HereIsTheHero

Newbie
Feb 5, 2023
30
119
The art will always be the bottleneck to this speeding up development it seems. From what I can tell it's one artist in charge of all the full screen scenes. As amazing as it looks, so long as it's all hand-drawn it's going to be pretty slow updating.

Hopefully once they have all the locations drawn they need it should speed things up a it (you'd hope).
I'd rather disagree. If you look at Siserg's Patreon page, since the last release of IW alone he's dropped a bunch of artwork just for fun. This is definitely not the bottleneck.
 
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Reactions: Jameyboi
Mar 18, 2019
304
586
I'd rather disagree. If you look at Siserg's Patreon page, since the last release of IW alone he's dropped a bunch of artwork just for fun. This is definitely not the bottleneck.
Read their updates and see how many times you find the deadline for art was X but we missed so now it's Y
 

korewa

Newbie
Jan 9, 2018
40
45
is it worth playing the new plot? seems like the consensus is that its not? just watch the memories then?

can we petition to drop susan and make ginny a main girl
 
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FunInTheRun

Newbie
Nov 20, 2020
49
54
is it worth playing the new plot? seems like the consensus is that its not? just watch the memories then?

can we petition to drop susan and make ginny a main girl
Drop Minerva instead

Edit: The new plot is better imo, but has a) a gap in between and b) suddenly ends when you finally would get to new content compared to the old plot. The devs are still working on a). But honestly many ppl lost faith in this project years ago. Progress is incredibly slow and they stretch it even further by adding stuff nobody asked for (incredibly ugly elven maid scenes or focusing on Minerva)
 
Last edited:

cxx

Message Maestro
Nov 14, 2017
59,472
29,663
is it worth playing the new plot? seems like the consensus is that its not? just watch the memories then?

can we petition to drop susan and make ginny a main girl
1. no.
2. yes but won't change anything, she stays.
 

propen

Newbie
Mar 4, 2019
18
17
Drop Minerva instead

Edit: The new plot is better imo, but has a) a gap in between and b) suddenly ends when you finally would get to new content compared to the old plot. The devs are still working on a). But honestly many ppl lost faith in this project years ago. Progress is incredibly slow and they stretch it even further by adding stuff nobody asked for (incredibly ugly elven maid scenes or focusing on Minerva)
and where is the focus on Minerva? in my opinion, there is only one scene (which seems to have been back in 2016-17? at the start of the project), in which they add one or two objects for several months, even without changing the pose. and then they call it an update.
 

Sumarongi

Newbie
Apr 4, 2018
15
10
Boy I just want a save that let's me skip all this garbage they think people are interested in. (The 'story') Like dudes, it's a porn game with very little if any porn.
That being said I haven't checked this game in like 5 years and so far I have not seen anything new (that works) the photo gallery being a great example. Finished the "new" play through and got none of the pictures added to the gallery. Quests are still as tedious and as boring as ever....

All I can say is I am glad I am not paying for this hot garbage of a game. It's not even worth cheating or exploiting simply cause there is no rewarding content. I doubt I will ever check on this game again because it will probably just be another remake of a remake of a remake.
Edit: for shits and giggles I tried the gallery unlock the posted on their site, not shocking me in the slightest it didn't even work... I feel bad for anyone paying for this game they getting ripped off.
 
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lilbro

Newbie
Feb 27, 2018
26
15
I'm at the point where all that is left to do is "read the Marauder's map again" but when I do, and select end chapter, nothing happens. What am I missing?
 

FunInTheRun

Newbie
Nov 20, 2020
49
54
and where is the focus on Minerva? in my opinion, there is only one scene (which seems to have been back in 2016-17? at the start of the project), in which they add one or two objects for several months, even without changing the pose. and then they call it an update.
https://f95zone.to/threads/innocent-witches-v0-10-beta-sad-crab.330/post-12750792

First bullet point of the next update:
"
Next, here are the main features that we were working on during the past 10-days development cycle:

  • Live2D animations for the various scenes with Minerva at the table are now around 60% finished."
 
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MisterHeftig

New Member
Jan 4, 2023
5
21
News 10.02.2024

Hello, everyone!

Ten days of development are past us and it’s time to update you on what’s been cooking during this development iteration. Today’s post will be on the shorter side as we’re very close to the seasonal release and need to finish and polish the last pieces. But for now, let’s begin!

First of all, the art-preview (available in a separate post). This time it’s the (almost) finished fullscreen art that will be a part of the upcoming seasonal patch.

Next, a summary of the recent changes and additions for the game:

  • Major part of the development time was spent on the seasonal update, as well as continuous work on 0.11A. The seasonal update itself will include one new location (one of the three that will appear in 0.11A), together with interactions on that location with Hermione. Finally, there will be a fullscreen art representing one of the aforementioned interactions.
1707593698583.png

One of the new locations in 0.11A, the Great Hall, has also been fully inserted. This is mentioned here as a separate item because the location itself contains many minions that represent the students. In addition, certain logic had to be added that will make the students appear randomly so that each visit to this location feels fresh. All this took some time in order to make everything work correctly and look as it was intended by the artists.

Here’s an example of the random selection of students and other characters who are present in the Great Hall during a visit:

1707593733145.png
  • Elf-maid’s fullscreen scene has been inserted into the code as well, including the art and the logic. This scene will be a part of 0.11A.
  • The texts on Weblate (the translation portal) have been updated to include both the texts for the seasonal event, and for the chapter that will come in 0.11A. We’re doing this by request of the community translators who asked to make the texts available prior to the actual release, so that some of the community translations will be already available when the new patches come out. We want to thank all the amazing contributors who add the translations for different languages, you are awesome!
Now, onto the near plans for the game. As expected, we will continue to insert the art and the logic for the events in 0.11A. At the moment around half of the chapter is finished, the rest requires the art to be finalized. While waiting for that we’ll make the last changes, additions and polish required for the seasonal update.

While this is happening, a member of the team is actively working on outlining and specifying the new interactive content for the game that was mentioned in the previous news posts. One example of such planned content is the new events based on potion making that will happen in Potions Classroom.

Here’s a short outline for these events:

  1. Marcus will be tasked to watch over the students during the potions classes while Snape is away doing other things.
  2. During the classes the students will naturally make mistakes and it will be Marcus’ duty to react properly and neutralize the danger caused by the clumsy student.
  3. Depending on the severity of the event Marcus will need to make a different potion using different grades of ingredients.
  4. If the dangerous event is neutralized, the event will continue until either a new event happens, or Marcus’ shift ends. However, in case of failure Snape won’t be happy at all, therefore Marcus won’t get any reward for the event.
  5. Apart from the compensation for his time, Marcus will also get certain rewards from the students themselves. Some of them might even want Marcus to make them a special potion and do some naughty things as a payment for it.
  6. In addition, Marcus will be able to acquire several upgrades to make things more efficient and to unlock additional scenes with the students.
Apart from this activity we also have several similar ones planned, with the goal being to add interesting and interactive content which is focusing on progressively lewder rewards after each successful completion. We will provide more information about them as they are being discussed and put on paper for future integration.

And now, let’s wrap this up with a round of voting. We would like to hear your opinion on the event that was described above. Do you consider such types of progressive events interesting and worth doing? Or do you prefer to just follow the story and enjoy the more classic visual novel experience? Please let us know down below!

  • This already sounds very interesting. I would love to see more of such stuff in the game.
  • That idea sounds okay, but I need to see how it actually works in the game first.
  • Nah, that’s not interesting. Sounds too grindy and repetitive, and not worth the time spent.
  • I don’t care / I want to know the results.

That’ll be all for today, folks! We greatly appreciate you sticking around and continuing to support the development by donating and leaving feedback. Thank you!

We’ll meet again very soon when the seasonal update is out. Until then, stay safe and have fun!
 

Moedoe

Newbie
Jul 13, 2019
57
379
News 10.02.2024

Hello, everyone!

Ten days of development are past us and it’s time to update you on what’s been cooking during this development iteration. Today’s post will be on the shorter side as we’re very close to the seasonal release and need to finish and polish the last pieces. But for now, let’s begin!

First of all, the art-preview (available in a separate post). This time it’s the (almost) finished fullscreen art that will be a part of the upcoming seasonal patch.

Next, a summary of the recent changes and additions for the game:

  • Major part of the development time was spent on the seasonal update, as well as continuous work on 0.11A. The seasonal update itself will include one new location (one of the three that will appear in 0.11A), together with interactions on that location with Hermione. Finally, there will be a fullscreen art representing one of the aforementioned interactions.
View attachment 3343712

One of the new locations in 0.11A, the Great Hall, has also been fully inserted. This is mentioned here as a separate item because the location itself contains many minions that represent the students. In addition, certain logic had to be added that will make the students appear randomly so that each visit to this location feels fresh. All this took some time in order to make everything work correctly and look as it was intended by the artists.

Here’s an example of the random selection of students and other characters who are present in the Great Hall during a visit:

View attachment 3343714
  • Elf-maid’s fullscreen scene has been inserted into the code as well, including the art and the logic. This scene will be a part of 0.11A.
  • The texts on Weblate (the translation portal) have been updated to include both the texts for the seasonal event, and for the chapter that will come in 0.11A. We’re doing this by request of the community translators who asked to make the texts available prior to the actual release, so that some of the community translations will be already available when the new patches come out. We want to thank all the amazing contributors who add the translations for different languages, you are awesome!
Now, onto the near plans for the game. As expected, we will continue to insert the art and the logic for the events in 0.11A. At the moment around half of the chapter is finished, the rest requires the art to be finalized. While waiting for that we’ll make the last changes, additions and polish required for the seasonal update.

While this is happening, a member of the team is actively working on outlining and specifying the new interactive content for the game that was mentioned in the previous news posts. One example of such planned content is the new events based on potion making that will happen in Potions Classroom.

Here’s a short outline for these events:

  1. Marcus will be tasked to watch over the students during the potions classes while Snape is away doing other things.
  2. During the classes the students will naturally make mistakes and it will be Marcus’ duty to react properly and neutralize the danger caused by the clumsy student.
  3. Depending on the severity of the event Marcus will need to make a different potion using different grades of ingredients.
  4. If the dangerous event is neutralized, the event will continue until either a new event happens, or Marcus’ shift ends. However, in case of failure Snape won’t be happy at all, therefore Marcus won’t get any reward for the event.
  5. Apart from the compensation for his time, Marcus will also get certain rewards from the students themselves. Some of them might even want Marcus to make them a special potion and do some naughty things as a payment for it.
  6. In addition, Marcus will be able to acquire several upgrades to make things more efficient and to unlock additional scenes with the students.
Apart from this activity we also have several similar ones planned, with the goal being to add interesting and interactive content which is focusing on progressively lewder rewards after each successful completion. We will provide more information about them as they are being discussed and put on paper for future integration.

And now, let’s wrap this up with a round of voting. We would like to hear your opinion on the event that was described above. Do you consider such types of progressive events interesting and worth doing? Or do you prefer to just follow the story and enjoy the more classic visual novel experience? Please let us know down below!

  • This already sounds very interesting. I would love to see more of such stuff in the game.
  • That idea sounds okay, but I need to see how it actually works in the game first.
  • Nah, that’s not interesting. Sounds too grindy and repetitive, and not worth the time spent.
  • I don’t care / I want to know the results.

That’ll be all for today, folks! We greatly appreciate you sticking around and continuing to support the development by donating and leaving feedback. Thank you!

We’ll meet again very soon when the seasonal update is out. Until then, stay safe and have fun!
Here is the art preview. Some changes will be made. Hermione_pov.jpg
 
3.00 star(s) 321 Votes