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Raoul9753

Newbie
Aug 22, 2020
33
29
This scam is still going? And hily fuck, they are still getting 20k a month for basically nothing delivered in years xD
I am green with envy that I didnt think of making a scam game like this back when the HP hype was big and just retire at 25...
 

cxx

Message Maestro
Nov 14, 2017
66,657
33,606
As for the complaints about the lack of updates or them being "too easy," keep in mind that this is probably not the developers' main project. So, props to them for their hard work, and instead of insulting them and their work, be patient.
this is main and only game project we know.

The income would be an awsome income for 1 person but isnt this a team? How much is actually there for the game when you take that $20,000, take away any company/business tax, divide it by the number of the team & those people then pay income tax on those amounts? I mean for context didn't concord take 8 years and $400 million & this game has a higher player base :ROFLMAO:
i'd say 3 persons (+ artist not getting as much as others) so if atfer patreon cut and taxes they still get nice sum.
 

w01fy

New Member
May 16, 2022
2
0
does anyone know the cheat code for patreon only version of the game (Innocent_Witches-0-11-alpha-pc) for win
 

Attis Game

Newbie
Aug 21, 2023
34
43
Could someone explain to me how to unlock the full gallery? since even creating a file called erctus totalus I don't see the option to unblock them.... thanks
 

Moedoe

Newbie
Jul 13, 2019
78
468
News 11.10.2024

vor 3 Stunden
Hello, wizards and witches!
Ten days have passed since our last update, so today we have a bunch of exciting news to share with you. To kick things off, we’ve got our traditional art preview (available in the next post), featuring Marcus and Xandria. Judging by her current state while she’s resting in the Headmaster's bedroom, it’s safe to say that long walks through the school corridors have worn her out. However, Marcus, with his smug grin and raised eyebrows, seems entirely unfazed by the scene. In fact, he’s more amused than concerned by the charms Xandria unintentionally revealed.
Next, let’s look at the work that has been done lately. We’ve been hard at work on several key tasks. The first one is updating and finalizing the main menu interface. We wanted to make it more compact and user-friendly by removing unnecessary clutter. Now, background switch buttons are placed under the book in the form of themed bookmarks. Additionally, we’ve updated the button fonts, which makes translating this part of the game into other languages easier — before, the text was part of the art, making localization more complicated.

Another task has been preparing for the upcoming Halloween and Christmas events. Since our primary focus right now is working on the 0.12A release, there’s not a lot of available resources to create multi-stage seasonal events with rewards for prefects. But we can’t let our dear players miss out on the festive spirit! Therefore, For Halloween, you’ll get access to new content and a small event where you can gift a prefect a new themed piece of clothing and inspect how it looks on her.
Sonya will also get a new look that we think you'll love! The sketches for possible costumes (you can see them in the image below) turned out bold and stylish, with a touch of gothic flair. One of them has already been selected and drawn, and we’re sure it’ll give Sonya a special charm and refresh her appearance. This outfit is perfect for the Halloween vibe, so we thought that you would like it too, together with the piece of clothing that the prefects will be receiving ;)

For the Christmas update, we’re also planning something special. It’ll probably include festive additions similar to what we’re preparing for Halloween. But honestly, we’re not sure of the exact plans yet — it depends on how busy our artists are and what ideas we come up with closer to the holidays. We always strive to surprise you with new features, and if possible, we’ll definitely bring a bit of Christmas magic to the game. Don’t forget, your feedback is super important to us, so as always, we’re open to your suggestions.
We’re also actively working on the next patch. Right now, our artists are focused on creating miniatures for various main storyline events and full-size character art. Some of this work you may have already seen in our regular speed-paint section, where we share the process of creating art in a time-lapse format. This lets you peek behind the scenes and see how new visual elements are created step by step.
Though there’s still quite a bunch of art to create, the process is moving quickly. Nearly every day, one of the art tasks gets completed and passed to Siserg for review.

Meanwhile, our programmers continue working on optimizing the game to make it even more stable. Recently, we implemented an important engine update that improved memory cleanup (garbage collection). This significantly reduced the number of micro-freezes that occurred during the game, especially when art was displayed for the first time. Now the gameplay is smoother and more enjoyable, allowing you to better immerse yourself without being distracted by the pesky stutters and freezes.
To wrap up today’s news, we’d like to address an important topic — the format and timing of the next release. Previously, we mentioned that the new chapter was too big for a single release, so we planned to split it into two parts and release them separately. However, after some discussions and analyzing the content for this release, along with your votes in the September 20th news update, we’ve decided that it would be better to release one large patch and delight our most devoted supporters with a more substantial content drop. This will allow us to pack more into one release, though it will take a bit more time to prepare.

As a result, instead of two separate releases, you’ll get one big patch that will include at least two full-screen scenes along with the main storyline. This will make the gameplay more immersive and longer, so the pleasure of spending time with your favorite characters will last even longer.
We’re aiming to release this by the end of the year. Currently, we estimate that the first half of the patch will be ready in early to mid-November, which will include the text and visual content originally planned for version 0.12A. However, now this part will be combined with the remaining content. Completing the second half will take about a month and a half, as it includes another full-screen scene and updated versions of some scenes from the old storyline. As a result, we’re aiming to release this combined version 0.12A either at the end of the year or early next year.
We’ll keep you regularly updated on the development progress, so you’ll always know where the release stands. Thanks for your support and patience — we’re working hard to make the content you love!
That’s all for today, folks! We deeply appreciate that you continue to stay with us and support the development through your donations and feedback. Thank you so much!
We’ll be back with more news soon. Until then, take care of yourselves and don’t forget to enjoy life!
Peace out✌
Your,
Sad Crabs
hero_xandria_1.jpg release_updates_poll_results.png New_main_menu.png Sonya_looks.png
 

GuyPennis

New Member
Mar 26, 2022
5
0
Hello, I played this game for the first time in version 10.7, and I have seen that not all the scenes that appear in the images appear. more specifically, the scenes of Luna masturbating and Daphne's sex. Are they from another version? because it doesn't appear in the unlocked gallery, nor do some minigames. Also, the walkthrough seems different from what I'm doing, as if it doesn't match. Do I have to download another version of the game or do something specific to be able to see all the images at the beginning of this page? thank you
 
3.00 star(s) 326 Votes