Only Johnny has a unique event/quest thingy.
The stat choices are quite meaningful, though. Picking Johnny is a real punishment game, limiting your options to the extreme. It takes a long time to increase stats, so for the toughest parts of the game you need to make do with what you start with.
Some noob traps to avoid in character creation:
Picking a house affiliated slaver lets you skip the whole early game in the slums, but where's the fun in that?
It might seem like a good idea to start with herculean strength, so you can smash some monsters right away and don't have to do sparring - but that strength will decay if you don't make the highest quality food, which you probably can't do for a while.
Points in charisma are wasted at the start, since they decay unless you're very wealthy.
What you want to ramp up:
Fitness, so you have enough energy to do your training and also some chores in town
Dominance, just makes the game easier
Magic, it's useful and also lets you teach some non-sexual skills
Some punishment skills
Some non-fetishy sex skills
Thanks for info. Found some quest in game code about his lost sister. Also I am curious about few moments about 2 specific characters:
1. hero_choice = 10 is Johny (master_nerd). Game code comment is "Johny gets bonus for big tits and lolis" - about lolis no questions, but what is big tits bonus meaning? Is that about MILF slaves in total or some specific list of girls? I love big tits and had to ask
2. hero_choice = 9 is Uncle Tom (master_granpa). He have comments like "Uncle Tom is always impotent in loli version" and "... gets bonus for lolis and penalty for non-lolis". Since this is no_loli edition, looks like he is not impotent, but does he saved penalty for non-lolis? Asking about this character because have an idea to experiment with new character - a guy, who served mistress and spent a whole life in chastity cage, and once he left home doing errands for his mistress, and was the victim of a robbery, was hit hard on the head and lost his memory and then he found himself in an unfamiliar city (Eternal Rome). And during gameplay it would be nice to return his memories step by step. So actually he is not impotent, but can't have sex because of being caged, and still can cum in cage. Despite the possibility of cutting off the lock from the cage, he is afraid to remove it (has a phobia). To return his memories, can be applied 2 options: completing specific quests or checking the game days counter. At some moment we can give him a choice: to cut the lock and unlock ability to have sex, or return to his mistress, and by this option game can go wild mode, and it will be like an alternative ending, but first we can enjoy by few scenes with our hero in role of a slave, who carries out the mistress’s tasks and satisfies her in every possible way.
//Maybe, another new character will be Transmorph (alternate to Werewolf), who can switch his form from male to female (or futanari, but it can be 3rd new character, and still for 3rd slot I'm thinking about Orphan kid/boy) physically or magically. His transformations can be better and better, or unlocks new abilities. In first case (physical) can be used Allure skill level, in second (magical) - learning of new spells. But I guess it will be hard to implement in game, and still, worth it.
//So, probably 3 new characters will be Slave, Orphan and Transmorph. Also want to add Futanari, but maybe in future, with another +2 (for example, one-armed or one-legged Pirate and escaped Prisoner, which is on the wanted list). Can't stop to generate new characters - another one option is Gambler with big debts. Each of these heroes with extraordinary pasts can trigger special storyline during playing process. For example, Gambler may be forced to pay regularly some part of money until he close his debts. Let's say, each Monday he loses N sparks. If he run out of money and can't pay weekly "tax", game triggers alternate 'game over' scene where he is getting killed by some gangs. In total here is named like 7 new characters already and for sure there can be more. Maybe it's time to think about creating new game, or fork of this one. In second case need 12 new characters to replace existing ones. This is really easy to do without changing balance by additional characters. And lost sister of Johny can become lost sister of Orphan. But currently I'd like to boost amount of characters and add them, not to replace.