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Boogie

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Aug 7, 2017
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Working my through the story and not bad so far. The art is quite good but images when the characters are speaking are really annoying, it looks like they are always opening their mouths for the dentist. The developer should learn about visemes to create more natural looking renders when characters are speaking.
 
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Cosmobot

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Game Developer
Nov 1, 2025
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I definitely enjoy a good character/story driven AVN with more mature storytelling, and the premise sounds interesting enough. Not a fan of over-the-top drama, jealousy, or backstabbing, but some added for tension before resolution can be nice.

Monogamous-only AVNs are generally not my preference, which it sounds like this might be, unless planned tags and dev notes are keeping things intentionally vague (which would be understandable to avoid spoilers). I'll agree it's definitely rare to find an AVN that handles multi-partner / poly relationships maturely and realistically, but it can be done. Anyways, I digress.

Will definitely check this out in the next week or two and keep an eye on it to see where it looks like it's going. Thanks for the free initial public release on Patreon. Good luck! :)
hey friend, thanks a lot! That’s the idea - a more character-driven story with mature themes.

I know different players have different tastes, although it's impossible to make the game about everything at once and cater to everyone's preferences, I’d like to explore a balance that fits the story naturally.

Really appreciate the thoughtful feedback, and would love to hear your impressions once you’ve played it!
 
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Cosmobot

Newbie
Game Developer
Nov 1, 2025
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Working my through the story and not bad so far. The art is quite good but images when the characters are speaking are really annoying, it looks like they are always opening their mouths for the dentist. The developer should learn about visemes to create more natural looking renders when characters are speaking.

Hey friend, good teeth care is important.
Jokes aside, yeah - I get what you mean, around 2-3 people mentioned it, though not many, so I’ll probably leave it for now, but will have a look into better character morphs for that if there's any. Appreciate the feedback!
 
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OneEyedBenson

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Jun 6, 2024
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ISLAND ECHOES – WALKTHROUGH MOD

I have written a quick walkthrough mod for Island Echoes, to highlight points given by various options and best choices.


Features

Walkthrough Guide

Green indicates this option will give or lead to an increase in the displayed character points.

Red indicates this option will give or lead to a decrease in the displayed character points.

Recommended options are shown in blue, options shown in Purple are best avoided.

1762209415454.png

- Added an option to toggle the walkthrough on/off, for those wanting to do a blind run. This will be disabled by default when you start a new game.


Stats Screen

- Added a stats screen (accessible by clicking the Heart icon on the Quick Menu). This is also where you will find the option to enable the Walkthrough.

1762263522279.png

Any issues let me know and I'll issue a fix ASAP.

As usual just drop the contents of the zip file into your game folder



Edit 2025-11-04: Tweaked the Stats screen to improve readability
 
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scaryterry19

Member
Dec 28, 2020
416
649
217
ISLAND ECHOES – WALKTHROUGH MOD


I have written a quick walkthrough mod for Island Echoes, to highlight points given by various options and best choices.


Features

Walkthrough Guide

Green indicates this option will give or lead to an increase in the displayed character points.

Red indicates this option will give or lead to a decrease in the displayed character points.

Recommended options are shown in blue, options shown in Purple are best avoided.

View attachment 5405647

- Added an option to toggle the walkthrough on/off, for those wanting to do a blind run. This will be disabled by default when you start a new game.


Stats Screen

- Added a stats screen (accessible by clicking the Heart icon on the Quick Menu). This is also where you will find the option to enable the Walkthrough.

View attachment 5405649

Any issues let me know and I'll issue a fix ASAP.

As usual just drop the contents of the zip file into your game folder

Mega
It's not working for me. I dropped the contents into the game folder and override but no choices (or the screenshot in your post) show up.
 

Boogie

Active Member
Aug 7, 2017
946
1,587
332
Hey friend, good teeth care is important.
Jokes aside, yeah - I get what you mean, around 2-3 people mentioned it, though not many, so I’ll probably leave it for now, but will have a look into better character morphs for that if there's any. Appreciate the feedback!
Yeah, I wouldn't go back and redo any of your renders, just try to improve going forward.

The jarring thing is that the images go from characters mouth closed, to wide open and back to closed. Kinda like watching your goldfish. Even without any proper morphs you could get away with just slightly opening the mouths most of the time. There are some games I enjoy where the characters never even open their mouths during their dialog. That usually works best when the artist creates an expression on the face that correctly captures the moment.
 
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Cosmobot

Newbie
Game Developer
Nov 1, 2025
21
23
3
It is impolite to create a text file without any prior notice.At first, I thought it was some kind of ransomware.
Hey friend, yeah, quite a few people mentioned that, so I removed it 2 days ago (the latest version is on Patreon - free). Will figure out a better way in the next update
 
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Cosmobot

Newbie
Game Developer
Nov 1, 2025
21
23
3
Yeah, I wouldn't go back and redo any of your renders, just try to improve going forward.

The jarring thing is that the images go from characters mouth closed, to wide open and back to closed. Kinda like watching your goldfish. Even without any proper morphs you could get away with just slightly opening the mouths most of the time. There are some games I enjoy where the characters never even open their mouths during their dialog. That usually works best when the artist creates an expression on the face that correctly captures the moment.
Hey friend, yeah, some renders were created a long time ago, it took me a while to figure this out. Don't have much to say except that you're right and it will be toned down in future, thanks for the feedback!
 
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