Khan

Member
Game Developer
Apr 4, 2017
471
741
I tried doing it on joiplay, used the PC version extracted the files and when I went on joiplay got a screen saying nice try and then kicked me, how can I play this game?
Do you try it on 0.8.4B or 0.9.1A? Cause its not worked in 0.8.3B and 0.9A
 
Aug 13, 2018
47
35
plz, gimme short guide
check sonys currency numbers
create backup of original save and load duplicate on saveedit
on saveedit check for same numbers and try editing that value
after that try if it works or not

i did same way it worked for me

try to get her money to more unique number before editing online, it will be easy to spot
 
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Jeradu

New Member
Oct 30, 2019
6
0
check sonys currency numbers
create backup of original save and load duplicate on saveedit
on saveedit check for same numbers and try editing that value
after that try if it works or not

i did same way it worked for me

try to get her money to more unique number before editing online, it will be easy to spot
even after editing in the SaveEditor, the values in the game have not changed
 

HolaHombres

New Member
Mar 27, 2021
6
15
Are those bugs fixed now?
Hi guys, I was in the part where you cast imperius on daphne and then this happened, does anybody know how to solve this?

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/plot/act_2_new/chapter_1/daphne_dialogues.rpy", line 392, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "script.rpyc", line 66, in script call
File "scripts/plot/plot_menu.rpyc", line 189, in script call
File "scripts/plot/act_2_new/act2_new_menu.rpyc", line 12, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 558, in script call
File "mechanics/clock.rpyc", line 411, in script call
File "locations/cabinet/logic.rpyc", line 110, in script call
File "scripts/plot/act_2_new/chapter_1/daphne_dialogues.rpyc", line 392, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/plot/act_2_new/chapter_1/daphne_dialogues.rpy", line 392, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined
Another error that occurs with a visit from Luna

Full traceback:
File "script.rpyc", line 66, in script call
File "scripts/plot/plot_menu.rpyc", line 189, in script call
File "scripts/plot/act_2_new/act2_new_menu.rpyc", line 12, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 797, in script call
File "mechanics/clock.rpyc", line 447, in script call
File "locations/cabinet/logic.rpyc", line 110, in script call
File "scripts/plot/act_2/chapter_1/luna_dialogues.rpyc", line 1734, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/plot/act_2/chapter_1/luna_dialogues.rpy", line 1734, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined
 
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the_decider

New Member
Nov 21, 2018
13
6
I'm also having difficulty with the Sonya memory fragments. I edit the save but it doesn't stick. Frustrating after coming back to this game and having everything reset.

edit: just realized I was actually on version 0.84, I ran unren.bat to enable the console (Shift+O) and just set "tutorial.memory_fragments =777"

worked easy peasy. Updated to version .90 and it won't let me start. Dicks.

https://f95zone.to/threads/unren-ba...compiler-console-developer-menu-enabler.3083/

now if only I could figure out how to unlock a couple of achievements that seem to have reset
 
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