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ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
2,213
861
Any ideas about rewards in the flower field?
Flowers as a backdrop for intimate activities, vs. flowers as focus of activity.

Intimate activities - anything that can be done without going out. Playing games. Eating together. Drinking together. Relaxing. Skinship. Sex.
Flowers as focus of activity - cultivating them, designing/organizing them, smelling them, harvesting them, crafting things from them, ...

Combining ideas - blindfold Rosa and make her guess which flower by scent, if she gets it right she gets a treat.
 

sarinee

Member
Apr 12, 2021
290
146
Flowers as a backdrop for intimate activities, vs. flowers as focus of activity.

Intimate activities - anything that can be done without going out. Playing games. Eating together. Drinking together. Relaxing. Skinship. Sex.
Flowers as focus of activity - cultivating them, designing/organizing them, smelling them, harvesting them, crafting things from them, ...

Combining ideas - blindfold Rosa and make her guess which flower by scent, if she gets it right she gets a treat.
After you unlock the garden system, maid assistant cultivates the flowers everyday, spending the rest action points watering, caring and adding magic power, you can use 1 energy to help her, when total progress is full, the blossoming event begins.
1, Change Rosa home's bgm to another one. Change the garden background to another one.
2, Unlock rewards related to the flower field. The scene is so rare to see that it lights up your slave's hope again, playing naked in the flower field gives her a good moodlet, greatly decrease her despair, inscrease her taming and spoiling by a little, and maybe devotion.
3, During the blossom and several days later, unlock maid assistant's tea system, currently Rose (Pain relief, especially menstrual pain), Chamomile (Improve sleeping quality and restore extra half an energy star, but it is not conducive to rehabilitation), Lavender (Calm down, similar to gs '$mood_rise', n)
Other flowers require you to buy seeds from the serpentine, with faction fame demands, in which effects they may slightly increase beauty, empathy, temperament, endurance, nature, diligence and conception rate.(including her attributes rate, subject to change)
4, Teas and Tea leaves are not intended to be used as goods, not profitable.
 

ishaiatien

Newbie
Jun 29, 2020
33
3
In combat, if the enemy hits me with green or purple why do I get red dmg? Sometimes with purple hits, my green gets hurt instead too. I'm looking at you lich.

Do all three stats tie into each other?
 

azzfd

Newbie
Aug 18, 2020
52
25
In combat, if the enemy hits me with green or purple why do I get red dmg? Sometimes with purple hits, my green gets hurt instead too. I'm looking at you lich.

Do all three stats tie into each other?
I think what type of damage you are doing has no relation with what attack color you use, but more with what weapon you're using
 

ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
2,213
861
In combat, if the enemy hits me with green or purple why do I get red dmg? Sometimes with purple hits, my green gets hurt instead too. I'm looking at you lich.

Do all three stats tie into each other?
https://f95zone.to/posts/7665283/

Some enemies have special attacks with different damage type. Look at how the attack is described. If you see a variation for same attack color then one is a special attack.
 

azzfd

Newbie
Aug 18, 2020
52
25
When I swap and re-swap slave and assistant, the "bath slave" rule for the slave disappears, a bug I think
 

azzfd

Newbie
Aug 18, 2020
52
25
It seems that my strengh is capped at B+ since got wounded (it healed since), neither sparring or having a good nurse seem to unblock it
 

toolkitxx

Well-Known Member
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Game Developer
May 3, 2017
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Yes, but it doesn't come back when swapping again
By definition the slave's rule set does not include certain activities an assistant can also perform - but not vice versa. So rules on the assistant stick naturally while rules for a slave need a reset since the type of rule set changes. Think of it in terms of Tiers. A lower tier can not include higher tier actions/rules but a higher tier can include lower ones.
 

azzfd

Newbie
Aug 18, 2020
52
25
By definition the slave's rule set does not include certain activities an assistant can also perform - but not vice versa. So rules on the assistant stick naturally while rules for a slave need a reset since the type of rule set changes. Think of it in terms of Tiers. A lower tier can not include higher tier actions/rules but a higher tier can include lower ones.
Yeah I do get it it's just a bit tedious since it's a thing I do quite often
 

toolkitxx

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May 3, 2017
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Yeah I do get it it's just a bit tedious since it's a thing I do quite often
QSP is an interpreter language which makes it kind of tedious to actually code what you are looking for. Since this is a pretty old game and uses its own implementation of a player its kind of difficult to make an easy change to what you are looking for.
(P.S. Note- I am not a dev of this game but i do develop in QSP)
 

ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
2,213
861
Yes, but it doesn't come back when swapping again
Can you give me a saved game where you see the rule not coming back? Save before it, and tell me what sequence of steps you did to make the rule go away. For example:

1. Load the save
2. Confirm the assistant has "wash slave" rule enabled
3. Click the swap assistant button on the main screen
4. Click the swap assistant button on the main screen again
5. Observe that the assistant no longer has the "wash slave" rule enabled <-- this would be the unexpected behavior (which I don't see happening, tested in latest 2.2.2 dev version)
 

ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
2,213
861
QSP is an interpreter language which makes it kind of tedious to actually code what you are looking for. Since this is a pretty old game and uses its own implementation of a player its kind of difficult to make an easy change to what you are looking for.
(P.S. Note- I am not a dev of this game but i do develop in QSP)
I implemented swap functions for all the variables that represent a particular character instance, which can include assigned rules that are meant to be "sticky". It's just that the reported issue isn't something I'm seeing on my end so I'm not sure where the problem lies.
 

azzfd

Newbie
Aug 18, 2020
52
25
Can you give me a saved game where you see the rule not coming back? Save before it, and tell me what sequence of steps you did to make the rule go away. For example:

1. Load the save
2. Confirm the assistant has "wash slave" rule enabled
3. Click the swap assistant button on the main screen
4. Click the swap assistant button on the main screen again
5. Observe that the assistant no longer has the "wash slave" rule enabled <-- this would be the unexpected behavior (which I don't see happening, tested in latest 2.2.2 dev version)
It's actually about the "bath slave" rule, for slaves, except that, I did exactly what you said, here's the save
 

azzfd

Newbie
Aug 18, 2020
52
25
I'm also having a problem with spider mating, the perk's rank never increases while all the others xenophilia perks rise as intended
 

ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
2,213
861
It's actually about the "bath slave" rule, for slaves, except that, I did exactly what you said, here's the save
Two scenarios to consider:

1) You're swapping a current assistant and slave
2) You have no slave, you're moving your assistant out and then to a different role (say, cryo or dungeon) and bringing out another slave to be the new assistant

For overlapping rules, should the rules follow the slave or stick with the role (assistant) regardless of which slave is currently in the role? Should the game remember what rules you last assigned to your assistant even when you have no assistant, and apply those rules when you put a new slave in that role?

I'm also having a problem with spider mating, the perk's rank never increases while all the others xenophilia perks rise as intended
Spider mating is tough to progress. It will eventually if you keep at it.
 
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