- Nov 14, 2017
- 66,984
- 33,768
Can't Tell The Truth!!!My post was deleted for being off-topic... the game sucks isn't off-topic. But thanks
Can't Tell The Truth!!!My post was deleted for being off-topic... the game sucks isn't off-topic. But thanks
The art will always be the bottleneck to this speeding up development it seems. From what I can tell it's one artist in charge of all the full screen scenes. As amazing as it looks, so long as it's all hand-drawn it's going to be pretty slow updating.I hope one day whoever their artist is gets to jump ship and work on something to make use of their potential, assuming the artist themselves isn't part of the unbelievably glacial pace of this project. I wonder if IW or YanDev are slower moving...
just hire korean slave studio like they did in the 90'sThe art will always be the bottleneck to this speeding up development it seems. From what I can tell it's one artist in charge of all the full screen scenes. As amazing as it looks, so long as it's all hand-drawn it's going to be pretty slow updating.
Hopefully once they have all the locations drawn they need it should speed things up a it (you'd hope).
could say that has been since start and especially after reboot.This game is a fraud, hours of gameplay of doing puzzles or sending a letter to someone for x times until you can advance in the story. The reward for the boring gameplay? A scene with a fucking female Dobby.
A samurai has no goal, there is only a way... when it finishes.
I'd rather disagree. If you look at Siserg's Patreon page, since the last release of IW alone he's dropped a bunch of artwork just for fun. This is definitely not the bottleneck.The art will always be the bottleneck to this speeding up development it seems. From what I can tell it's one artist in charge of all the full screen scenes. As amazing as it looks, so long as it's all hand-drawn it's going to be pretty slow updating.
Hopefully once they have all the locations drawn they need it should speed things up a it (you'd hope).
Read their updates and see how many times you find the deadline for art was X but we missed so now it's YI'd rather disagree. If you look at Siserg's Patreon page, since the last release of IW alone he's dropped a bunch of artwork just for fun. This is definitely not the bottleneck.
It's not about the art itself it's about INSERTING the art. So def. a dev problem. As I said, watch Sisergs' patreon page since last IW release.Read their updates and see how many times you find the deadline for art was X but we missed so now it's Y
Really? you think putting the art into the game is the bottleneck?It's not about the art itself it's about INSERTING the art. So def. a dev problem. As I said, watch Sisergs' patreon page since last IW release.
Drop Minerva insteadis it worth playing the new plot? seems like the consensus is that its not? just watch the memories then?
can we petition to drop susan and make ginny a main girl
1. no.is it worth playing the new plot? seems like the consensus is that its not? just watch the memories then?
can we petition to drop susan and make ginny a main girl
and where is the focus on Minerva? in my opinion, there is only one scene (which seems to have been back in 2016-17? at the start of the project), in which they add one or two objects for several months, even without changing the pose. and then they call it an update.Drop Minerva instead
Edit: The new plot is better imo, but has a) a gap in between and b) suddenly ends when you finally would get to new content compared to the old plot. The devs are still working on a). But honestly many ppl lost faith in this project years ago. Progress is incredibly slow and they stretch it even further by adding stuff nobody asked for (incredibly ugly elven maid scenes or focusing on Minerva)
a good gameI'm at the point where all that is left to do is "read the Marauder's map again" but when I do, and select end chapter, nothing happens. What am I missing?