- Sep 12, 2020
- 2,213
- 862
Buddawg Responding to your recent review:
Maintaining sanity just requires keeping the sum of Nature, Pride and Temperament above 2. F- is zero, D- is one, C- is two. Despair does not lower pride, only the other two, so if you are dealing with high despair, maybe wait on trying to reduce their pride... Alternatively, you can build up her stats if they fell too low and recover her sanity that way - it’s not permanent.
Repeating the exact same actions every day is by design a suboptimal strategy. 60-100 clicks per day is a total exaggeration; assuming the slave has 5 energy, you can spend it all with 10 clicks - less, if you use some of the fast action buttons on the main screen. Not to mention automation through the slave’s assigned rules.
Less than what? Which game are you comparing to? What specifically about that game do you think is superior to this one?This is probably as some say one of the better trainer games. But with a lot less story or depth, grafics and toppped with grueling management.
A UI design overhaul to reduce clicks is in the works. You might not be aware (it’s mentioned on the Controls info page linked from the main menu) that you can use the space bar to advance most of the result screens. That can save some clicking.You need to be ok with having to click 1-2 new step and 3 repeat dialogs away, EVERY single time you make a decission... EVERY SINGLE TIME.
Not sure what you mean by this. The slave’s avatar never changes but the icons around the portrait summarize a lot of info, and you get even more info on the slave’s stats screen.You dont get visual effect changes
This depends greatly on the relevant stats for whatever interaction or rule is in play. An unskilled master isn’t very good at teaching, for example. Stats are, by design, slower to raise than skills. Especially “personality” stats like Nature and Temperament. But it’s still quite possible to raise a slave from F- to S+ in any stat if you are patient and avoid shouting yourself in the foot by doing things that drain the stat at the same time you are trying to raise it. The help text when you click on each of the stats gives some pointers on what to do or not do., so if you wanna learn on your own... the learning curve is very steep (effects of what you do, can take a week to show a minor increase and in temperament cases, a LOT longer than that.)
Which mechanics are grueling?Many mechanics are just grueling, keeping them from going insane, just long enough for u to sell them, requires around 60-100+ clicks PR DAY, the excact same clicks as the day before... so redundant.
Maintaining sanity just requires keeping the sum of Nature, Pride and Temperament above 2. F- is zero, D- is one, C- is two. Despair does not lower pride, only the other two, so if you are dealing with high despair, maybe wait on trying to reduce their pride... Alternatively, you can build up her stats if they fell too low and recover her sanity that way - it’s not permanent.
Repeating the exact same actions every day is by design a suboptimal strategy. 60-100 clicks per day is a total exaggeration; assuming the slave has 5 energy, you can spend it all with 10 clicks - less, if you use some of the fast action buttons on the main screen. Not to mention automation through the slave’s assigned rules.
Of course it’s doable and worth it. The higher the rank of the slave and the more specializations they have mastered, the more the value. Moreover, to complete the game’s primary quest you are required to train better and better slaves.Ah yes, and dont think you can spend time on your slaves to build good ones, thats not really doable or worth it here.
I’m not going to bother refuting this point by point. It’s obvious that you are not commenting on the 2.2 version, since a lot of what you complain about has changed in that version.If you prefer all that micromanagement over everything else, this is def the game for you, if not, play any of the other trainer games. Youll get trainers with better story, trainers with better grafics, and trainers that arent using mechanics grind to prolong the game unncessarily. Youll most likely get a lot more sex options with a lot better dialog , than this. And often youll even get grafics for the specific girl youre training, rather than here, where you get milf sucking dick picture, when training a loli. For sure, you wont get as many optionals for selling your slaves in other games... but that is not really what i seek in a trainer game.
Its really not that great a game... for me. Spent some 4-5 hours on it, then went and read guides for hours, because the logic approach wasnt working. Then spend another 6-8 hours trying differently following guides that pretty much assumed you cheated (and so i did), to very little different effect from first go.
edit:
In case someone says read everything then you learn the game, be prepared for days of research... and I mean actual days of actual research, not just a random read. Everything conflicts with former statements. And the above rating is a direct comment at mine, where he says youre doomed to fail if you do the same repeatedly. I didnt say i did that, I stated the game itself is one big repetative loop, of clicking away information boxes that says exactly the same as the last time you clicked it. A huge increase in workload to get any results. So much so, that if you play this game for a longer period of time, youll get a sore clicker finger. And its not at all needed. When I say you will do 100 clicks, it means 100 clicks to do very little. 5 6 things or so. Menus are crap and every option you do have several unchanging information boxes to click every single time you do them, regardless of if you do it right or wrong. This is a game where you spend more time clicking away infoboxes than you do actually paying attention to the game itself. Mostly because you already knows what the infobox tells you after having read the first word, since its repeated oh so many times. And that alone drags this game down A LOT.
Newer trainer games manages this a lot better. As said, time ran away from this game, it probably was good, and it has a hardcore following, but if you didnt play back then, dont bother. Itss a mess conpared to others. Calling it hard to deflect from its poor management system, is kind of redundant, because its hard because its badly made. Even modded. Just pay attention to the key words ppl use about this game. Diligent reading, hardcore, steep learning curve, veterans... those are all bad words for a game, and worse yet for a porn game.
tldr:
If you didnt play this back then, youll most likely not gonna be fond of it now. It doesnt meassure up any longer.