You might already have it if you started as a patrician in a custom game.Why can I not buy the beads or any of the other stuff? View attachment 2216392
This is normal fetish stuff and should be able to by when ever I want this junk.
You might already have it if you started as a patrician in a custom game.Why can I not buy the beads or any of the other stuff? View attachment 2216392
This is normal fetish stuff and should be able to by when ever I want this junk.
Felicity is a post-patrician quest, if I remember you access it at the central forum, perhaps with extra-conditions to make the NPC appear.I've got a question, I saw in the girls pic folder the three other folders for the attaires of Isabella (the one you meet on the Border of the Fogs and you can keep it), and Julia (if you're playing as Johnny, or with his portrait in the custom start, you can get her in the Vatican when you become a patrician), but I don't know how to get Felicity, Helen, Wilhelmine or Yasmin. It's just curiosity, for them being "special" with extra background. If anyone knows I'll be glad if you tell me. Thank you in advance.
It was late yesterday and before I quit the game I found out that indeed I have all of that stuff.You might already have it if you started as a patrician in a custom game.
Your aura is stronger but your magic isn’t. A slave with high nature has a fixed chance to resist each spell depending on the slaver’s skill in magic. The only way to guarantee every spell will succeed on a slave with S+ nature is to have S++ magic skill, which is reached by wearing the magic robe while having S+ magic skill.when I tried to use the rest of the magic, it wrote to me that her aura was too strong
What difficulty level are you playing, and what was the rest of her aura? Was she spoiled? Fear is a strong factor for obedience. If fear disappears then obedience drops. But if obedience drops enough, then you are likely to have guilt to punish, restoring fear and building obedience through other aura factors. So it will self correct. Consider it a quirk of strong personality for slaves with high attributes. It’s fairly unusual even so.and in general it’s a bit strange when with a one point of fear, there was a C+ rank slave, and as soon as you get rid of fear, the rank flies to F-, although she had 2 points of devotion
The part of the code you quoted is just the user interface. The implementation is in interaction_city. I checked, it's working correctly. If the food you ate at the restaurant or tavern is good enough to maintain your strength, it shows that you aren't hungry. Otherwise it shows the food quality at home, because you're still hungry and will eat whatever is cooked, or canned food. Still, if you ate out then you'll lose less strength than if you didn't.when you eat, in the serpentine location, this food is not taken into account, unless its rank is F- the one for 3 coins, as soon as we end the day, we are told that the food is F-rank
The slums are not meant to be a comfortable place to live. The F- food is not adequate to maintain strength, but it won’t kill you either. It’s entirely possible to spend the whole game in the slums but you’ll miss out on a lot of content, so we’ve designed it so that there are incentives to relocate. The original game had this too, but to a lesser extent.in your opinion, it turns out to live in a shack and eat normally, these are two things that are not compatible with each other?
P.S. I'm talking about a shack now, in which survival is hell
Why? If you want to start with end-game equipment, you can start a custom game with the name Hulk.if anyone have a completed game save please share
Oh i didnt knew that , Thanks i will try it out..Why? If you want to start with end-game equipment, you can start a custom game with the name Hulk.
And I wrote that I maintain the rest of the characteristics at the proper level, although I have to constantly go to Madame JofreThe part of the code you quoted is just the user interface. The implementation is in interaction_city. I checked, it's working correctly. If the food you ate at the restaurant or tavern is good enough to maintain your strength, it shows that you aren't hungry. Otherwise it shows the food quality at home, because you're still hungry and will eat whatever is cooked, or canned food. Still, if you ate out then you'll lose less strength than if you didn't.
There are many ways to raise strength besides the ones you listed. Sex is one of them. There is also a brothel, you know? And even the guild has something for this, when you level up with them enough.
The slums are not meant to be a comfortable place to live. The F- food is not adequate to maintain strength, but it won’t kill you either. It’s entirely possible to spend the whole game in the slums but you’ll miss out on a lot of content, so we’ve designed it so that there are incentives to relocate. The original game had this too, but to a lesser extent.
so far on classic, no, there was neither angst nor spoil, if I'm not mistaken there was only S+ Intellect and S+ NatureWhat difficulty level are you playing, and what was the rest of her aura? Was she spoiled? Fear is a strong factor for obedience. If fear disappears then obedience drops. But if obedience drops enough, then you are likely to have guilt to punish, restoring fear and building obedience through other aura factors. So it will self correct. Consider it a quirk of strong personality for slaves with high attributes. It’s fairly unusual even so.
Thank you for the clarification <3Felicity is a post-patrician quest, if I remember you access it at the central forum, perhaps with extra-conditions to make the NPC appear.
The other three, they are the tutorial girls. You can get them in the slums, with the smuggler NPC lady
You should go read this and then use the cheat you want to start out with or use them all.Oh i didnt knew that , Thanks i will try it out..
Besides sex, give a slave personal athletics or gladiatrix lessons.without an arena, the power flies to hell pretty quickly
It's a legacy of the original game design to include obedience in the rating. And mood can shift obedience a bit so if you're right on the threshold, it can affect the rating. I've not thought about removing obedience from the rating calculation. Maybe for above D- we could remove the obedience thresholds? If obedience is negative I think the rating should still be F-.P.S.S about the rank of slave, do you think it should depend on the mood? I think it's weird that the rank depends on the mood, at least momentarily
in the sense that we are making an obedient slave, and don’t care what her mood is, rank is rank
Maybe for above D- we could remove the obedience thresholds? If obedience is negative I think the rating should still be F-.Besides sex, give a slave personal athletics or gladiatrix lessons.
It's a legacy of the original game design to include obedience in the rating. And mood can shift obedience a bit so if you're right on the threshold, it can affect the rating. I've not thought about removing obedience from the rating calculation. Maybe for above D- we could remove the obedience thresholds? If obedience is negative I think the rating should still be F-.