Khan

Member
Game Developer
Apr 4, 2017
472
742
Apparently there's no current saves...? How grindy is this game?

I made the felix felicis.data file and there's still no unlock memories button.
You can made special file in game folder to unlock all scenes, add cheats and etc. Name of the special file is always changing. For free version (0.8.4B) is erecto totalus. For another versions - only for patrons. Instruction how to make a file here:
 

madcunce

Newbie
Mar 9, 2021
35
12
A summary of memory cheat for 0.8.4 :
1. Make a .txt called " erecto totalus"
2. put it where the game .exe is
3. Launch the game
Alternatively
1. Download the .zip
2. take the .txt in it and move it to the game . exe location
3. Launch the game
Is this to get memory fragments? and if so, what do you do when the game is launched
 

niconeitor

Newbie
Aug 16, 2021
18
6
I got the .9.1 version, tried using 2 different full saves posted here and none of them worked(one of them was just the persistent file and another one was an actual full save with the persistent file), i tried overwritting the save in the game folder and the one in appdata/roaming
Anyone knows whats up?
 

madcunce

Newbie
Mar 9, 2021
35
12
I need to order the flying flaun for ginny but the catalogue option is greyed out and i dont know where to find it
 

Khan

Member
Game Developer
Apr 4, 2017
472
742
I got the .9.1 version, tried using 2 different full saves posted here and none of them worked(one of them was just the persistent file and another one was an actual full save with the persistent file), i tried overwritting the save in the game folder and the one in appdata/roaming
Anyone knows whats up?
Full saves give you nothing, need to create special file with code phrase in game folder to unlock cheats, all scenes and etc.
 

niconeitor

Newbie
Aug 16, 2021
18
6
Full saves give you nothing, need to create special file with code phrase in game folder to unlock cheats, all scenes and etc.
Tried the instructions but i guess you guys changed the filename to a different one since erecto totalus doesnt work
 

anubis1970

Engaged Member
Mar 1, 2018
2,139
2,411
They change it with each new version to try and keep it as a Patreon bonus. Fortunately there seem to be some patrons that like to help us pirates.
 

Hgalagia

New Member
Feb 19, 2018
2
1
Has anyone got an error
You don't have permission to view the spoiler content. Log in or register now.
in the middle of the conversation the game crashes?

Here's what my log looks like:


Full traceback:
File "script.rpyc", line 66, in script call
File "scripts/plot/plot_menu.rpyc", line 189, in script call
File "scripts/plot/act_2_new/act2_new_menu.rpyc", line 12, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 388, in script call
File "mechanics/inventory.rpyc", line 142, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 1390, in script call
File "mechanics/clock.rpyc", line 355, in script call
File "locations/cabinet/logic.rpyc", line 110, in script call
File "scripts/plot/act_2/chapter_1/luna_dialogues.rpyc", line 1733, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/plot/act_2/chapter_1/luna_dialogues.rpy", line 1733, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined

While running game code:
File "game/scripts/plot/act_2/chapter_1/luna_dialogues.rpy", line 1733, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined
Cleaning stores took 0.00s
Init translation took 0.01s
Build styles took 0.00s
Load screen analysis took 0.14s
Analyze screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s

Full traceback:
File "script.rpyc", line 66, in script call
File "scripts/plot/plot_menu.rpyc", line 189, in script call
File "scripts/plot/act_2_new/act2_new_menu.rpyc", line 12, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 388, in script call
File "mechanics/inventory.rpyc", line 142, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 1390, in script call
File "mechanics/clock.rpyc", line 355, in script call
File "locations/cabinet/logic.rpyc", line 110, in script call
File "scripts/plot/act_2/chapter_1/luna_dialogues.rpyc", line 1733, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/plot/act_2/chapter_1/luna_dialogues.rpy", line 1733, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined

While running game code:
File "game/scripts/plot/act_2/chapter_1/luna_dialogues.rpy", line 1733, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined

Tried loading different saves, downloading the game again, but nothing could fix it.
 
Last edited:

Khan

Member
Game Developer
Apr 4, 2017
472
742
Has anyone got an error
You don't have permission to view the spoiler content. Log in or register now.
in the middle of the conversation the game crashes?

Here's what my log looks like:


Full traceback:
File "script.rpyc", line 66, in script call
File "scripts/plot/plot_menu.rpyc", line 189, in script call
File "scripts/plot/act_2_new/act2_new_menu.rpyc", line 12, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 388, in script call
File "mechanics/inventory.rpyc", line 142, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 1390, in script call
File "mechanics/clock.rpyc", line 355, in script call
File "locations/cabinet/logic.rpyc", line 110, in script call
File "scripts/plot/act_2/chapter_1/luna_dialogues.rpyc", line 1733, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/plot/act_2/chapter_1/luna_dialogues.rpy", line 1733, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined

While running game code:
File "game/scripts/plot/act_2/chapter_1/luna_dialogues.rpy", line 1733, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined
Cleaning stores took 0.00s
Init translation took 0.01s
Build styles took 0.00s
Load screen analysis took 0.14s
Analyze screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s

Full traceback:
File "script.rpyc", line 66, in script call
File "scripts/plot/plot_menu.rpyc", line 189, in script call
File "scripts/plot/act_2_new/act2_new_menu.rpyc", line 12, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 388, in script call
File "mechanics/inventory.rpyc", line 142, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 1390, in script call
File "mechanics/clock.rpyc", line 355, in script call
File "locations/cabinet/logic.rpyc", line 110, in script call
File "scripts/plot/act_2/chapter_1/luna_dialogues.rpyc", line 1733, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/plot/act_2/chapter_1/luna_dialogues.rpy", line 1733, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined

While running game code:
File "game/scripts/plot/act_2/chapter_1/luna_dialogues.rpy", line 1733, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined

Tried loading different saves, downloading the game again, but nothing could fix it.
Because on site is leaked bugged version of the game. You can download the latest and stable versions on our official site
 

Khan

Member
Game Developer
Apr 4, 2017
472
742
Anyone know cheats for the stats?
You can made special file in game folder to unlock all scenes, add cheats and etc. Name of the special file is always changing. For free version (0.8.4B) is erecto totalus. For another versions - only for patrons. Instruction how to make a file here:
 

poodles

Active Member
Aug 7, 2017
543
586
I haven't played this game in a few years because it was quite wordy and too plot-heavy. Has it improved since then? Is it worth a playthrough?
 
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