4.10 star(s) 187 Votes

dolfe67

Forum Fanatic
Apr 25, 2020
4,686
12,764
Yet plenty do, hence part of the reason for the popularity. Far too many VN's with half-hearted scenes not done properly, either due to lack of skill or just not caring and personally...those annoy me a lot.
Of course but you can do well without that much detail, look at BADIK. Though Stoper could still be way faster to make an update with his standards, he just got lazy
 
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Maviarab

Devoted Member
Jul 12, 2020
8,561
19,141
Of course but you can do well without that much detail, look at BADIK. Though Stoper could still be way faster to make an update with his standards, he just got lazy
I agree he does seem lazy and could be quicker, but detail matters to me...a lot...it elevates it over 95% of the shit that's released (unless the story completely overshadows everything else that it can be overlooked). Ultimately I have no skin in the game, updates come out I'll play and appreciate them. Nothing more or less.
 
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DD3DD

Active Member
Apr 23, 2019
807
1,520
well it was usual update, lots of things happened w/o actually much happening.

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I didn't play the update cause I wanted to wait till the next one and resume the game proper, but very interesting that no has commented on her new glasses, I was trying to figure out why she was looking different.
IMHO I don't think these suit her as well as the original :unsure: Original pair definitely make her look more sexier. Anyone else?
 
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cxx

Message Maestro
Nov 14, 2017
60,162
30,125
Agreed. Though to be honest, I prefer her without glasses entirely. She just looks better.

And this is coming from someone who wears glasses irl.
well yea except her eyebrows are basically invisible w/o glasses.
 

palmtrees89

Well-Known Member
Jul 3, 2021
1,643
10,250
Little recap, now that everyone has played the update, and I got some time to waste.

- ~295 renders (Not counting the "Day X" transition renders)
- 4 animations, each ~31 renders (Shortest animations ever. Making great use of his new supercomputer)
- 10 months and 20 days of development (Longest ever)

A WHOLE BUNCH of renders with very minimal adjustments, which can hardly be counted as unique renders. Some examples:
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And there are many more. We are talking about a developer who made less than 1 render per day, mind you. Anyone with a tiny bit of knowledge on creating and rendering processes knows that this is a complete joke. Now, this would normally not be a big deal as pretty much every game has these kind of renders, but for a development cycle that took almost 11 months to end up with so little actual work, it's ridiculous.

There's alot of other things I could talk about here, for example his development blogs and the results we're seeing in the game, the complete absence of any logic if looking at stoper's statements in his various devblogs compared to the results, massive time gaps that make no sense if you take a closer look at his statements and what he was apparently working at, at the time. A bunch of lies and a developer who isn't doing what he says he does. It really is sad what has become of this guy.

Just like with the previous update the same indicators, inconsistencies and contradictions pointing at this being a complete rip-off for anyone supporting this creator financially. Such a waste of talent for art, unbelievable...

Anyway, that's it from me until the next devblogs pop up. Good night fellas!
 

yamabear

Member
Dec 27, 2020
209
93
WALKTHROUGH MOD + IMPROVEMENTS [v0.55]:

Features
:
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Planned Features:
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Notes:
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DOWNLOAD: MEGA, or (Fixed all broken links)


MOD is only compatible with English version.


SCREENSHOTS:
View attachment 2175469
Hi!
Update this mod for V.0.60,
Pls?;)
 

armion82

Message Maven
Mar 28, 2017
12,002
16,165
Little recap, now that everyone has played the update, and I got some time to waste.

- ~295 renders (Not counting the "Day X" transition renders)
- 4 animations, each ~31 renders (Shortest animations ever. Making great use of his new supercomputer)
- 10 months and 20 days of development (Longest ever)

A WHOLE BUNCH of renders with very minimal adjustments, which can hardly be counted as unique renders. Some examples:
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You don't have permission to view the spoiler content. Log in or register now.

And there are many more. We are talking about a developer who made less than 1 render per day, mind you. Anyone with a tiny bit of knowledge on creating and rendering processes knows that this is a complete joke. Now, this would normally not be a big deal as pretty much every game has these kind of renders, but for a development cycle that took almost 11 months to end up with so little actual work, it's ridiculous.

There's alot of other things I could talk about here, for example his development blogs and the results we're seeing in the game, the complete absence of any logic if looking at stoper's statements in his various devblogs compared to the results, massive time gaps that make no sense if you take a closer look at his statements and what he was apparently working at, at the time. A bunch of lies and a developer who isn't doing what he says he does. It really is sad what has become of this guy.

Just like with the previous update the same indicators, inconsistencies and contradictions pointing at this being a complete rip-off for anyone supporting this creator financially. Such a waste of talent for art, unbelievable...

Anyway, that's it from me until the next devblogs pop up. Good night fellas!
You forget the renders fof the end of previous day-almost 120 renderss.
They alone almost cause the betting guy to lose the bet and cut his penis:)
 
4.10 star(s) 187 Votes