- Sep 12, 2020
- 2,135
- 809
You can simply give a very long moodlet if you want to do something like this. Then a lethe potion would wipe it, as expected.I usually have an idea to introduce some new feature system of psychic scars, not so severe like mind-broken, but keeps giving a bad moodlet or even attributes' decreasing in $newloc, such as losing virgin in raping, unwanted pregnancy, a coward seeing you execute a prisoner, and her baby is dead.
I think this is trying to solve for the fact that slaves do not have a very long memory. We want to make them more life-like, which means they need to remember what happened to them and refer back to it in some ways, while also expressing some feelings and thoughts about it, and even demonstrating different behaviors because of it. One way we do this is with development of traits. If you beat a slave many times they can become a masochist. But what we do not have is a sort of "slave AI" where the slave will be proactive and try to do (or say) things independently. The only exception to this is the end of day scenes where the slave does something (asks for sex, tries to escape, etc.). During the "day", the game is turn based, so we need to wait for the player to choose an action before we trigger some kind of slave independent behavior, but wouldn't it be interesting if, for example, you went to give your slave an order and found her sleeping during the day because she worked too hard yesterday? Or maybe she liked going to the beach last decade and so she suggests it to you during the end of day scene, "Master, I really had fun at the beach, can we go again tomorrow?" A few little touches of life like this could make the simulation feel a lot more personal. But we have to be careful not to make it repetitive and fake.
Anything we allow the player to do is also something that other NPCs would do. So what does it mean for the consistency of the rest of the game if we allow resurrections? Slaves are not viewed as important, mostly, but valuable, unique slaves might be a different story. Maybe this is how the house champions at the arena are always back to fight again after you defeated them before. But, to keep your dead arena slave from being used for the senatorial feast, you would need to bribe a lot of senators...You are always considering so much in details, I would say, if you aren't ready to design a complex reanimate system not only for your usage, but also works for other game contents, try to make it a simple process, with no probability to fail, but at a high cost to make sure it will never be a worthy deed to increasing her attributes or value.
Last edited: