ehm.. ruining game to all others? No...My co writer just had a great idea for all devs... Just add watermarks with antiYou must be registered to see the linkson your images...
ehm.. ruining game to all others? No...My co writer just had a great idea for all devs... Just add watermarks with antiYou must be registered to see the linkson your images...
ehm.. ruining game to all others? No...
yeah i agree, piracy is one thing but re-selling other people's work is frankly ridiculous. the audacity of some folks. lot of well-known devs' games on that website.Nah, Just work together to dismantle that website please!
Should not excists, they do not acknowledge other people's work, steal it and on top of that, charge for it.
I've sent emails to them, the host and ICANN.We just sent an email to them to remove Freeloading Family.
I am really pissed off that someone is actually selling our game without our permission. I want this site shut down. let's make it happen.
We just sent an email to them to remove Freeloading Family.
I am really pissed off that someone is actually selling our game without our permission. I want this site shut down. let's make it happen.
Not sure if you're making a joke lol...Hey mates,
C
Hey,
Do you have any documents related to the ownership or we can do it by showing our Patreon page as a proof?
With the host and ICANN, you don't have to prove ownership; with them, you only have to say that you are the copyright owner to issue a DCMA.Hey mates,
C
Hey,
Do you have any documents related to the ownership or we can do it by showing our Patreon page as a proof?
It's different in the UK, you can be a sole trader and still hold the copyright to anything you create. The way I used to do it before employing a lawyer (and easily the cheapest way) is to write everything down, include printouts, diagrams, logos and the like; then seal it with a wax stamp or embossed stamp and post it to yourself by registered mail, then when it arrives, don't open it. You now have dated proof of the start of your right to claim it as your copyright and IP. I still have envelopes full of stuff from the '90s done in this way.Not sure if you're making a joke lol...
but we have documentation to prove ownership.
i've discussed this before elsewhere, but I'll do it again here quickly, and maybe make a longer post later...
If you are a developer and you do not own a company to represent yourself, to hold you copyrights, or to deal with your revenue for tax purposes, you should absolutely go out today, find a lawyer, and create yourself a LLC (if you're not in america, find the equivalent where you are)
This provides a lot of power in terms of copyrights, tax filing, personal protections from law suits, and anonymity. It is the single more important thing I can suggest to someone who is a developer or looking to become one.
He hasn't linked to mine. And he's not even got the decency to have a non-buggy version.Well I actually don't mind this one too much. He doesn't claim the games as his own creations, he links sources like the creators page if they exist, he doesn't force anyone to pay him and also mentiones why he is asking for money. The tiers are a bit over priced tho.
I'm dl'ing my own game from there right now and have a look if he changed something.
I'm not in the US but could you share some costs details? This may be out of our budget range atm.Not sure if you're making a joke lol...
but we have documentation to prove ownership.
i've discussed this before elsewhere, but I'll do it again here quickly, and maybe make a longer post later...
If you are a developer and you do not own a company to represent yourself, to hold you copyrights, or to deal with your revenue for tax purposes, you should absolutely go out today, find a lawyer, and create yourself a LLC (if you're not in america, find the equivalent where you are)
to get my company set up, i had to pay only a couple of small fees. I think it was around $200 USD, plus the fees I paid to my lawyer, which was the most expensive part.I'm not in the US but could you share some costs details? This may be out of our budget range atm.
This. This a hundredfold.The only thing needed for copyright is proof that you created it first, and not in time someone else paid for. (Never work on your own projects while on company time for an employer, guys, as the employer automatically owns your creative work for that).
Just to be clear, I was not talking about having a company to hold a copyright. I'm suggesting you devs have companies so you can have proper revenue accounting, use your username or pen name as a legal entity, enhance anonymity, and cover your ass in the event of a lawsuit.You don't have to be a company to hold copyright, that's trademark law (since obviously you must be plying a trade to have a mark for it). Under most laws, any creator automatically owns copyright for any applicable creation made xecept under paid commission or on the time paid for by an employer.
The only thing needed for copyright is proof that you created it first, and not in time someone else paid for. (Never work on your own projects while on company time for an employer, guys, as the employer automatically owns your creative work for that).