I haven't kept up with this thread (I usually avoid it) but I think I could say a few things:
There was only ever one official developer by historical account, Old Huntsman, and those days are long gone. Since their time, it has been the free time and effort of people to develop the game. They are mostly trying to keep the game held together (it was barely functional to begin with) while trying to add small features here and there and make some bug-fixes. They aren't trying to radically rewrite the game (though, it genuinely does need it). As for organization, almost all of that is entirely from Old Huntsman. I've compared historical snapshots of the game and can easily see a decent attempt at organizing a trainwreck of a game. (I'm the random user who has provided a Linux build and a number of bug-fixes relating to audio which have yet to be published because of various reasons.)
Anyone can take a build and go off their own way and do whatever they want, there aren't any product offerings or services that ...anyone... can demand or feel entitled to (just saying that your dialog seems to come across as such, almost demanding and passive agressive and openly aggressive, even). I feel treated that way by
ImperatorAugustusTertius but not the other two developers,
Lokplart and
qwerty12359. It's easy for me to spot it in your dialog. Then again, I genuinely haven't kept up with this thread, I'm
not one of the developers and I don't play adult games, I just remove DRM and like to fix things.
I seem to get along with
Lokplart and
qwerty12359 but not
ImperatorAugustusTertius. My bug-fixes and suggestions were seemingly dismissed by
ImperatorAugustusTertius but were warmly welcomed by the other two. I think they are the only reasons I submitted a finalized Linux-build with all bug-fixes and such.
Just because a few people try to work on a project doesn't mean they communicate as if they're on LAN or on a dedicated git/repo posting extensive changelogs and such. This is unpaid work, and I've gotten some timezone communication delays myself when talking two
qwertyu12359 and
Lokplart.
As for your content, I'd say post it, really. It may not be used any time soon because JONT desperately needs a rewrite (UI still uses pixel-based CSS!) But if it finds use or if users can download your content and import it for themselves, rock on and cheers, I hope it works.
Remember that the game was barely functional with a ton of bugs. Most of the work I've seen has been QoL (quality-of-life) and bug-fixes. Quick grabs of random images from online seems entirely justifiable when considering it is all done for free.
JPEG sucks. That's the beginning and the end of it in any discussion except file-size, most definitely poorer than PNG in quality even at 100%
unquestionably. Transparency I thought I saw being used, could be wrong...but the whole main-menu seemed to use it (not that this justifies using PNG for everything, mind). Sure, it might have been better to go with JPG with JONT being so limited currently due to 'px-based CSS' and the lack of hiDPI, I
agree with that, but most people don't have bandwidth issues and might prefer less JPEG artifacting. I'm personally a fan of vector-based graphics (SVG for example, which supports animations too). Lossless at any resolution. The engine used by QSP uses a web browser. SVG may not be supported. It needs to be tested sometime. Quest Soft Player was not developed by this JONT community or Old Huntsman. It appears to have been developed by some Russians. It's not a good engine, most people know this. Again, it's all about weighing quality-of-life and bug-fixes. I personally think the entire game needs a rewrite with a modernized web backend (if sticking to web-based) using relative-unit CSS and Ogg/WebM/WebP/SVG. WebP may not be supported with the current web backend (QSP basically uses a web-browser with HTML that can be processed by the QSP engine, both limiting each other depending on the rendering engine used for the web backend and the limits in QSP, etc).
I'm not attacking you, only pointing some things out about what little I've seen in a few posts and some follow-up on the developers, engine, and game (more like my random musings on the situation from my limited perception of things going on). The JONT community developers have taken on dealing with a horrible engine, and they're trying to just maintain bugs and some quick QoL. Bear with it if you can, yeah?
You can just not communicate with anyone you don't want to. I don't communicate with
ImperatorAugustusTertius because of it (I'm not even "watching" the thread, just following up reading certain posts describing behaviors that might be considered a bug or not). *shrug*