- Oct 20, 2019
- 1,899
- 8,751
In terms of visual quality? Yes. Stoper's renders are all-around high quality, whereas DPC is focussing on character models for the most part. Environment assets are usually not very detailed in DPC's renders unless it's important for the scene. He's just cutting corners to be more effective/productive, but he certainly could (and has) create the same level of quality.
Yeah, I guess I see a high quality render when the Character is looking good or realistic. I don't pay attention to environments that much. What I mean to say is that DPC's characters looks more real and better than Stoper's imo.
According to Stoper himself he spends a lot of time in clothing and hair, he even uses other softwares like Zbrush and Marvelous DesignerCriticism on Stoper workflow, communication and quantity produces per month can be acceptable, but associating render quality of DPC to Stoper is an insult to people with functioning eyesight. If you say DPC characters look more real, where most of them are cartoonish: Isabella proportions are real?; Riona (eyes are so big compared to her head); Maya (a wig for hair, horrible skin, fake boobs); Jill (proportions, goblin smile, porcelain teeth); MC's cock; Sage changing face; all the feminist girls are fat and ugly and so on. Yeah, Sarah's body is realistic, that' one.
Not even talking about clothes or how bodies are posed, deformed legs (common DAZ problem) and such.
DPC focuses on quantity, he produces loads of average renderings. He does not have the time to polish each image. I really like Being a DIK but I'm not blind.
I disagree on the last part, it's simply a false statement. DPC has produced probably the best overall VN, but he just can't reach a high quality in renderings and never did approach the level of Stoper. DPC just uses DAZ for his renderings, and that's it. He also does not care to improve his quality to Stoper's level, as you wrote, "DPC cuts corners" and that's a savy choice for his business. Stoper is an excellent artist but from a business perspective DPC could teach him all the day and Stoper should just stay silent and learn.
--*--They have an opposite approach, Stoper aims for perfection in each rendering, all the other aspects are secondary. DPC has a clear global vision of his project and a constant focus on his cash-flow. Stoper releases his game for free, DPC bans from Patreon/Discord if you only dare to say you used a mod or express a fair critique. With their current VNs, DPC made millions of euro, Stoper makes 1600 EUR/month.
They are two so distant and diverging approaches to VN, if feels just wrong to compare them.
Do you want to change Stoper's approach? Yeah, good luck with that.![]()
"As far as getting help, the way DAZ works makes it rather hard to do. I've been thinking about it, and one area where I lose a lot of time is fixing clothes and hair. This is done in an external program, so passing it on to someone else to drape garments in Marvelous Designer, or fix the deformations in ZBrush would be pretty simple. But I have not seen anyone who does it to the extent I want it done."
You can evidence that in these renders, for example:
Their hairstyles are very elaborated and Shani's clothes have a lot of texture and different tones, even with translucid segments.
![screenshot0006.png screenshot0006.png](https://attachments.f95zone.to/2023/12/thumb/3215663_screenshot0006.png)
![1703147584362.png 1703147584362.png](https://attachments.f95zone.to/2023/12/thumb/3215732_1703147584362.png)
Also her make up is sophisticated and realistic
![screenshot0007.png screenshot0007.png](https://attachments.f95zone.to/2023/12/thumb/3215677_screenshot0007.png)
Show them grabbing those objects, the glass and the purse, in that delicate and natural way is very diffcult to achieve
![screenshot0008.png screenshot0008.png](https://attachments.f95zone.to/2023/12/thumb/3215681_screenshot0008.png)
Look how Shani's hair moves here
View attachment Hard News 2023-12-21 02-16-38.mp4
Her shirt is full of texture and wrinkles here
![screenshot0001.png screenshot0001.png](https://attachments.f95zone.to/2023/12/thumb/3215666_screenshot0001.png)
According to DAZ artists, moving clothes position properly like in the next render is very difficult and demanding. That's why you don't see situations like this one that much in these VNs (Usually the devs show a render with clothes and the next one without them).
![screenshot0002.png screenshot0002.png](https://attachments.f95zone.to/2023/12/thumb/3215668_screenshot0002.png)
A close up when you can notice the clothes texture.
![screenshot0004.png screenshot0004.png](https://attachments.f95zone.to/2023/12/thumb/3215672_screenshot0004.png)
Compare how it looks a translucid blouse in JOHN and in BADIK.
![screenshot0003.png screenshot0003.png](https://attachments.f95zone.to/2023/12/thumb/3215683_screenshot0003.png)
![ep10_bella_solo9.jpg ep10_bella_solo9.jpg](https://attachments.f95zone.to/2023/12/thumb/3215689_ep10_bella_solo9.jpg)
![1703146827923.png 1703146827923.png](https://attachments.f95zone.to/2023/12/thumb/3215712_1703146827923.png)
![1703146886319.png 1703146886319.png](https://attachments.f95zone.to/2023/12/thumb/3215714_1703146886319.png)
Remember the glass of wine held by Shani? Here not only looks unnatural, but like she is actually not holding it, her fingers aren't flexed.
The difference in the background's details are evident too.
Look at Isabella's hair and Jessica's one
![1703145814743.png 1703145814743.png](https://attachments.f95zone.to/2023/12/thumb/3215701_1703145814743.png)
![1703146021703.png 1703146021703.png](https://attachments.f95zone.to/2023/12/thumb/3215707_1703146021703.png)
Not only there's a lot more texture in Jessica's hair, it's evident that DrPinkCake is using an enhace tool to increase artificially his renders resolution, almost no skin texture neither. That render is from his last update.
In terms of renders, JOHN is in a different league, if you ask me.
Last edited: