+1Version 0.32a still stuck with kitchen and entry repairment. Even playing from the start didn't help.
Yeah kitchen & entry repairs not working or going to bed. Hard stuck. Making new save didn't help either 0.32a version pcThere seems to be a bug for only some people there, we're currently working on resolving it!
I have the same error. I started the game from the beginning 4 times. And I still don't have a repair option.Yeah kitchen & entry repairs not working or going to bed. Hard stuck. Making new save didn't help either 0.32a version pc
Why the fuck should i care about how it's made... you're probably the kind of guy who compliments a turd because someone had to push really hard to get it out...I'll never not laugh when reviews mention "Great art style" on CG AI. Top tier reviewers right there, fantastic comedy troupe.
This seemed to have worked! Thank youI just tested a bit - seems like theres something wrong with the "kitchentools" variable in the housebase.rpy
around line 202:
"*Repair*" if kitchenrepair < 1 and kitchentools:
I took out the "and kitchentools" and it let me repair the kitchen and after that the entry.
This works. Thank you!I just tested a bit - seems like theres something wrong with the "kitchentools" variable in the housebase.rpy
around line 202:
"*Repair*" if kitchenrepair < 1 and kitchentools:
I took out the "and kitchentools" and it let me repair the kitchen and after that the entry.
I'm confused - It works but it might not be the proper solution. Had Notepad++ run through all files looking for "kitchentools" and there were 5(4) entrys:This seemed to have worked! Thank you
You seem like a very unpleasant person.Why the fuck should i care about how it's made... you're probably the kind of guy who compliments a turd because someone had to push really hard to get it out...
And yet what I've said is exceedingly related. You being unable to see the relation shows how blinded you are by the strange desire to needlessly defend AI..."art".You can like the style of a drawing without giving a shit how it's been produced. Those are two unrelated things.
I went to Ben's Hardware on the next morning. "Talk" brings up the house navigation options. You're right, this isn't an optimal solution.I'm confused - It works but it might not be the proper solution. Had Notepad++ run through all files looking for "kitchentools" and there were 5(4) entrys:
1 where all variables for the houserepair are established ( act_one_p2.rpy )
2 for the shop ( does the player already have the kitchentools and if not give them to the player ) ( town.rpy )
1 where after some dialogue with Ben he gives them to you ( act_one_p3.rpy which seems to be the second day? )
and 1 in the in the housebase.rpy checking if you have them for the repair option.
but when you repair the "entry" you get dialogue from the act_one_p4.rpy ... so we might be missing something along the way
Edit: I'll look into the act_one_p3.rpy again .. maybe I'll find a trigger or something .. cause the town.rpy has no other conditions for buying the tools ..
The "fithsleep" might be the problem - or a part of the problem. After it jumps to the "benhelp" section in the "act_one_p3.rpy" file & at the end of that section you're supposed to get the kitchentools.label hardwarecounter:
menu:
"Talk":
pc "How's things, Ben?"
show benjamin talk onlayer mid2
ben "Ah, quiet as usual."
ben "I spend half my days in the workshop."
show benjamin neutral onlayer mid2
pc "What do you work on?"
show benjamin talk onlayer mid2
ben "Depends on the week!"
ben "My current project is a birdhouse."
ben "It's... Harder than I thought."
ben "But I'll get there."
show benjamin neutral onlayer mid2
pc "Well, good luck."
jump hardwarecounter
"Repairs":
if fifthsleep:
jump benhelp
jump repairshop
You can twist it however you want it doesn't change the fact that the way art is produced, and its intrinsic style are two unrelated things. Now if you want to keep hating I suggest you find a better thread to do that.And yet what I've said is exceedingly related. You being unable to see the relation shows how blinded you are by the strange desire to needlessly defend AI..."art".
dont workokay - this time I might have it properly fixed .. maybe
Maybe Fixed Housebase.rpy
On the first day you should only be able to repair stairs & bedroom .. & if you go buy the bathroom repairkit you can't use it until you slept. Haven't tested the other days properly yet, but what I did test - if enough days pass you can call Rachel while going to bed and the next day - when you go to the store to get new repair materials Ben asks you if he can help ( act_one_p3.rpy dialogue ) - if you say yes you can repair the kitchen and when you start repairing the entry Ben & his daughter appear and you get the proper act_one_p4.rpy dialogue... can't say if anything behind that works how its supposed to.
edit: for it do work properly you need to restart from the before repairing the bedroom ..
where exactly doesn't it work?dont work