Designs on selling the potion.
1, Price
Different from the cost for you to brew the potions, it's not difficult for you to train a skilled witchdoctor, but for others, buying a witchdoctor then rent a lab is rather less worthwhile, buying potions directly is a better choice, even if there is a premium on the potions' price.
This is the basic idea of earning profits from selling potions. Basic prices of potions shown below.(subject to change)
Nectar, Elixir, Balm, Aphrodisiac, PAphrodisiac, Philtre, Lethe.
10, 15, 20, 20, 40, 50, 100
2, Buyer Type
There're three tiers of buyers: ordinary residents, richmen, patricians.
They differs from each other preference on potions and the quantities of purchasing.
Ordinary residents are more likely to buy Nectar, Elixir and Balm, less likely to buy Philtre and Lethe. And they buy less quantities of potions.
Patricians may have already own some witchdoctors, they don't lack of simple potions, so they are more fond of Philtre and Lethe, and in a large quantities.
Newly researched potions are mainly prepared for richmen and patricans.
Preference (weight): (subject to change)
Residents:5, 5, 5, 2, 2, 0, 0
Richmen: 3, 3, 3, 5, 5, 2, 2
Patricians:0, 0, 0, 3, 3, 5, 5
3, Buyer Numbers
They are influenced by your fame. Brand reputation, Guild reputation and Faction fame. (As I said before, to let players clearly feel they are becoming famous.)
There're two plans, plan A is to motivate players to focus on faction fame in one district, and finish at least one noble's quest soon. Rosa doesn't choose customers, selling potions to all of them.
Faction fame 1: few residents.
Faction fame 2: many residents and few richmen.
Faction fame 3: many residents and more richmen, few patricians.
Faction fame 4 and over: many residents and richmen, more patricians.
Plan B is to motivate players to increase more faction fame in different districts, then consider the nobles' quests. As your faction fame rises, Rosa chooses her customers, selling potions to the most suitable ones.
Faction fame 1: many residents.
Faction fame 2: few residents and many richmen.
Faction fame 3: few richmen and few patricians.
Faction fame 4 and over: many patricians.
To control the income, I just need to adjust the exact quantities of their purchasing. Any ideas on it?
4, New potions
In their AI system, I used an action-point idea, determined by their stamina with some bonuses.
Take magic assistant as instance.
Researching potions, assisting on modifications will consume her action points, the rest is used to brew potions, which means if I keep on researching new potions, during the researching, total sums of potions for sale will be less, thus earning less money.
But after you finished the researching, potions which can be sold to patricians will be more. Plan B should earn more than plan A, because magic assistant's action points are mainly used in brewing expensive potions rather than all.
Edit: 5, Process
Calculate numbers of different kinds of buyers.
A simple loop to determine which potions patricians will buy, and how much.
Take richmen as a whole, use pseudo numbers to determine which and how much. (Stop using loops)
Take residents as a whole...........
Compare Rosa's inventory to customers' needs, sell what you have to them. (You can't simply meet all customers' demands)