I guess I fall under that category, though my whining wouldn't be so loud
.
I already "survived" the training camp scenario where my choice in LI resulted in a dry spell, centered around characters I didn't choose to romance at all - and it was not a great experience, let me tell you. Can't imagine how it felt for people that had to actually bear through that as it was actively developed (
was that all in a single update or did that period take several updates?)
I understand the developer has to "pick their battles" when it comes to path development, but maybe we shouldn't have so many LIs that all of them can't get a piece of the action in every update, now should we?
be real guys, the number of LIs in games like these is just unnecessary and strangles development...