Oh I did not mean that. My comment was simply that she should not show something just for the sake of letting players take better decisions (which was kind of what I understood from the message). And, that in fact, that is a wonderful literary tool to create unexpected consequences for the characters. Regret in particular, but also surprised and joy.
Fair enough, but due to the how the game has already deviated from the OG script further changes may be necessary to make everything fit, which i think it's the case here.
OG story was to keep the mistery going, but with the game expanding and going with many multiple routes it needed to be pushed forward. Given a choice between staying with this character blindly while there are many other (equally enticing) options that you have more info about you won't have many takers... the reveal will deflate, not many will care.
If this is about who i suspect it is (Erynn), there isn't much you can do with her anymore without revealing the big secret (it's been teased a lot) while the other characters keep developing, it would put her in a very weak position, i think Nyx recognizes that.
Basically, you need to give people more info for them to get invested in this character before she falls to the background.
Which in a way is helping the player make a choice.
It's possible that in the OG more linear story, you could keep going... even make her your girlfriend before even revealling what's really going on, and that would make for an emotional surprise no doubt, but as it is people will just take other routes before it even happens.