Start the game, take Isabella as an assistant, go to the technosphere, heal the scar. Profit!Interesting. I'll have to see if I can reproduce that. It sounds like something isn't being cleaned up properly.
And I completely agree with the presence of a magic skill, I just noted this difference.I would have no objection to moving the stethoscope and removing house reputation from Johny's start. I would however object to removing his magic skill, considering that it is supported by his backstory.
Yes, I will most likely do so. But I see an inscription of maximum difficulty - I think it's worth matching.For a more difficult start, you can do a hard difficulty custom start with zero points spent and minimum starting sparks. I did that a few times during the development of 2.2 to make sure it was possible.
Of course, I know about the elixir. I just looked at the technosphere and wondered how much there could be done. But the impact on the balance of the game will be large, so I must keep my wild fantasy at bay.You can use a water of lethe elixir to reset a slave's aura (which also lowers intellect), but you still need to rebuild their personality attributes the slow way. I don't really like the idea of a "medical" shortcut for building up attributes.
I also really don't like the build-up of attributes, but I can't help but note that this is a self-explanatory option.
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