4.20 star(s) 200 Votes

gilgamesh9

Well-Known Member
Sep 10, 2019
1,439
2,406
Burnout or not my ass! When you drag something out intentionally (make the excuses you want) and lose it THAT"S ON YOU. More broken promises and late releases with more excuses. With what you make this is basically a full time job at this point grow up and do your job making more monthly then a lot of hard working people who are probably still supporting this milk machine. I supported the first few years of this game and it still hasn't made much progress except husband which lets be honest doesn't really count for most people. Sorry to rant but to many support and suck the tet of some of these devs to much but to each their own.
 

TheUberstuff

Well-Known Member
Jul 28, 2020
1,442
1,998
Burnout or not my ass! When you drag something out intentionally (make the excuses you want) and lose it THAT"S ON YOU. More broken promises and late releases with more excuses. With what you make this is basically a full time job at this point grow up and do your job making more monthly then a lot of hard working people who are probably still supporting this milk machine. I supported the first few years of this game and it still hasn't made much progress except husband which lets be honest doesn't really count for most people. Sorry to rant but to many support and suck the tet of some of these devs to much but to each their own.
Right there with you, don't be sorry for the anger you are expressing that I guarantee a lot of other people also feel including myself. He is taking those people who donate to him for a ride and he should be ashamed. Its almost fraud honestly but he never promises anything.
 

gilgamesh9

Well-Known Member
Sep 10, 2019
1,439
2,406
Right there with you, don't be sorry for the anger you are expressing that I guarantee a lot of other people also feel including myself. He is taking those people who donate to him for a ride and he should be ashamed. Its almost fraud honestly but he never promises anything.
Saddest part for me though is him and AWAM dev are setting a trend others are trying to follow with worse games and its sad to see because i see so many games with potential and they quit after a few updates. Like home prisoner man this game gives me the feels that most dont but only 2 tiny updates and both are like 3 or more months apart for only a few minutes of play. So much potential wasting away.
 

TheUberstuff

Well-Known Member
Jul 28, 2020
1,442
1,998
Saddest part for me though is him and AWAM dev are setting a trend others are trying to follow with worse games and its sad to see because i see so many games with potential and they quit after a few updates. Like home prisoner man this game gives me the feels that most dont but only 2 tiny updates and both are like 3 or more months apart for only a few minutes of play. So much potential wasting away.
It is sad, I was getting ready to be a patreon for a couple of devs because of their games but the trend is making me rethink and wait until more of the game comes out. Not all the devs of the games I like are doing this but you are right, and if people by the hundreds continue to give to this do nothing dev then he has ZERO reason to change his behavior AND other devs will think they can get away with it too.
 

gilgamesh9

Well-Known Member
Sep 10, 2019
1,439
2,406
It is sad, I was getting ready to be a patreon for a couple of devs because of their games but the trend is making me rethink and wait until more of the game comes out. Not all the devs of the games I like are doing this but you are right, and if people by the hundreds continue to give to this do nothing dev then he has ZERO reason to change his behavior AND other devs will think they can get away with it too.
Yea and im always trying to direct people to support a great dev that makes project myriam. They were new when they started and have been on time with quality content updates and a good story. To me they are showing what alot of older devs and new one can learn from imo.
 

TheUberstuff

Well-Known Member
Jul 28, 2020
1,442
1,998
Yea and im always trying to direct people to support a great dev that makes project myriam. They were new when they started and have been on time with quality content updates and a good story. To me they are showing what alot of older devs and new one can learn from imo.
Nice, I will check that game out. Haven't yet, unfortunately I am a very picky person when it comes to the games I like. Half the time I don't even know why I don't like certain games when they are sometimes very similar to ones I do like. Its very frustrating.
 
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gilgamesh9

Well-Known Member
Sep 10, 2019
1,439
2,406
Nice, I will check that game out. Haven't yet, unfortunately I am a very picky person when it comes to the games I like. Half the time I don't even know why I don't like certain games when they are sometimes very similar to ones I do like. Its very frustrating.
Yea its not for everyone because it has some kinks that people dont like but everything you dont like you can avoid.
 

yihman1

Knockout Master
May 11, 2017
3,109
11,043
Back then devs had the decency to only charge per major update too, now most devs have stopped caring about their patrons.
"Hey boss you know that car we spent 6 months working on?"

"Yea, what about it?"

"How about we only charge them for 1 of our 6 months of labor? That way we make less money!"

"How about we get paid for all the months we worked on it. If we stop working we pause payment instead?"

"Oh... Yea I forgot about that... Thanks boss."
 

DanThaMan

Engaged Member
Jun 25, 2017
3,689
7,934
"Hey boss you know that car we spent 6 months working on?"

"Yea, what about it?"

"How about we only charge them for 1 of our 6 months of labor? That way we make less money!"

"How about we get paid for all the months we worked on it. If we stop working we pause payment instead?"

"Oh... Yea I forgot about that... Thanks boss."
Or it would make you work harder on the update and not be lazy and take months to do a single months work ;)
 

PietruccioTheHilander

Forum Fanatic
Jul 17, 2019
5,952
15,058
Or it would make you work harder on the update and not be lazy and take months to do a single months work ;)
sure why not.

I see no correlation between the speed of development and the money earned.

If the money goes down, the developers will think the game doesn't like it and will be abandoned as unprofitable.

if the money goes up, talk about milking.

The only thing money can make is that they can create a development team and have more people work on the same project.
But it's not easy to get others to do what you have in mind.
 

yihman1

Knockout Master
May 11, 2017
3,109
11,043
Or it would make you work harder on the update and not be lazy and take months to do a single months work ;)
Do you have any idea how long it takes to build a good quality game with good content?

You need to have tons of visual art, and plenty of coding and writing to go along with it and you need to put them all together like puzzle pieces in just the right spot.

It's not a fast process. It's complex and time consuming.

Hardware limitations slow down everyone's rendering. Rendering a single render after it is posed can take hours. Then often times it goes through a photo shopping process. Posing takes a bit of time as well. That's just a single render and you are talking hours of time, and that render is not yet coded or written in. Animations are even worse.

Additionally the world doesn't stop around game development. Most developers have other jobs that they must work to pay the bills. Not to mention real life relationships as well that take time, and unfortunately we all need to sleep at some point. There are only so many hours in a day.

stoper is a hard working dev, and a bit of a perfectionist. Love the game.
 

yihman1

Knockout Master
May 11, 2017
3,109
11,043
sure why not.

I see no correlation between the speed of development and the money earned.

If the money goes down, the developers will think the game doesn't like it and will be abandoned as unprofitable.

if the money goes up, talk about milking.

The only thing money can make is that they can create a development team and have more people work on the same project.
But it's not easy to get others to do what you have in mind.
Getting a competent team mate in development is a great way to improve development rate. That could be hard to find someone that you trust and they have the same motivation as you.

Another great way is hardware upgrades. That can cut time off of the rendering process.
 

Tennoujirex

Newbie
Dec 26, 2021
87
633
"Hey boss you know that car we spent 6 months working on?"

"Yea, what about it?"

"How about we only charge them for 1 of our 6 months of labor? That way we make less money!"

"How about we get paid for all the months we worked on it. If we stop working we pause payment instead?"

"Oh... Yea I forgot about that... Thanks boss."
That's such a nonsensical analogy to get your point across, you could've just said that Patreon is donation based and not a business where you get something whenever you pay for it.
 

PietruccioTheHilander

Forum Fanatic
Jul 17, 2019
5,952
15,058
Getting a competent team mate in development is a great way to improve development rate. That could be hard to find someone that you trust and they have the same motivation as you.

Another great way is hardware upgrades. That can cut time off of the rendering process.
if I am not mistaken, I will do the renders while creating the scenes, except for the animations that take days (but in the meantime work on the plot) another person would be enough to help create the scenes, but it's not easy. it should all have the same character sets, environments and clothing that stoper uses. and be physically with him to see the work together.
 

yihman1

Knockout Master
May 11, 2017
3,109
11,043
That's such a nonsensical analogy to get your point across, you could've just said that Patreon is donation based and not a business where you get something whenever you pay for it.
Fair enough you got a point, the thing is a lot of developers would entirely be capable of releasing their games once a month. Some people want that, and a few devs actually do that. If most devs really wanted to do it that way it could be done. Rigid 30 day releases across the board on every game!

You know what would happen if that was the norm in adult gaming and all developers had that standard?

Tiny baby updates... Less overall content. The time to upload takes time. The time to stop and put it all together takes times. The time spent dealing with players takes time. Usually you do that for a few days after a release.

The players would also then have to make more frequent big downloads. Say the game goes up from 3GB to 3.3 GB over the month. That's another big download that month. Then the 3.6 the next month, and the 3.9 the following and so on. More overall downloaded content with less overall content.

Then people would start complaining... "There was only like 5 or 10 minutes of new content!"

Another thing something like that leads to is incomplete scenes, and less time for testing so more errors. Say you want to add a couple of days for testing before a release to try to get all the bugs.

On top of that it messes up patreon benefits a bit. Suppose you get something after X days then next tier gets it after X days and so on. With shorter release frames it makes the benefits smaller.

Plus it would definitely increase the workload of all the uploaders and mods adding games if every dev releases every month. Imagine 100+ games coming out on a single day... How would they even handle that? Then tomorrow is 100+ too... and so on. Total flood of games with micro updates.

Then devs would start whining, "My game was only on latest updates for 3 hours... wtf?"

Things are the way they are for a reason. Logistics!
 
4.20 star(s) 200 Votes