or on the Discord server!

That's all for now. Thank you for reading to the end. If you have any questions or suggestions, be sure to send them to us by any means convenient to you.

See you later!
Even their news updates are bloated walls of text that boils down to a whole lot of promise and next to zero to show for it.
 

Unicel

Newbie
Apr 19, 2018
18
12
New to this game, downloaded it for android (v0.7.1alpha)
What is the difference between plots?
Do I need to play the old one and then the new one?
The new one only lets me pick act 2, is this an error? How do I play act 1 of the new plot?
Thx in advance to whoever answers me all this
 

UnicornFreedom

New Member
Mar 20, 2021
2
3
What is the difference between plots?
Do I need to play the old one and then the new one?
The new one only lets me pick act 2, is this an error? How do I play act 1 of the new plot?
AFAIK, the new plot is a WIP of a plot rework. They are going to change the Act 1 too, later.
I would suggest to pick the old plot first, and play it from the beginning.
And then check the available piece of new plot, if you will be interested.
 
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Unicel

Newbie
Apr 19, 2018
18
12
Im trying to get a save from android to my PC, but when I load it on the game on pc, my memory fragments are gone and all the sonya outfits that I had unlocked too. Does anyone know what could be the issue?
 

jediwithbat

Member
Oct 10, 2017
149
55
I done f'd up. I tried to summon Snape in 23h. which didn't work and when I went to sleep I got an error that something went wrong. It's skipable and doesn't seem to affect the gameplay, but now every time i try to go to bed regardless the time, I get the same error. I tried to load a previous save or reinstall the whole game, but it doesn't work. Is it fixable?
Here's the text:
```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/IWscripts/class_Time.rpy", line 277, in count
File "game/scripts/game_callbacks.rpy", line 25, in daily_change_flags_callback
TypeError: unsupported operand type(s) for +=: 'NoneType' and 'int'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "script.rpyc", line 63, in script call
File "scripts/plot/plot_menu.rpyc", line 149, in script call
File "scripts/plot/act_2/act2_menu.rpyc", line 13, in script call
File "scripts/plot/act_2/chapter_1/menus.rpyc", line 807, in script call
File "mechanics/clock.rpyc", line 365, in script call
File "locations/cabinet/logic.rpyc", line 98, in script call
File "mechanics/person_menu.rpyc", line 26, in script call
File "mechanics/person_menu.rpyc", line 68, in script call
File "scripts/plot/act_1/chapter_4/snape_dialogues.rpyc", line 175, in script
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "game/modules/statements.rpym", line 558, in execute_time
time.count(count, ignore_sleep=nosleep, use_with=with_)
File "game/IWscripts/class_Time.rpy", line 277, in count
File "game/scripts/game_callbacks.rpy", line 25, in daily_change_flags_callback
TypeError: unsupported operand type(s) for +=: 'NoneType' and 'int'

Windows-10-10.0.19041
Ren'Py 7.4.4.1439
Innocent Witches 0.7.1-alpha
Mon Apr 26 14:44:53 2021
```
 
3.00 star(s) 324 Votes