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gReihutb

New Member
Dec 6, 2022
10
14
3
What's happening here? People losing interest...I remember update v.0.10a was released (leaked) here within 2 weeks time...
where's the pirate gang....:sneaky:
 
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Reactions: AdventAnyx
Sep 4, 2022
54
88
18
if u didn't like what happen in 0.11, why did u play 0.12 ? and btw 0.11 I would say a cosmetic update ... it means, that maybe u didn't like what happen in 0.10 ... imo, no sense in your comment...

But if u played 0.12 , u can publish it )
Meant the previous version, i forgot 0.11 was just a small cosmetic one. How am i making no sense if i say that the game has gotten too extreme for me? Its a rather simple sentence in English.
 
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ramson32

Member
Sep 19, 2017
211
52
212
hi, AdventAnyx is there any solution for animation lagging? In-game the animations lag but in the video player, they are playing smoothly. I am using windows 7 i5 5th gen 8gb ram. Please help
 
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ramson32

Member
Sep 19, 2017
211
52
212
Try compressed version
used that too when the animation runs in the game CPU usage goes to 100%. This is the first time I have seen this problem in the renpy game. If I recall correctly I have played v0.8 as well I didn't face any problems in that version.
 
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CalicoBROOJ

Newbie
Oct 6, 2021
28
327
182
I've noticed this issue with games using renpy v8. I've no ideas about the technical side of things but my laptop which runs animations in BaDik fine, could not handle the anims in Leap of Faith for instance. What I had to do in Leap of Faith was UnRen the game, convert all videos to 30FPS and it felt better.
I'm kinda convinced RenPy v8 just fucking sucks when it comes to videos on lower end hardware.

A shame devs are using it more and more.
 
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Niv-Mizzet the Firemind

Active Member
Mar 15, 2020
582
1,146
287
I've noticed this issue with games using renpy v8. I've no ideas about the technical side of things but my laptop which runs animations in BaDik fine, could not handle the anims in Leap of Faith for instance. What I had to do in Leap of Faith was UnRen the game, convert all videos to 30FPS and it felt better.
I'm kinda convinced RenPy v8 just fucking sucks when it comes to videos on lower end hardware.

A shame devs are using it more and more.
Open the game, press Shift+G, choose either angle2 or gl2 renderer from the top left, restart the game with the original videos and see if it works any better.
 
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Ogre

Member
Mar 29, 2018
426
1,161
307
Is there a compressed copy of the windows version of this game? The only one on the front page says it is for the Mac version.

thanks
 
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zeerin

Active Member
Nov 9, 2017
501
755
196
Easy guys, have a little patience. A torrent'll probably be out soon and there'll probably be an explanation about the micropatch at some point as well. We don't even have a changelog for .12 on the main page yet. For all we know the explanation for the micropatch might be in there somewhere.
 

LivingThings

New Member
Jun 29, 2017
10
16
209
Changelog from patreon

1.Patch notes, v0.11 - > v0.12:
  • The final (and optional) stage of Gloria's corruption!
  • Animations: +196, now at 2260 total, pictures - not counted;
  • New everything for the new Gloria: from her new looks, to dialog pictures, to different status-screens, to diary shots, etc.
  • The perfect gameplay loop - just enjoy the show, no grinding for this phase
  • Most of her favorite activities now have the finale episode;
  • Her "Snapchatty" gallery too;
  • Minus the endings, the game is now complete;
  • This time, with all the new stuff already in the gallery and spell-checked, at release;
  • Gallery now also has all of her camera animations, in full 1920*1080 resolution;
  • Have a good time
  • Now when Sam already has 100 points (capped), most actions (and passives) will add Esther's points instead, at a ~66% rate;
  • Slutty Maya will start rolling for events when over 70 Horniness, instead of 50 to avoid event-clogging issues;
  • Added big text tooltip to use Esther's phone in Maya's slut-route. The phone generates much more Sluttiness-per-view compared to passive waiting, but players missed that;
  • Updated a few Journal tooltips to include more required triggers to avoid confusion;
  • Fixed the latest Patreon password bug, being inconsistent on game-reload;
  • something else

no mention about the patch
 
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