- Apr 12, 2021
- 290
- 146
Any ideas about rewards in the flower field? Current ideas are:
(=1)Send a flower
(=2~3)A flower wreath
(=4~5)Naked in the flowers
And I'm collecting pics.
Any ideas about rewards in the flower field? Current ideas are:
Flowers as a backdrop for intimate activities, vs. flowers as focus of activity.Any ideas about rewards in the flower field?
After you unlock the garden system, maid assistant cultivates the flowers everyday, spending the rest action points watering, caring and adding magic power, you can use 1 energy to help her, when total progress is full, the blossoming event begins.Flowers as a backdrop for intimate activities, vs. flowers as focus of activity.
Intimate activities - anything that can be done without going out. Playing games. Eating together. Drinking together. Relaxing. Skinship. Sex.
Flowers as focus of activity - cultivating them, designing/organizing them, smelling them, harvesting them, crafting things from them, ...
Combining ideas - blindfold Rosa and make her guess which flower by scent, if she gets it right she gets a treat.
I think what type of damage you are doing has no relation with what attack color you use, but more with what weapon you're usingIn combat, if the enemy hits me with green or purple why do I get red dmg? Sometimes with purple hits, my green gets hurt instead too. I'm looking at you lich.
Do all three stats tie into each other?
https://f95zone.to/posts/7665283/In combat, if the enemy hits me with green or purple why do I get red dmg? Sometimes with purple hits, my green gets hurt instead too. I'm looking at you lich.
Do all three stats tie into each other?
Seems to be sticking with the assistant when I try it, which is the intention.When I swap and re-swap slave and assistant, the "bath slave" rule for the slave disappears, a bug I think
Yes, but it doesn't come back when swapping againSeems to be sticking with the assistant when I try it, which is the intention.
By definition the slave's rule set does not include certain activities an assistant can also perform - but not vice versa. So rules on the assistant stick naturally while rules for a slave need a reset since the type of rule set changes. Think of it in terms of Tiers. A lower tier can not include higher tier actions/rules but a higher tier can include lower ones.Yes, but it doesn't come back when swapping again
Yeah I do get it it's just a bit tedious since it's a thing I do quite oftenBy definition the slave's rule set does not include certain activities an assistant can also perform - but not vice versa. So rules on the assistant stick naturally while rules for a slave need a reset since the type of rule set changes. Think of it in terms of Tiers. A lower tier can not include higher tier actions/rules but a higher tier can include lower ones.
QSP is an interpreter language which makes it kind of tedious to actually code what you are looking for. Since this is a pretty old game and uses its own implementation of a player its kind of difficult to make an easy change to what you are looking for.Yeah I do get it it's just a bit tedious since it's a thing I do quite often
nvm it was just very very long no idea whyIt seems that my strengh is capped at B+ since got wounded (it healed since), neither sparring or having a good nurse seem to unblock it
Can you give me a saved game where you see the rule not coming back? Save before it, and tell me what sequence of steps you did to make the rule go away. For example:Yes, but it doesn't come back when swapping again
Strength is intentionally somewhat difficult/expensive to maintain at high levels. If you click on the master's strength level, the help text suggests some factors to keep in mind.nvm it was just very very long no idea why
I implemented swap functions for all the variables that represent a particular character instance, which can include assigned rules that are meant to be "sticky". It's just that the reported issue isn't something I'm seeing on my end so I'm not sure where the problem lies.QSP is an interpreter language which makes it kind of tedious to actually code what you are looking for. Since this is a pretty old game and uses its own implementation of a player its kind of difficult to make an easy change to what you are looking for.
(P.S. Note- I am not a dev of this game but i do develop in QSP)
It's actually about the "bath slave" rule, for slaves, except that, I did exactly what you said, here's the saveCan you give me a saved game where you see the rule not coming back? Save before it, and tell me what sequence of steps you did to make the rule go away. For example:
1. Load the save
2. Confirm the assistant has "wash slave" rule enabled
3. Click the swap assistant button on the main screen
4. Click the swap assistant button on the main screen again
5. Observe that the assistant no longer has the "wash slave" rule enabled <-- this would be the unexpected behavior (which I don't see happening, tested in latest 2.2.2 dev version)
Two scenarios to consider:It's actually about the "bath slave" rule, for slaves, except that, I did exactly what you said, here's the save
Spider mating is tough to progress. It will eventually if you keep at it.I'm also having a problem with spider mating, the perk's rank never increases while all the others xenophilia perks rise as intended