v2.05
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Added the most requested featues
- Difficulty levels. Now you can choose from 5 difficulties, designed for everryone's skill level and
playstyle. Not only they change enemie's health but also stamina restore speed, chance of stun both you
and opponent, fruits attributes restore values and some other parameters. You can switch difficulty
in the settings in the main menu or even at runtime, in the pause screen.
- Optimization work both code and graphics. Added complex graphics settings besides of the ones in the launcher. Now you
can adjust visual quality in the game itself. Here's a short guide for these settings:
1. Grass Density and Grass Distance (Performance impact - HIGH, Default - 33%)
2. Ambient Occlusion (Performance impact - High, Default - ON)
3. Anti Aliasing (Performance impact - Moderate, Default - HIGH) High enables TAA, medium and low are FXAA.
4. Motion Blur (Performance impact - Moderate, Default - HIGH) 3 presets and a possibility to completely turn of, as many of you've requested.
5. Fog (Performance impact - High, Default - VOLUMETRIC)
6. Volumetric Fluids (Performance impact - HIGH, Default - On)
7. Vertical Sync (Performance impact - Very High, Default - REFRESH RATE) Works as FPS cap, where cap is your monitor's refresh ratio (60 in most cases),
when set to HALF REFRESH RATE, your max fps will be 1/2 of refresh ratio (30 fps on 60 Hz monitor etc),
when set to OFF - no fps cap, your GPU will draw as much FPS as capable, increases GPU load to max, which can cause heating, especially on laptops, not to
mention possible screen tearing. HALF REFRESH RATE value, in turn can decrease load of your GPU, but FPS will be lower.
Don't turn this off without a reason.
These settings plus presets in the launcher should prevent performance problems on almost any computers, but if you still
experiencing some, please post about it ASAP.
- Added x86 (32bit) systems support.
- Can perform single knee attack holding Q / LMB
- Now enemy ragdolls can be thrown away while running.
- Audio and facial animation now works if twerking while sex.
- Polishing work on character model, smoother neck to head transition.
- Worked on jumps, tweaked hitboxes.
- Bugfixing. Fixed some twerk related bugs, animation bugs, combat bugs like hitting several enemies at one time with super attack caused game time to stop.
- More stuff I cannot remember just now
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