I still think that the cooking chore, not training, would likely be a noninvasive task as its simply a demand to cook anything and not a side-by-side training lesson with a domineering trainer potentially criticizing your every move.
We considered this in the rebalance. Depending on the slave’s stats, they may be more or less willing to cook unsupervised vs. in lesson format.
House cleaning though should be something that they see direct benefit from though as they complain about the state of the house if its bad enough yet still refuse to clean at their own benefit of no longer stepping on legos on the floor anymore.
Cleaning acceptance also depends on slave stats. Low endurance = the slave is less willing to clean. High intellect or pride = the slave feels the task is beneath them and they are less willing to clean. The inverse also applies.
I can see that lowering these things could lead to abuse as these simpler actions could be spammed and rewarded for quicker obedience and all that though as people used to do this with gymnastics for easy rewards as well as physical training. And I too think its fair for that particular slave to take 2 days, but the problem I find is that its every slave that does that if you dont choose encourage or threaten as you go down the predispositioned fear or guilt routes that you now seem locked to in every new slaves early training.
The two encourages I used in my example were not really necessary, it’s just my play style to make use of that feature. I didn’t use threaten at all.
As far as the other options for lesser trainers go I actually have a question on that. In my previous posts I mentioned that in my training tests with a max trainer the slave would refuse to do training but would willingly complete school and tutor sessions with positive results. As the wikis out of date and likely doesnt say anything on this anyway do you know if theres differing levels or stats used for determining personal, school, and tutor training acceptance? I just thought it was weird that my max level trainer couldnt make a slave do anything but theyd complete a school lesson normally. For context it would be on day 1 after explaining their position and immediately trying to see if a max slaver could do anything on either the most hostile or docile slaves without having done anything else (not including mind broken of course).
We went back and forth on the school and tutor refusals. Currently they can’t be refused at all, since the slave doesn’t have a choice about accompanying you anywhere else and the tutors come to your home so the slave can’t avoid them. The lesson diligence might need to be tweaked more based on what you’re saying.
And for the last part with the unseen slave suicide pack yeah I do think its far too strong.
What is the “it” here? I listed a few different things and I’m not clear which of them you are saying is too strong.
I hate to go into another essay on it but since you asked for specific examples Ill try to do so. As I listed my usual day 1 prep before that was apparently "reasonable" to yourself and I also tended to play as a trainer that is the opposite of what the usual citizen the slaves had likely experienced to that point because im a noble bright idealistic child and we're all gonna make it fam. At first just verbal reprimands, then moving up to physical or mental punishments if by day 2 that wasnt enough depending on any traits or current level of pride but almost never to 4+ even if it called for it. Rules were usually very light with almost always only choosing no masturbation or orgasms allowed then adding the house chores the moment they had enough hearts to complete them in a day without going into the red and they showed willingness to complete said basic tasks. Then going with set as alarm was the max number of rules I would ever set. Diet amount would be influenced solely on their current weight but usually went fresh the moment they agreed to do a simple chore with leftovers being after they would complete training of anything up to C level.
What was the last version of the game you played before this? Giving fresh food or leftovers to a slave that isn’t devoted yet will quickly spoil them. The help text when you enable either of these rules mentions this.
Encourage was never used as there was never a real need to as slaves used to tend towards reluctant obedience relatively quickly and I had never used threaten as I never felt it necessary with the other punishment (also because noble bright), and more importantly I think neither may have never been used since I dont think they were even options in the version I played. I honestly dont remember using them but I used to play this game so much I still remember the usual regimen to a fault and I know for a fact I never used them. Then sleeping arrangements would be the floor on day 1 moving onto a bedroll the moment they completed a basic task then onto a bed if training results were vastly positive for a few days.
Sleeping in a bed also spoils a slave who is not devoted, as stated in the help text for the rules.
Rewards would mainly be the level displayed by the success level but nearly daily Id give a hot spring visit even if the result may have been 2 or even 1 because...noble bright and everythings going to be okay.
Giving more than 3 rewards daily spoils a slave on normal difficulty. Tutorial mentions this.
Giving rewards above the level of merit spoils a slave. Tutorial mentions this too.
Being spoiled makes a slave feel more merit, which can be beneficial when you want to reward but it also lowers obedience.
And lastly clothes as stated before would be bought strictly for the job that I had preplanned for them but could always change if traits or questioning them for their personal preference showed otherwise and give the comfy ones only as gifts so I wouldnt buy myself out of a potential future reward option.
If you don’t want to use encourage
and you don’t want to give comfortable clothes, you’re denying yourself several easy ways to boost mood. There’s also the spa...
Obviously that simply cannot be done now as they get spoiled incredibly fast.
Maybe try not using the spoiling rules noted above before the slave is devoted and see how you fare then.