You shouldn't have a package for the Gypsy camp yet. the Gypsy camp will be coming soon. If you did get a package for the Gypsy camp that's a bug at this point.For Gipsy Camp can i delivery package?
Thanks dev.How is relations with Tate state cruel femdom?Sorry for my bad englishYou shouldn't have a package for the Gypsy camp yet. the Gypsy camp will be coming soon. If you did get a package for the Gypsy camp that's a bug at this point.
Wnat is strings atached for 600 dams for rent roomRubbish Dump (free)
Flophouse (20 dams)
Hotel (30 dams)
Boarding House (40 dams)
The boarding house also offers a combo deal where you get a room and a decent meal for 50 dams. If you have enough cash its probably the best option. Just be wary of the proprietor.
Then if you have more than 600 dams, you can rent an apartment for a month (strings attached) or for 1200 dams if you want some independence.
You have to be available for whatever the owner wants to do to you every evening. Sounds cool except that you can't then excercise or read books in the evenings to increase your body and mind stats. But it is also the start of what will probably be a decent storyline.Wnat is strings atached for 600 dams for rent room
It is the same place as 1200 dams. But you need to have looks+body-filth>30.Hum... I didn't find the 600 dams per month... Is it at the same place as the 1200 dams room?
I don't think they are bugged, I just think you need a LOT of sexual activities to increase your proficienciesHmm are the stats for how experienced you are in certain sexual activities bugged? Don't seem to make sense how they develop.
Well seems eating pussy needs way more than the others then. Also when I bought clothes which said it would raise that stat, it seems my experience was reset because of that.I don't think they are bugged, I just think you need a LOT of sexual activities to increase your proficiencies
Maybe the game just isn't for you then. Personally, I quite enjoy the feeling of "being lost" because maps are indeed rare (especially at the time period in question, 19th-century-ish, and for a person of the lower class without resources), and people can indeed get lost while looking for new places in real life -- it adds to the realism. Going somewhere and then not remembering how you got there can add to your experience of a place in a way that is difficult to explain -- it brings in real-life stakes, and when you finally find that place again the route will be much stronger in your memory."you won't get a map because an urchin in that time wouldn't have one"
"using boreal oriental and whateverthefuckthe others instead of north/west/east/south"
This dev really wants do make the game as annoying to play as possible? I don't want to spend fucking hours trying to find something in a game I've just started.
As someone already, rightly, pointed out, though, someone "from the streets" will know them better than you would even if you did have a map. Why? Because their very survival depends on knowing their surroundings, is why. It, just like the chosen directional labels, feels like an added difficulty, almost like it's there to pad out the game time.Maybe the game just isn't for you then. Personally, I quite enjoy the feeling of "being lost" because maps are indeed rare (especially at the time period in question, 19th-century-ish, and for a person of the lower class without resources), and people can indeed get lost while looking for new places in real life -- it adds to the realism. Going somewhere and then not remembering how you got there can add to your experience of a place in a way that is difficult to explain -- it brings in real-life stakes, and when you finally find that place again the route will be much stronger in your memory.
True, but someone "from the streets" is not what the protagonist is -- he was living, as I understand, in that orphanage with little if any experience outside of it, so he knows next to nothing about the outside world. Of course, he could ask the people "from the streets" who are going about their businesses, but he himself wouldn't know. This lack of knowledge IS an added difficulty, but a very realistic one that actually helps with immersion.As someone already, rightly, pointed out, though, someone "from the streets" will know them better than you would even if you did have a map. Why? Because their very survival depends on knowing their surroundings, is why. It, just like the chosen directional labels, feels like an added difficulty, almost like it's there to pad out the game time.
Then there shouldn't be an info in the bookstore that I can buy books and keep them in apartment or there should be a way to upgrade you apartment (end the deal somehow) or - the most logical option - since I can keep my clothes in 600 dam apt. then I should be able to keep (and read) books there too.You can read the books you bought if you have the 1200 dams apartment.